Fine Ham Abounds
Member
Didn't really bother me in the demo, but this is great news as I'm still awaiting my Gamefly copy 
So reviewers should re-review BF4 and Driveclub?
or maybe they shouldn't have released a slow fucking game in the first place
Actually, yes. If there have been substantial updates that addressed complaints in the original reviews, that is. Reviewers shoul've also re-reviewed Lost Planet 2 since that game also got a significant update that addressed, fixed, and changed a lot but reviews remained the static, outdated and useless things that they were when they were written.
They would still find the lack of a map to be a problem.
They would still find the lack of a map to be a problem.
Lulz that people want the game to be re-reviewed now that the game is fixed. Shouldn't have released it in that state. That demo was an instant-delete for me.
.... yeeeees? I dunno, am I falling into some kind of argumentative trap here?So reviewers should re-review BF4 and Driveclub?
I agree w/ most of what you had to say, but I wouldn't want to encourage stubbornness from developers--if the inability to speed up lengthy turn times was intentional, then I applaud a game developer which would change that due to outcry from (most) everyone who has played the game.If you expect people to pay money day 1 you should stand by that product's quality day 1.
now that the update is out, is this game worth getting? Going to Best Buy on Friday to unlock my GCU am going to pick up Xenoblade Chronicles but might get Code Name STEAM too if its worth it
I don't like the idea of re-reviewing something because of a patch. They released the game and people paid for and played the game in the condition it was in. Someone who played the game when it was flawed can't un-play it and experience it in it's new condition for the first time. Changing review scores just encourages devs to release broken/flawed/unfinished games and fix them later (even if this game wasn't "unfinished" necessarily). If you expect people to pay money day 1 you should stand by that product's quality day 1.
I'd be fine with them adding to the review to say that certain details have been changed/fixed, but the scores should remain the same.
Has anyone got any actual impressions of the updated game?
Has anyone got any actual impressions of the updated game?
I just played through the first mission with the patch, and dang, even at just 2x speed with my standard 3DS, enemy turns are much faster. They added a simple speed toggle on the top right of the bottom screen that you can just keep on at all times, it's awesome! This update is going to make my second playthrough a much quicker experience.
Edit: I remembered wrong, sorry. It does speed up enemy attacks too, but goes back to normal speed during Overwatch. Gah, I feel stupid. Guess I wasn't paying enough attention when I was playing.
Because the original speed was how they wanted the game designed. There was enough complaining so they gave the option to speed it up for people who complained. I don't see what the issue is with having a toggle.Spotted up option? Why make it an option, at all. Just make it the default setting.
I don't think reviewers should care about what they encourage developers to do, nor how they may help or hurt them. You make it seem like the purpose of reviews is to be karmic retribution. That's even worse than the popular idea of their role being quickly outdated buyer's guides, at least those are not weaponized for some larger purpose.
And it is not a matter of "un-playing" something. Adjustments change a game to be different (i.e., requiring a different analysis), one not yet played. The question is whether you acknowledge those differences or not, for whatever reason.
Ew, people seriously demanding redone reviews?
The reviewers played the game at launch, reviewed the game at launch, and have better things to do now. It's great that Nintendo and Intelligent Systems addressed the most common complaint about the game, but people are being silly.
Ew, people seriously demanding redone reviews?
The reviewers played the game at launch, reviewed the game at launch, and have better things to do now. It's great that Nintendo and Intelligent Systems addressed the most common complaint about the game, but people are being silly.
Just being handed the ideal squad takes a lot of the fun out of a strategy game.It's not guesswork since you can just hit the "recommended" (or whatever it's called) button and it gives you a squad suited to complete the mission.
Spotted up option? Why make it an option, at all. Just make it the default setting.
Just being handed the ideal squad takes a lot of the fun out of a strategy game.
Just being handed the ideal squad takes a lot of the fun out of a strategy game.
That analysis should still include that fact that there was a pre-patch version of the game that was inferior. They sold a game in a certain state, that doesn't go away just because of a post-release patch.
I don't like the idea of re-reviewing something because of a patch. They released the game and people paid for and played the game in the condition it was in. Someone who played the game when it was flawed can't un-play it and experience it in it's new condition for the first time. Changing review scores just encourages devs to release broken/flawed/unfinished games and fix them later (even if this game wasn't "unfinished" necessarily). If you expect people to pay money day 1 you should stand by that product's quality day 1.
I'd be fine with them adding to the review to say that certain details have been changed/fixed, but the scores should remain the same.
Then don't use the "Recommended" button and figure out if your setup works. It's that easy!
Can't complain about both options. Either you want to know you have a squad that can deal with it or you want to experiment. There are options for both preferences.
The "Recommended" feature is hardly an "I win" button. The ideal squad is going to involve the units with the best gun or power across the board, which you won't be given every mission.
Large sections of the demo are spent staring at an empty corridor while a bar ticks down, that's not acceptable. I've heard that that time is used better latter in the game, but first impressions matter.You act like it was broken which it wasn't. It was a matter of patience.
I don't understand this. Why is it unacceptable? It's a turn based strategy game, it's just part of the game, even though they did fuck it up for not including an option from the beginning. It's like playing a board/cards game and start hurrying your rival up to do their move while you take all the time in the world.Large sections of the demo are spent staring at an empty corridor while a bar ticks down, that's not acceptable.
At the very least, adding a small note at the end of the review stating that the speed issue has been fixed wouldn't take long and would be pretty useful, both for the game and for the new readers.
In fact, I think they should do this for every game that gets substantial patches. It's their job as game journalism after all.
Eh, I feel Nintendo should have either delayed the game for a patch when the critique hit after the demo, or tried their best to release one as a day one. It's on them for not taking the demo feedback sooner and only acting after the reviewers complained.
Yeah, that isn't how game manufacturing works.
Whatever alternate options this game has, Fire Emblem's method of showing you a preview the battlefield is way better. No reason this game should have been released with a sloppier handling of unit selection.
This is like people arguing that blood vials in Bloodborne aren't that bad since if you farm this one route, you can rebuild your stock in just ten minutes. That's fine, but the developer still broke something that didn't need fixing.