Comparing Horizon Zero Dawn and TLoZ: BoTW

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Systemic fire was already done in Far Cry 2. In fact Zelda seems to take a lot of its design from Far Cry minus the checklist stuff(which is Okay by me because the Check list design in Far Cry is total Ass as is the upgrading in that game which Zelda Streamlines).

Actually, I'd say that Zelda: BoTW is likely going to be what Far Cry should be.

Interestingly, having a spreading fire in Zelda predates Far Cry. According to an interview with Shigeru Miyamoto in 1991, it was supposed to be in LttP, (by the way, it eventually made it into Four Swords Adventures which also predates Far Cry 2):

Interestingly, the game's cut content included something we wouldn't see properly implemented until the next century in titles like Far Cry 2 (and Four Swords Adventures!): proper fire.

"There were a variety of ideas that didn't make it into the game. Using the lantern on a grassy area to cause an endlessly expanding fire, for example". That feature wasn't cut for lack of ambition, either: Miyamoto reckons that with another six months development time they could have got it working in the game.

Source:

http://kotaku.com/5904884/the-making-of-the-legend-of-zelda-a-link-to-the-past
 
I'm just going to edit my comment out because it's not very productive.
 
One thing Horizon has going for it that Zelda doesn't is the guy who wrote Honest Hearts is writing Horizon. If that doesn't make you hyped for a game, you're in the wrong hobby
 
One thing Horizon has going for it that Zelda doesn't is the guy who wrote Honest Hearts is writing Horizon. If that doesn't make you hyped for a game, you're in the wrong hobby

Or I just don't care about Fallout. His contribution to the game has absolutely zero bearing on my interest in it.
 
My issue with Zelda is while Horizon looks like a good video game AND a good Horizon game, Zelda seems to be a good Zelda game, but sadly a bad video game, if that makes sense
 
One thing Horizon has going for it that Zelda doesn't is the guy who wrote Honest Hearts is writing Horizon. If that doesn't make you hyped for a game, you're in the wrong hobby

But the development group who made Honest Hearts isn't making Horizon. I love New Vegas, but I can't pin its successes on one guy.
 
Yeah, I think both games will surprise many, and excel in different areas. Based on what I've watched

Horizon
- More engaging and fun combat like Monster Hunter
- Higher Visual achievements
- Souls-like challenge w/boss fights
- Fun & Interesting story

Zelda BOTW
- Unique Puzzles and Dungeons as most Zelda titles achieve
- Very varied gameplay scenarios because of all the psychics-based mechanics
- Greater Freedom than your average open-world game
- classic fun combat/charm/nostalgia Zelda titles are known for
Have you seen the videos with Steppe Talus on the plateau in BotW? If Talus is anything to go by, then expect this level of challenge with formal bosses as well. And most enemies in the gameplay footage (apart from the base bokoblins) have shown high levels of damage output.
 
Have you seen the videos with Steppe Talus on the plateau in BotW? If Talus is anything to go by, then expect this level of challenge with formal bosses as well. And most enemies in the gameplay footage (apart from the base bokoblins) have shown high levels of damage output.

Even Base Bokoblins can be quite threatening if they light their clubs on fire which most try to do since they can destroy your shields and deal half your life or more in one hit.

My issue with Zelda is while Horizon looks like a good video game AND a good Horizon game, Zelda seems to be a good Zelda game, but sadly a bad video game, if that makes sense

I'm afraid it doesn't.
 
Comparison

Horizon plays better than Zelda
Horizon looks better than Zelda
Horizon has voice acting
Horizon has more enemies variety


Overall yeah Zelda is not in the same league.
You've literally not played either game and are factually wrong on multiple accounts but considering your post history it's not very surprising.
-Reports on both indicate that they control well but by my knowledge no one has made direct comparisons
-That's a given due to the hardware
-Zelda has voice acting
-Neither games are out and Horizon really hasn't showcased much variety in it's several rehearsed demos, compared to the the single Zelda showings so go figure.
 
