Contraband cancelled- Schreiet

They released 8 full-scale games in 10 years (1.25 games/year avg) only to spend SIX years on Contraband with nothing to show for it. GaaS and its repercussions have been a disaster for the human race.

2006: Just Cause
2009: The Hunter
2010: Just Cause 2
2011: Renegade Ops
2015: The Hunter: Primal, Mad Max, Just Cause 3
2018: Just Cause 4
2019: Rage 2
 
Last edited:
They released 8 full-scale games in 10 years (1.25 games/year avg) only to spend SIX years on Contraband with nothing to show for it. GaaS and its repercussions have been a disaster for the human race.

2006: Just Cause
2009: The Hunter
2010: Just Cause 2
2011: Renegade Ops
2015: The Hunter: Primal, Mad Max, Just Cause 3
2018: Just Cause 4
2019: Rage 2
I am going to be "that guy" and say that a big problem with this was likely COVID.

But then Just Cause 4 was awful and Rage 2 also sucked. Maybe there was a talent exodus.
 
Didn't even know this was a thing. Did JC5 die for this?

I doubt it. JC4 dropped in 2018 and Rage 2 dropped in 2019. Unless they were all hands of deck with Contraband they have something else in the works. It seems likely that Covid wrecked that studios productivity due to WFH slacking.
 
Last edited:
I am going to be "that guy" and say that a big problem with this was likely COVID.

But then Just Cause 4 was awful and Rage 2 also sucked. Maybe there was a talent exodus.
I'm gonna have to disagree with you on Rage 2. I played it just a few weeks ago and had a blast. It might've helped my perception of it because I bought it on a sale for $20.

But, yeah, JC4 was super disappointing. A huge step back from JC3. I played JC4 and then JC3 back-to-back just a month ago, and I have no idea how JC4 turned out as poorly as it did.
 
What a waste of 4 years dev time, but this is what Microsoft does, they always have and will continue to do so. no faith in or for TES 6 and Fallout 5.
 
Last edited:
Nothing in game development can just be put "on hold". Whatever this project is now, the only way it sees the light is as something else and not Contraband.

How big is this studio? I wonder if they have multiple projects going and due to radio silence on Contraband, have already pivoted to something else.
 
MS/Xbox officially has the worst studio management in Videogames history...

And they now own 50% of all major Western Publishing IPs....😮‍💨
Yep, they acquired a lot of the games i played on PC especially with Bethesda and i wasn't happy about it at the time because of their track record and low and behold it's still happening, not that Bethesda were putting out great games since Fallout 76, but Prey and Dishonored 2 in 2016 and 17 are great games. nearly 10 years ago now.
 
Was there ever any gameplay shown for this one? Al I remember is a teaser panning of like treasure and maps n shit. Haven't even thought of this game. Also, Avalanche? Does Microsoft own this studio?
 
A2AdeTjJahr03zTv.png
 
Such a waste of money, resources and time.

Either the game was in a dog shit state and needed 5 years or more to fix, or this is some kind of money laundering scheme.
 
Not even close to surprised that Contraband was cancelled.
Concept-wise, maybe there was some potential, but I don't recall anything outside of that trailer so who the fuck knows how this could have turned out.
 
What a waste of 4 years dev time, but this is what Microsoft does, they always have and will continue to do so. no faith in or for TES 6 and Fallout 5.

Microsoft hasn't done anything here besides fund a studio for 5 years and all we've seen is a logo.

No gameplay, no screenshots, nothing.

If you were paying people to build a house and 5 years in you still had a vacant lot you would tell them to fuck off as well. Studios need to be held responsible at some point, the same way Sony & Microsoft let several of these studios have to much leeway sinking 100s of millions with nothing to show for it.
 
Good. If you cant show ANYTHING after 4 years, then fuck off. Not a single screenshot, not a drop of information, nothing. Your game never even existed

Game Science made fucking Black Myth Wukong in 4 years and just 40 million dollars. These incompetent western devs can't even release a screenshot in that time. And they need 300 million per game. Time to get more efficient. Or get your shit cancelled. This is ridiculous
 
Last edited:
I hope the studio survives. They make games that feel great to play, and their explosions and destruction are as satisfying as any game I can think of. Underrated devs 100%.

I swear their games review 10+ points lower than they would otherwise because their stories don't retreat up their own asses in self-importance, and reviewers are embarrassed to admit they had a good time for the sake of it.
 
Top Bottom