:lol :lol :lolconsoles
Hahaha, I was coming into this thread thinking "omgwtfbbq, FINALLY a revolution developer" :lolSociety said:PSP, DS, PS3, X360... yup that is all next-gen consoles.![]()
Society said:PS3... yup that is all next-gen consoles.![]()
Society said:PSP, DS, PS3, X360... yup that is all next-gen consoles.![]()
marvelharvey said:We've currently got dev kits for all the consoles, but Ninty still has nothing for us regarding the Revolution... which is very odd seeing as it seems that it's basically a Gamecube Turbo, I would have thought it would have been the first piece of kit to arrive!
marvelharvey said:Revolution... it seems that it's basically a Gamecube Turbo
AniHawk said:You work at Climax?
Gamecube Turbo would've been a great name for Revolution. I like it better already!
marvelharvey said:Oops, did I leave that in my profile... move along people, nothing to see here.![]()
Probably because, if what Nintendo says about the revolutionary controller is to be believed, games are going to need to be designed from the ground up with it in mind. And since they aren't done with the controller (so they also say), a devkit would be rather useless.We've currently got dev kits for all the consoles, but Ninty still has nothing for us regarding the Revolution... which is very odd seeing as it seems that it's basically a Gamecube Turbo, I would have thought it would have been the first piece of kit to arrive!
fugimax said:Probably because, if what Nintendo says about the revolutionary controller is to be believed, games are going to need to be designed from the ground up with it in mind. And since they aren't done with the controller (so they also say), a devkit would be rather useless.
I assume also it's because the fundamental API is not changing...devs should be able to make a Revolution game with the ease they did Gamecube games.
That being said, I'm still scared that few, if any, seem to have one...
fugimax said:Probably because, if what Nintendo says about the revolutionary controller is to be believed, games are going to need to be designed from the ground up with it in mind. And since they aren't done with the controller (so they also say), a devkit would be rather useless.
I assume also it's because the fundamental API is not changing...devs should be able to make a Revolution game with the ease they did Gamecube games.
That being said, I'm still scared that few, if any, seem to have one...
You did not forget.Elios83 said::lol Yeah sorry if I forgot about the Revolution but at the moment it's more an unannounced product than anything else.
I'm not sure about them handing out kits without the controller, but the least they could do which they appear to have not (you as evidence), is let devs know what they'll be looking at in terms of tech specs and development tools. The lack of silence seems weird, as I think the longer Nintendo waits, the number of third party titles to hit revolution (at least at first)decreases. If companies don't know whether or not they'll be working on a revolution game 6 months from now, they can't budget for it.You're so right, I'm 100% certain that the bottleneck is their new controller. But the least they could do is have some piece of kit available without a controller, just so programmers can get their head around it. Otherwise, everything will have to be rushed by developers when the kits finally are released.
Tellaerin said:Woohoo! Sudeki 2 for all platforms!![]()
Tellaerin said:Woohoo! Sudeki 2 for all platforms!![]()
Elios83 said:a Xbox360 title is in development at the Racing Studio in Brighton.
johnjohnson said:I'd love to have a Sudeki 2! I liked the first one and with all the flaws removed and an actual story/character design S2 could be a very good title.
Gamedude said:Moto GP Next-Gen, yay!
Oh boy did I enjoy Moto GP 1 on XBL.. never had the interest in buying Moto GP 2/3 though.. more of the same
a Xbox360 title is in development at the Racing Studio in Brighton.
What's the point? We'll have PGR3, RR6, BO4, and NFS:MW; that particular genre is more than covered. I'm not saying no one else should be trying a racing game, but if they are, I hope for their sake that they're not looking at launching it directly alongside such competition. And even if it doesn't, it'll have a hard time outdoing those.Elios83 said:a Xbox360 title is in development at the Racing Studio in Brighton.
I think as gaming goes more and more "mainstream" you're going to see more and more racing/sports/licensed crap -- especially at launch.What's the point? We'll have PGR3, RR6, BO4, and NFS:MW; that particular genre is more than covered.
fugimax said:I'm not sure about them handing out kits without the controller, but the least they could do which they appear to have not (you as evidence), is let devs know what they'll be looking at in terms of tech specs and development tools. The lack of silence seems weird, as I think the longer Nintendo waits, the number of third party titles to hit revolution (at least at first)decreases. If companies don't know whether or not they'll be working on a revolution game 6 months from now, they can't budget for it.
Shig said:What's the point? We'll have PGR3, RR6, BO4, and NFS:MW; that particular genre is more than covered. I'm not saying no one else should be trying a racing game, but if they are, I hope for their sake that they're not looking at launching it directly alongside such competition. And even if it doesn't, it'll have a hard time outdoing those.
Striek said:Hahaha, I was coming into this thread thinking "omgwtfbbq, FINALLY a revolution developer" :lol
Nice, poignant thread title![]()
marvelharvey said:We've currently got dev kits for all the consoles, but Ninty still has nothing for us regarding the Revolution... which is very odd seeing as it seems that it's basically a Gamecube Turbo, I would have thought it would have been the first piece of kit to arrive!
Dr. Strangelove said:Yay, Blue Stinger 2! Illbleed 2! Timestalkers 2! Oh wait.
Climax, please do make a proper Landstalker sequel though. None of that Ladystalker crap.
koam said:I just have a little question for you, if you don't have a dev kit for the Revolution, how do you know that "it's basically a Gamecube Turbo".
marvelharvey said:Yes, I was being a bit light hearted when I called the Revolution a Gamecube Turbo and people are also right in the fact that I only know as much as you guys... I've had some communication with NOA, but even they didn't seem to know any details >_<
Anyway, I was basing my opinion solely on Nintendo's E3 showing, I remember watching the new Metroid and not realising that it was on the Revolution until after someone told me.
Well, whatever they do, I'll still be buying one as I know they'll be a whole fiesta of games that'll want to party with my hands through as yet unknown device.
Firest0rm said:Metroid was run on GC hardware.
Wax Free Vanilla said:Looking forward to Rally Fusion 2?![]()