Or I just don't care about Fallout. His contribution to the game has absolutely zero bearing on my interest in it.

I didn't say you have to care about Fallout. If you want good writing in a new upcoming game, it might be good news to hear an extremely well respected writer is working on it...

But the development group who made Honest Hearts isn't making Horizon. I love New Vegas, but I can't pin its successes on one guy.

... but you can pin the successes of the writing on the guy who wrote it, can you not?
 
I didn't say you have to care about Fallout. If you want good writing in a new upcoming game, it might be good news to hear an extremely well respected writer is working on it...



... but you can pin the successes of the writing on the guy who wrote it, can you not?

Not exactly. Everyone on the Dev team is a story teller. I think I can be confident in the dialogue since that's given the most direct contact with the writers in games. But the actual story telling comes down to everyone on the dev team. It could be great, or even fantastic. But Game Development is messy enough that I don't know what could happen.
 
I'm super excited about both. I hadn't though much about comparisons until this topic, but I guess there are enough to consider.
 
Not exactly. Everyone on the Dev team is a story teller. I think I can be confident in the dialogue since that's given the most direct contact with the writers in games. But the actual story telling comes down to everyone on the dev team. It could be great, or even fantastic. But Game Development is messy enough that I don't know what could happen.

Well if you've ever played a Guerilla game, you'd know most of what has been holding them back is dialogue and writing. Their gameplay, graphics, design, and lore are either well done or exceptional, but they have always faltered on providing good dialogue and small-scale narrative.
 
Well if you've ever played a Guerilla game, you'd know most of what has been holding them back is dialogue and writing. Their gameplay, graphics, design, and lore are either well done or exceptional, but they have always faltered on providing good dialogue and small-scale narrative.

I've played KZ2 and Shadowfall. I'm just a skeptic that simply adding writer with a good reputation does not equal a good story because everyone else on the development team has to accommodate that narrative. That being said, I do get the feeling Horizon seems improved from their work on the Killzone series in this regard. I'm hopeful but skeptical.
 
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Man I genuinely really wish her skin tone was that dark in the actual game. :/
3079321-horizonzerodawn_e32016_aloy_vista_1465873612.jpg

h81uTid2.jpg


with minorities becoming less and less the minority scifi media really needs to address that imho.
 
BotW looks far more interactive. Horizon just looks like a standard open world game (pretty and fun as that may be).

Being able to set fire to objects and play around with physics to the extent that Zelda promises really feels like it has the potential to break new ground.

I'm probably not going to buy Horizon. But I'll be there day 1 for Zelda.

I'll probably be there day one for both, but I differ from you in interest for sure.

I'm not big on sand box stuff and dicking around with physics. I just want to do quests, get through the story, fast travel as much as I can and move on to the next game when it comes to these kind of things

Horizon seems more amenable to that than an openworld take on Zelda.

I'm also just a bit burnt out on Zelda as I played/replayed several of them the past few years, and I'm not feeling the art style in this one at all yet and love the look of Horizon.

But I do love Zelda, have 7 of the Amiibo on a shelf in my mancave (just skipped the new Toon Link and Toon Zelda) so I'll be there day one in any case. I'm just much less hyped for it than Horizon as I get more hyped for new IP these days.

Actually no, we don't have to kinda agree on anything. I created those gifs from E3 footage, i've watched almost 3hrs worth of E3 Zelda footage and BoTW looks to be one of, if not the best Zelda game to date and the only Zelda game i've liked is Wind Waker. That being said, Horizon appeals to me more than Zelda and i find its combat more varied.

Disagree with the first as Wind Waker is my least favorite of the mainline Zeldas--aside from the worse pseudo sequels on DS if those count I guess. Just not much of a fan of cell shading.

Agree on being more excited for what I've seen of combat/gameplay from Horizon though.

