Radical Dreamer
Member
Hermen Hulst is a fucking retard confirmed.
Yeah. Concord was expensive but you woud think with the losses like that Sony Corp. would release some sort of financial statement.I'd believe $200M-$250M. $400M just doesn't make sense. I don't think that number is accurate.
No doubt. Sony doesn't expect all these remasters to be 10 or 20M sellers.It kinda explains the HZD and Days Gone 'remaster' re-releases, they probably want to put out a couple of quicker re-releases that would not cost them all that much internally to recoup some of that cost.
is colin moriarty credible? not really.Where the hell is that number coming from. Concord didn't have a massive Dev team it was like 150 people?
Cyberpunk 2077 and Phantom Liberty combined dev and marketing costs was $440 million. And this was $400 million? Lol no.
By who? The Professor?It was internally referred to as "The Future of PlayStation"
Almost half a billion dollars![]()
If I was From Soft, given how bad Sony is doing lately, I'd double the rates charged to Sony to make it. They might bite at anything that'll make them a buck back.Sony on the phone now to From Software: "We need a Bloodborne remaster ASAP!!! We need to make some motherfucking money. Release the Kraken and put that shit on everything, even Xbox!!!
And nothing in Sony's las guidance even hints at the numbers of tha magnitude.is colin moriarty credible? not really.
It kinda explains the HZD and Days Gone 'remaster' re-releases, they probably want to put out a couple of quicker re-releases that would not cost them all that much internally to recoup some of that cost.
Or three mainline Final FantasiesWe could have bought almost half a billion chicken nuggies for all that money.
There is no actual data, so....Let's see who downplays this.
If it's true that PlayStation considered this type of BS as their future, then I'm glad that they lost that much and really hope they lose even more.
8 years development. High quality CGI that will be drip fed through the seasons. Ongoing dev teams and contracts and marketing is probably included. Not that farfetched.$400 million is basically Avatar 2's budget.
I refuse to believe it. The game was in dev for around 4 years with around 150 devs. like 20 devs for the first two years. A total of 6 years. $100 million makes more sense to me.
$400 million is basically what you get when you have James Cameron making a 3 hour long CG film for 12 years while making robots that can swim underwater and creating entirely new motion animation capture.
150 devs for 4-6 years dont cost this much. Not in LA, not in Washington, not on Mars.
Remember, Sony thinks Spiderman 2 cost $385 million. Even though they made Miles and Ratchet in between releasing those games. And had a separate team working on Wolverine at the same time. There is some kind of shady nonsense going on over at Sony. Maybe some tax write off scheme or something.
TLOU, Uncharted 2 and 3 used to cost $20 million just a decade ago. GOW3 was $44 million in 2010. Horizon Zero Dawn was $47 million in 2017. Costs have gone up. Maybe doubled. But not quadrupled or have gone up by 20x.