Shaunboy97
Member
These soldiers are a bit too relax for guys about to die.
LOL they need to take some notes from Ryse
These soldiers are a bit too relax for guys about to die.
LOL they need to take some notes from Ryse
Its hard to admit anything but that, because its a fact.
Like You have something like this
http://i2.minus.com/iUXimMnkvSTS9.jpg
https://fbcdn-sphotos-c-a.akamaihd.net/hphotos-ak-prn1/680465_10152025777513550_846921209_o.jpg
http://abload.de/img/1404781_1388724298041oyd02.jpg
http://abload.de/img/20131204083031bki43.jpg
vs
http://i2.minus.com/ihR6WiLBUab2z.png
http://i2.minus.com/iHY10sNX4t6uo.png
http://i3.minus.com/i1t0OnfJQAA2n.png
http://i5.minus.com/ie1oplZS0q9JH.png
---
or smth like this:
https://dl.dropboxusercontent.com/u/5409796/KZ Screens/13 - 4.jpg
http://i1.minus.com/ibbLzEScmgE5qj.jpg
http://abload.de/img/20131206002010cuuab.jpg
http://i.imgur.com/ZuZBarc.jpg
vs
http://i2.minus.com/iWVtnhQZ7U9AB.png
http://i4.minus.com/ieFIK0wAUFo7J.png
http://i3.minus.com/ibucI0N97gnEds.png
http://i7.minus.com/ibiaMPOILDt0n5.png
http://i2.minus.com/iKXzDRj1SMCpK.png
http://i4.minus.com/i4qxrzLi7dymj.png
http://i7.minus.com/iKJpI6LHG8DF1.png
http://i1.minus.com/iieJDlpSCgyUu.png
---
Sure, its not best comparison and both game have different art styles. I dont think GG are far behind, just slightly still in terms of texture work and the most important, PoM usage.
Nah, textures are not on pair with C3, You'll see in comparison thread when Dictator will get unbanned in a week.
Its hard to admit anything but that, because its a fact.
Like You have something like this
http://i2.minus.com/iUXimMnkvSTS9.jpg
https://fbcdn-sphotos-c-a.akamaihd.net/hphotos-ak-prn1/680465_10152025777513550_846921209_o.jpg
http://abload.de/img/1404781_1388724298041oyd02.jpg
http://abload.de/img/20131204083031bki43.jpg
vs
http://i2.minus.com/ihR6WiLBUab2z.png
http://i2.minus.com/iHY10sNX4t6uo.png
http://i3.minus.com/i1t0OnfJQAA2n.png
http://i5.minus.com/ie1oplZS0q9JH.png
---
or smth like this:
https://dl.dropboxusercontent.com/u/5409796/KZ Screens/13 - 4.jpg
http://i1.minus.com/ibbLzEScmgE5qj.jpg
http://abload.de/img/20131206002010cuuab.jpg
http://i.imgur.com/ZuZBarc.jpg
vs
http://i2.minus.com/iWVtnhQZ7U9AB.png
http://i4.minus.com/ieFIK0wAUFo7J.png
http://i3.minus.com/ibucI0N97gnEds.png
http://i7.minus.com/ibiaMPOILDt0n5.png
http://i2.minus.com/iKXzDRj1SMCpK.png
http://i4.minus.com/i4qxrzLi7dymj.png
http://i7.minus.com/iKJpI6LHG8DF1.png
http://i1.minus.com/iieJDlpSCgyUu.png
---
Sure, its not best comparison and both game have different art styles. I dont think GG are far behind, just slightly still in terms of texture work and the most important, PoM usage.
Crysis 3 has better textures and lighting than Killzone SF. The level of detail and overall engine enabled features (and their quality level) of Crysis 3 is probably the best in any game that's currently out and no offense to KKRT00 but I don't think those screenshots really show the detail all that well. The use of colour and the artistic design of the levels and environments (plus characters) is where Killzone shines best. Not to say it isn't a great looking game from a technical standpoint too.
What platform?
Also where is this outside snow area? I only started playing it last night and its just space ship & mines so far in multiplayer.(pc).
If by three times less polys, You mean more details, than i agree.
----
If that is true, it just further highlights how bad Crytek can be at optimisations sometimes, given that Shadow Fall's character models look far higher poly, and with better textures too.
Its hard to admit anything but that, because its a fact.