Honestly, I think these games look quite different so the comparison the OP is making is a stetch. Horizon seems more like a mashup of Tomb Raider reboot/Uncharted type combat and Witcher3/Skyrim type open world to me than a Zelda type game.
 
I didn't say you have to care about Fallout. If you want good writing in a new upcoming game, it might be good news to hear an extremely well respected writer is working on it...

You also said people who aren't excited for his involvement are in the wrong hobby, which is obviously nonsense.

Many of us don't play video games for their stories. There are maybe half a dozen games I've played in my life where the narrative positively impacted my enjoyment of the overall experience.
 
It was hyperbole, jeez

EDIT: and if that's true, I don't know where to even begin

There's really nowhere to begin. I don't play video games for narrative reasons. I'm looking forward to Horizon based solely on its gameplay possibilities. If it ends up having a decent story, that's a bonus.
 
I can't help but feel your criticisms of the gameplay are lacking in nuance, (If you would allow me to be reductive, your arguments are that these things are bad just because they're bad). I don't disagree with you on the visuals of the game (as I note in the OP) outside the fact that it's pretty safe to assume that the Switch version runs at a locked or close to locked framerate (so technically they are releasing it on more capable hardware?)

Also on Voice acting, I've been pretty disappointed with the Voice acting in Horizon so far, it feels quite wooden, really needs some rerecording if you ask me (a lot of trailer lines are pretty cringe which doesn't help), Aloy is alright in places I suppose, but it really takes me out of the experience to hear poor voice acting in general. Zelda might not have as much voice acting but what's there is good.

Yeah, I'd say almost all of my criticism of Zelda is based on what it looks like. Voice acting is just something games are expected to have now and the lack of it in the newest Zelda just furthers the perception of its technical shortcomings. Like I said, I don't think BoTW is a bad Game. It looks, aesthetically, really bad though. Especially when you compare it with something as amazing looking as Horizon. Especially when Horizon's combat looks more varied and engaging. This was a thread about comparing the two games and IMHO, there is no comparison, though I doubt Zelda will be a bad game.
 
Excited for both, more so for Zelda since the last 3d one we got was 6 years ago?

While Zelda looks gorgeous in some areas it lacks visual in other areas like places with low/to no grass. And horizon while really interesting man vs machine thing going on, my problem with it is that the open world part of it looks boring. seems like typical open world check list jank seems more like a game where when I play it will just rush to play and finish just to see the story instead of taking in and exploring the world which looks more fun in Zelda.
 
Excited for both, more so for Zelda since the last 3d one we got was 6 years ago?

While Zelda looks gorgeous in some areas it lacks visual in other areas like places with low/to no grass. And horizon while really interesting man vs machine thing going on, my problem with it is that the open world part of it looks boring. seems like typical open world check list jank seems more like a game where when I play it will just rush to play and finish just to see the story instead of taking in and exploring the world which looks more fun in Zelda.

They really need to show the caves/dungeons in Horizon already to get people more excited.
 
My issue with Zelda is while Horizon looks like a good video game AND a good Horizon game, Zelda seems to be a good Zelda game, but sadly a bad video game, if that makes sense

Until Dawn looks like a bad video game, The last guardian looks like a bad video game, The Witness looks like a bad video game. I can play the same game as you if you want. But why don't you elaborate more?
Also we don't know what makes a good Horizon game since it's a new IP.

Also the games I listed I don't believe are bad, I picked them because avoid most standard systems that makes up a video game. They aren't super interactive, mostly cinematic experiences.
 
Man I genuinely really wish her skin tone was that dark in the actual game. :/
3079321-horizonzerodawn_e32016_aloy_vista_1465873612.jpg

h81uTid2.jpg


with minorities becoming less and less the minority scifi media really needs to address that imho.
I wish Aloy was a little thicker. Her arms look a little thin to be constantly wielding a bow. Of course I also considered Gal Gadot to be too thin for the role of wonder woman so I am a little biased.
 
