I'm fully supportive of Sony and their GaaS adventures. It's their money to spend, and I'll buy their games as long as they're good.
The issue I have is making studios with no experience in MP games, let alone GaaS games, spend their time on these. Sony is more than capable of spinning up a studio to focus on literally any facet of this industry. There's no reason Naughty Dog should be working on an MP game. Give it to someone else, with Neil Druckman or someone else from ND overseeing it to make sure it aligns with the brand.
This seems like the underlying issue.
These devs are in uncharted territory. Even Epic with all their live-service technical expertise, still managed to drop a dud like Rumbleverse.
With that said, I think even Sony realizes how risky these projects are now. There’s a growing distain for them, because consumers are starting to realize this as well. People hate Jim Ryan at this point, solely for this initiative. Sony knows that not
all 10-12 of these LS games will be hits, but the fact they felt the need to fund this much, could suggest a general low probability of success here.
I’m like you, I’m just hope there’s a few I’d actually like to play. A game like The Finals could be the refreshment the GaaS genre desperately needs for example.
Edit: Even though it’s not Sony’s that’s the kind of innovation I’m talking about.