looks a bit underwhelming after the Just Cause 3 footage.
The building collapsing was pretty great though.
I am more hyped for that one..this? Not so much..played the shit out of crackdown back then on my 360 but JC3 does so much more.
looks a bit underwhelming after the Just Cause 3 footage.
The building collapsing was pretty great though.
Do we know who is developing this?
The trailer talked about "multiplayer experience" when talking about the cloud physics stuff.
I thought this, but then remembered once you become high level on crackdown, you can jump buildings at a time or drive up them in a car.JC3 absolutely looks better and the traversal/grappling hook antics are crazier, but we haven't seen anything remotely close to the degree of destruction seen/promised in C3's trailer.
Breh.Simples.
ReAgent Games, which I guess is David Jones' new studio (or it's Cloudgine's new name). David Jones being the creator of GTA, of course.
That is not correct. Reagent Games is the developer. Cloudgnine is providing the tech and support for the Cloud Calculations. They are not doing the grunt work on making the game.
http://www.reagentgames.com/index.html
Alright, so it's made by two studios which are both run by David Jones?
Three, actually. Sumo Digital is handling the bulk of it.
Alright, so it's made by two studios which are both run by David Jones?
As iMax says there is some type of blend between the three. Reagent Games is run by Dave Jones along with Cloudgnine. Sumo Digital is also in the mix.
Wouldn't be surprised to see Reagent handling most of the upfront work and tech while Sumo Digital has come in since FH2 to finish off the game with them.
Reagent is a small team.
ReAgent is small, so I think they're heading up creative, whilst Sumo and Cloudgine are doing the development and tech.
So what happens when you have slow internet? Does the building collapse in slow motion or does it pause to buffer?
That was disappointingly rough. Should have waited to show it off.
This will anger Crackdown fans and maybe a few fanboys but, imo, this was a complete miss. Like, just horrible.
To be clear, I'm not saying the game will be bad, on the contrary, I'm saying the game isn't ready to show.
The video was CGI, Awkward dev footage and really, really rough looking pre-alpha footage.
I personally don't think it's fair to the devs to show it this early, it's clearly no where near ready.
I click on play with a "omg here we go!" attitude, and by the end I was just totally deflated and feeling bad for the devs.
To each their own, but I'm confused how some people are saying this looks amazing.
what happens when you destroy the whole city..
How would that even work though?It looks cool, but I'm hoping the same scale of destruction will be present in the single-player campaign.
what happens when you destroy the whole city..
How would that even work though?
"Agent, the Triad boss is on the top floor of Nakamura Tower! Find a way inside and battle your way to the top to confront him and bring an end to his reign of terror over the city for good!"
*launches a volley of rockets and collapses the building from the outside*
"The Triad boss is dead! Great job, Agent!"
It makes sense for multiplayer, but I can't imagine what kind of campaign or missions they could go with in singleplayer if the map was fully destructible.
what happens when you destroy the whole city..
This will anger Crackdown fans and maybe a few fanboys but, imo, this was a complete miss. Like, just horrible.
To be clear, I'm not saying the game will be bad, on the contrary, I'm saying the game isn't ready to show.
The video was CGI, Awkward dev footage and really, really rough looking pre-alpha footage.
I personally don't think it's fair to the devs to show it this early, it's clearly no where near ready.
I click on play with a "omg here we go!" attitude, and by the end I was just totally deflated and feeling bad for the devs.
To each their own, but I'm confused how some people are saying this looks amazing.
Warned y'all to check those expectations.
Destruction looks like a multiplayer only feature.
This will anger Crackdown fans and maybe a few fanboys but, imo, this was a complete miss. Like, just horrible.
To be clear, I'm not saying the game will be bad, on the contrary, I'm saying the game isn't ready to show.
The video was CGI, Awkward dev footage and really, really rough looking pre-alpha footage.
I personally don't think it's fair to the devs to show it this early, it's clearly no where near ready.
I click on play with a "omg here we go!" attitude, and by the end I was just totally deflated and feeling bad for the devs.
To each their own, but I'm confused how some people are saying this looks amazing.
They delivered on the destruction from the demo, and some posters are still complaining that they dare to mention the cloud computing that actually makes it work.
They also limited it to multiplayer only, so the "I want to play offline only" crowd gets a playable Crackdown without having to worry about it.
The graphics mirror the pseudo shading of the original game.
I don't know what else people could have possibly expected.
I'll go with scaling down the chunks since the build demo, but to say it doesn't match that trailer is silly. That CG trailer matches pretty much exactly what was shown just now. You have a big city, and everything goes boom, including big towers.Well. I don't really think it's fair to say they delivered on the destruction. Watch the original trailer and compare to this. It looks a lot different, the scale of the city is smaller, there are fewer skyscrapers too.
Destruction has been scaled back significantly too. It's not as dynamic. Not to mention the momentum based aspect of destruction seems to be completely absent too.
https://www.youtube.com/watch?v=RyWe-Q5eH3c
We can argue they delivered on the basic concept, but they should have been more realistic in their original vision so as not to get hopes up or sell an idea that wasn't ever going to be possible.
How would that even work though?
"Agent, the Triad boss is on the top floor of Nakamura Tower! Find a way inside and battle your way to the top to confront him and bring an end to his reign of terror over the city for good!"
*launches a volley of rockets and collapses the building from the outside*
"The Triad boss is dead! Great job, Agent!"
It makes sense for multiplayer, but I can't imagine what kind of campaign or missions they could go with in singleplayer if the map was fully destructible.
You win?
Good job, Agent. No more crime.
I'll go with scaling down the chunks since the build demo, but to say it doesn't match that trailer is silly. That CG trailer matches pretty much exactly what was shown just now. You have a big city, and everything goes boom, including big towers.
What else could they of done?