I'm personally a bit more excited for Horizon. I don't have high hopes for its story but I think the gameplay will be quite special.

Zelda looks great too but I'm not sold on everything quite yet and while I'm interested to see how Nintendo tackles a lot of the features present across a variety of games within the confines of Zelda, it's not something that gets me immediately excited.
 
If i critique a game I must be biased, gotcha

You realize that an open world game needs a variety of things to do in it for it to not to be boring right. You can't kill robots for 50 hours

Think that's largely a personal preference. I can spend >100 hours in an open world game if the core combat is good enough (such as DD: Dark Arisen).

Extraneous features in open world titles are rarely ever compelling enough to overcome a poor loop and it's rare for me to find a side activity that's actually entertaining enough to do so (such as Gwent in TW3).
 
Isn't Horizon more like Monster Hunter? I mean, it's evidently a valid topic for discussion, but the purist in me resists to compare a new IP to a new instalment in what's probably the most critically acclaimed franchise in the medium.
 
Isn't Horizon more like Monster Hunter? I mean, it's evidently a valid topic for discussion, but the purist in me resists to compare a new IP to a new instalment in what's probably the most critically acclaimed franchise in the medium.

I haven't really gotten an MH vibe from it. I mean yeah you fight big monsters and get things off them to craft stuff, but that's in most WRPGish type games anymore. I don't see the focus being on hunts, especial multiplayer hunts, with little in the way of narrative like MH.

At least I hope not as I don't care for the MH games.

As I said above, to me Horizon looks like a mix of Tomb Raider reboot and modern WRPGs like Witcher 3/Skyrim.
 
Isn't Horizon more like Monster Hunter? I mean, it's evidently a valid topic for discussion, but the purist in me resists to compare a new IP to a new instalment in what's probably the most critically acclaimed franchise in the medium.

Yeah, in an alternate universe where our first glimpse of BotW wasn't that E3 2013 teaser but this year's two trailers we wouldn't even have this thread to begin with.
Mostly because of both games' apparent archery-focus, people even get the idea to compare them head-to-head instead of the probably better fitting Monster Hunter (or maybe Tomb Raider or Witcher) vs Horizon.
 
Isn't Horizon more like Monster Hunter? I mean, it's evidently a valid topic for discussion, but the purist in me resists to compare a new IP to a new instalment in what's probably the most critically acclaimed franchise in the medium.

The three gaming inspirations that they've mentioned for Horizon are Monster Hunter, Binary Domain, and Dragon's Dogma.
 
Franz Brötchen;226666971 said:
Yeah, in an alternate universe where our first glimpse of BotW wasn't that E3 2013 teaser but this year's two trailers we wouldn't even have this thread to begin with.
Mostly because of both games' apparent archery-focus, people even get the idea to compare them head-to-head instead of the probably better fitting Monster Hunter (or maybe Tomb Raider or Witcher) vs Horizon.

Absolutely, I think they look similar in a very vague sense that's likely more due to the imaginary centered around BotW's original reveal.

The three gaming inspirations that they've mentioned for Horizon are Monster Hunter, Binary Domain, and Dragon's Dogma.

Now that's some goddamn good inspirations. Binary Domain especially is such an underrated game.
 
Similarities between Horizon and BOTW: Open-world where you use a bow. Pretty sure that they will end up being different games and both of them look promising with what they propose.
 
She looks like she's obviously mixed race in the concept art but appears much more caucasian in skin tone in the actual game.

She looks white to me. All Caucasians are not pale.

If i critique a game I must be biased, gotcha

You realize that an open world game needs a variety of things to do in it for it to not to be boring right. You can't kill robots for 50 hours

If you are not interested in killing robot animals or the story then you are not interested in the game. The combat and story are going to be the main pillars. I don't think the exploration or some light puzzles will tip the scales for you.
 
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