PackAPunchedMick
Member
Had no idea we had regional patches. Disappointed, was so excited when I saw 1.01 was available to download.
Wait there are dual techs in this game? I'm near endgame, how do you do them?
Equip the Teamwork (I think) shield for Alyssa. It unlocks them as Programs.
Heroine Shield actually.
I certainly hope not considering how frank and open you're being here, I presume you would be saying the same thing to anyone if they reached out. Owning the issues in this way is commendable, I fail to see how reasonable people could hold it against you.
No, it's the same as the old NA v1.01 patch. We're going to try to get v1.02 up on the EU PSN ASAP.
We got the game out late, review codes out late, so reviewers got the review codes late; if they are reviewing the game, they are either just now getting around to playing it / finishing it and presumably still writing the reviews.
Lack of reviews published out there is really on us, not on reviewers or the press, honestly.
I wish we could have done more sooner. We *want* people to talk openly about the game, there was never any intention to have an embargo or delay review codes or whatever. It's just how the chips fell, and again, it's on us.
I just hope some reviewers/press don't take it as an intentional delay on sending codes or something.
Anyway still have other various issues on the plate so.. hope to see more reviews (hopefully positive) over the next copule weeks, we'll see.
So is 1.01 still a buggy version or is it ok for us to play now?
v1.01 still has a bunch of bugs that we fixed in v1.02, however at least v1.01 is the full game. With all the experience I've gotten from patches, I'm hoping that we'll be able to get v1.02 up on the EU PSN quickly.
v1.06 is live on Steam.
Fixes a bug where losing a battle, going to the Title Screen, reloading, and then immediately doing a VR Battle messes things up. Unfortunately, this doesn't fix any saves that were broken by this bug, but it does prevent the issue from happening in the future.
VR Battle? I'm 13 hours in... did I miss something important?
It's just the Battle command from the main menu that lets you repeat battles for extra XP & credits. You don't need to ever use it (I beat the game on the hardest difficulty without it), but we included it because some people like to grind in their RPGs.
okay so I'm at the point of no return I think, and I have a bunch of questions I was hoping people could answer:
1st planet:
1. Guy who is getting arrested in Gehenna said something about a warehouse, don't know what he meant, but I thought for some reason he was talking about the door in the southwest corner of the town, but it still isn't open, anyone know anything about this?
2. Girl I gave a bunch of money to in Gehenna, she was supposed to open a shop or something? When/where does this happen?
3. Is there anything to do at skybreaker systems?
4. Can you ever go into Volt?
2nd planet:
5. In the scary place you do early in the game, when you go back later there is an elevator Dave says he can't hack. Also, there seems to be some kind of ghost thing at the beginning when you walk in. Anything on these?
6. How do you get that Ron guy out of the jail in the sheriffs office?
general:
7. What does "burst" mean?
8. Is there anything you are supposed to do with bagmen?
9. Also, how/where do I do Dave and Psybe's sidequests? They aren't really telling me anything on the ship...
So is 1.01 still a buggy version or is it ok for us to play now?
Patch will fix it. There are a couple rare bugs and a text repeating glitch in 1.01. Other than that it's fully playable.I'm an idiot and don't understand things. I am EU and preloaded the game but I have been hearing it is not the full game. Do I redownload the game or will the patch just fix it all?
Have yet to start the game yet.
Patch will fix it. There are a couple rare bugs and a text repeating glitch in 1.01. Other than that it's fully playable.
NA PSN has 1.02 and it fixes most of the bugs and glitches.
It's just the Battle command from the main menu that lets you repeat battles for extra XP & credits. You don't need to ever use it (I beat the game on the hardest difficulty without it), but we included it because some people like to grind in their RPGs.
Game crashed at the(PS4)Kaiju fight
Really want to support this title but don't want to jump in just yet with some bug issues (UK here)
Quick question about this poison bug - is that present in 1.02 patch?
Game looks amazing by the way.
Purchased last night. I was gonna wait for the Vita version but I can see that now is the time to support this game. I can't wait to jump into it, but I may only really get to sink my teeth into it when the vita version releases.
You guys said that the Vita version needed a unique engine. Does that mean that the bug fixes so far may not cross over easily to that platform? I assume it will have its own set of surprises, obviously.
I believe style is a damage multiplier that you pump up as you vary your attacks -- and it works for both you and enemies.What does Style do exactly?
BTW - this game is amazing! Phantasy Star 2 is one of my favorite games ever made, and seeing the references here and there is soooo good.
The pacing so far is seriously one of the best in any JRPG I've ever played. That's not hyperbolic - it starts off so good and doesn't slow down. Really great job Robert!
You guys said that the Vita version needed a unique engine. Does that mean that the bug fixes so far may not cross over easily to that platform? I assume it will have its own set of surprises, obviously.
Mwahaha! Steam patch is live!
Steam v1.07
Fixed an issue where poison could soft-lock combat in certain situations.
So I cant for the love of me find the entrance tomines. Any help.zanzaran
Go to Rhomu world map, go to towards the. Continue to your left, Southwest across a bridge, you'll see a sign for it.Hive
Game crashed at the(PS4)Kaiju fight
I doubled dipped and bought the PS4 version to show you guys some love. One weird thing I noticed is when I compared the PC and PS4 version the PC version looks zoomed in more and maybe a little blurry. On the PS4 version it looks zoomed out a little more and much crisper/brighter. I don't know if it has anything to do with anything but at the title screen on PC the system option is at the very bottom of the screen is almost cut off a little bit. I can still see it and select it but it looks off. This is running at fullscreen on a geforce 1080 with scaling done by my TV.
All settings on the TV are identical and both are upscaling 4k according to my TV.
These aren't my screenshots but they are a good of example of what I'm talking about
http://screenshotcomparison.com/comparison/206396
Just picked this up. I see that Giantbomb will be doing a quicklook on the 21st, which should hopefully generate more awareness.
It's today in less than 2 hours, I hope it gives the game a little more exposure, because it's a great game.
I started on Super-Spy and just finished the introduction... this game has a SOLID battle system! Love how items are permanent and the charging/guard abilities create a ton of risk/reward situations. This difficulty, so far, really brings out the best of the game. Unless it gets ridiculous later, idk lol
Giant Bomb Quick Look: https://www.giantbomb.com/videos/quick-look-cosmic-star-heroine/2300-12000/
jacobeid said:I haven't played CSH yet, (bought it today though!) but I can imagine one quick look on Giant Bomb or something like that would boost sales and word of mouth exponentially. Not even some of my most "hardcore" friends know about this release, partially due to the crowded schedule. Wait until everything settles and try to get a big marketing push, if possible. It only takes one industry figurehead championing your game to succeed in a big way.
I started on Super-Spy and just finished the introduction... this game has a SOLID battle system! Love how items are permanent and the charging/guard abilities create a ton of risk/reward situations. This difficulty, so far, really brings out the best of the game. Unless it gets ridiculous later, idk lol