Like You have something like this
http://i2.minus.com/iUXimMnkvSTS9.jpg
https://fbcdn-sphotos-c-a.akamaihd.net/hphotos-ak-prn1/680465_10152025777513550_846921209_o.jpg
http://abload.de/img/1404781_1388724298041oyd02.jpg
http://abload.de/img/20131204083031bki43.jpg
vs
http://i2.minus.com/ihR6WiLBUab2z.png
http://i2.minus.com/iHY10sNX4t6uo.png
http://i3.minus.com/i1t0OnfJQAA2n.png
http://i5.minus.com/ie1oplZS0q9JH.png
---
or smth like this:
https://dl.dropboxusercontent.com/u/5409796/KZ Screens/13 - 4.jpg
http://i1.minus.com/ibbLzEScmgE5qj.jpg
http://abload.de/img/20131206002010cuuab.jpg
http://i.imgur.com/ZuZBarc.jpg
vs
http://i2.minus.com/iWVtnhQZ7U9AB.png
http://i4.minus.com/ieFIK0wAUFo7J.png
http://i3.minus.com/ibucI0N97gnEds.png
http://i7.minus.com/ibiaMPOILDt0n5.png
http://i2.minus.com/iKXzDRj1SMCpK.png
http://i4.minus.com/i4qxrzLi7dymj.png
http://i7.minus.com/iKJpI6LHG8DF1.png
http://i1.minus.com/iieJDlpSCgyUu.png
---
Sure, its not best comparison and both game have different art styles. I dont think GG are far behind, just slightly still in terms of texture work and the most important, PoM usage.
You can sit with the new Kinect KSR works just as fine when I'm sitting I notice no difference in reaction/precision.You're probably wondering how I managed to get screens of a Kinect only game that requires both hands to be able to play it while standing up. Well, thanks to the power of my Avermedia program I can take up to 100 pics at a time, and now I present dem waves and splashes, and yeah I suck at the game, but hey, I am improving and even got 2nd place once.
Whipping out Crysis 3 is a little unfair, because it's probably still the best-looking game ever made. It probably wouldn't look quite as good as those screens if it were on PS4 or XBO because some of the settings would have be toned down.
If you consider scope and relative performance on similar hardware, I think Battlefield 4 is a greater achievement than both Crysis 3 & Shadow Fall.
and thats exactly why you cant simply subtract art from the graphics equaction to get technology. if GG can realize (empirical perceived) better character models with only the third of the polycount isn't that technically better?
aside from the character models im pretty sure that on an aquivalent near diameter around the players position, KZ has the highest geometry detail of any shooter aka highest poly environment assets to date.
Crysis 3 in motion looks also much betterman you really should play it first before making such bold statements. its uncanny how much of KZ's small detail is lost in stills or compressed video.
i won't cherry pic this, i just hope the comparison thread isnt of that quality. really just watch this parts in motion against another and see its not even a contest..
Well, KKRT00 comparison was pretty cherry picked and doesnt do either game many favours, particularly Crysis 3 actually.
KKRT00 facts are given in figures though, not in aesthetic comparisons so if you could give figures to back up your assertion it would be appreciate.
When I see this :
VS that :
At least, all I can say is that light and shaders (materials render) are definitely on the side of KZSF.
Yeah, I don't any large difference between the two. Which makes Guerrilla look really good on a technical level.When I look at both of those.......... I say................. dayyyaaaaaaaaaaaaamnnnnnnnnn, gaming is crazy in 2013.
COD Ghost: Wii U
Why do my ps4 games have more jaggies then the shots here???
When I see this :
At least, all I can say is that light and shaders (materials render) are definitely on the side of KZSF.
I'll get one when the next Super Smash Bros. is out(hopefully, but most likely).This game really makes me want a WiiU. Might have to get one soon
Hehe. I took some environment shots in Ryse, they didn't look so good, only these were decent:Looks like I'm the X1's savior in this thread, lol, I would love to post more Killer Instinct, Forza 5, Dead Rising 3, Crimson Dragon and more but I need the right time to do it and go for the best screens as all those X1 games have lots of jaggies, seems Ryse is still the only one with good AA so far.
The problem with Ryse is that it looks far more impressive in motion than it does in stills due to the resolution.Killzone SF and Ryse are both monsters but KZ looks like it has more going on and at higher res (effects and everything) than Ryse (nice player models).
Glad you could help. And that's pretty sweet to know about his eyes, very realistic. But I think the forest level is one of the best looking levels in the game.Hehe. I took some environment shots in Ryse, they didn't look so good, only these were decent:
The problem with Ryse is that it looks far more impressive in motion than it does in stills due to the resolution.
Also noticed that when you stand against a torch, you see its reflection in Marius' eyes
The problem with Ryse is that it looks far more impressive in motion than it does in stills due to the resolution.
Can't unsee it now!It almost looks like they're having a party
Also noticed that when you stand against a torch, you see its reflection in Marius' eyes
The problem with Ryse is that it looks far more impressive in motion than it does in stills due to the resolution.