Scroll down on the weapon's page and you will see monster icons with numbers. It actually works in the same way as Vagrant Story.How do you do that? Sorry some of the mechanics are so confusing. I barely beat the encounter at the beginning of Act 2. I had to pop so many Potions and 1 MP potion just to finish it.
Scroll down on the weapon's page and you will see monster icons with numbers. It actually works in the same way as Vagrant Story.
Maybe someone here could help me.
Haven't played since Christmas and forgot where I need to go next. I am in Chapter 3Where do I go next?and I think Frea mentioned I have to go to where the road split or a fork in the road or so. I am in (and around) the room where the Lich respawns.
Back to the previous floor? I thought I had already checked the rooms on the current floor.
Yup IIRC.
Yes, back to the previous floor. Don't think of them as different levels as much as one continuous map and it becomes more clear.
Games are not comparable at all. Liberation Maiden is not bad but pretty simple. Crimson Shroud is unique in its approach (tabletop RPG) and has great writing. I had way more fun with Crimson Shroud, so there's that.So, I think I'm going to buy this game.
The thread is pretty active, this means that the game is at least interesting, right? What would you suggest to me between this and Liberation Maiden? What are the strength points of Crimson Shroud?
Liberation Maiden is also pretty great, but Crimson Shroud just has more going for it. Longer game, more replay value, waaaay more gameplay depth, deeper story, more fleshed out characters. Both are worth checking out though, Liberation Maiden is just the more shallow game by comparison.So, I think I'm going to buy this game.
The thread is pretty active, this means that the game is at least interesting, right? What would you suggest to me between this and Liberation Maiden? What are the strength points of Crimson Shroud?
Thanks, was in the same case.Yes, back to the previous floor. Don't think of them as different levels as much as one continuous map and it becomes more clear.
Trying to find thefor Ch 2, killing thosekeyfaster each time since I kept melding my weapons that I found.skeletons
It's not labeled as such. Starts with an O.
Ok guys,what do I need for the second Minotaur fight...the battle goes on forever because he keeps healing himself with the same amount of HP he deals damage with Blood Strike or something...I am guessing somekind of Silence spell from Frea,but she doesnt have any...after 45 minutes of fighting I just gave up...
Thanks ill keep looking.
Don't do what I did, and keep fighting mages for 2.5 hours thinking you need a key when all you need is the. Check your inventory.Obsidian Daphne
I'm almost at the end of NG+2 and still get new items from the monsters.
Where is the removed text supposed to be?
i just got to chapter 4 in NG+ and i still haven'tbeen able to unlock any of the new areas that show up on the map. any advice on how to do that? i swear i've gone to every place available at least twice now...
Kinda doubt it...Hopefully this makes its way to Vita.
Hopefully this makes its way to Vita.
Golly gosh, I got so amazingly confused somewhere in and around.The Haram
Hopefully I'm back on track now. I've spent 7 hours with the game now and I think I saw some people finishing it in 6.
That's probably because.once you get teleported out, one of the characters makes some remark about how they have to find a way back in and it makes you think you have to look for some secret teleporter or something, when all you have to do is select it on the map like any other location
Just finished it the other day, loved the whole game, the story was great until. The gameplay was amazing and just the whole style and presentation where great. I would have liked the game to be voiced, even if it was just a voice for a dungeon master or something, one person reading everything out I think it would of helped to add to the feeling of a table top RPG.the ending which had me going wtf, felt really anticlimactic
Its a shame Matsuno didn't hang around Level 5 for any longer, I would have loved to see a few more of these comes out. Same style of play just a different story in the same world. I think with the way the game was made it would have been very easy to just make new stories with the same assets or something.
So yeah great game that really left me wanting more and thats a good thing.
It feels like a Short Story to be honest and I think there is alot of room for games of this nature to survive. The eShop or other download only services would be a great area for games like this to come out. I like that its just a short snack of a game that can be played between playing other bigger games. Can really break things up. I really hope Short Story RPGs become a thing going forward as its a really great little idea.I finished the game today, also had a fantastic time with it. Despite taking 7 hours it felt like a finished product. Proof that an RPG can be substantive but also 'snack size'.
I love the fact that there was no hand holding but rather the player is thrust straight into the game and information is withheld but then provided when essential.
I would also love another game in the same style but it does not have to be in the same universe.
I'm lost in the second area. I assume it has to do withdisabling the death glyph on the chest.
Any hints?
That ending was...just...what?
MATSUNNOOOOOO!
Wonderful game, way too short, wanted more.
Go NG+ now. It's worth it: new items, new areas to explore and a new ending.
Wow, good to know. And yeah, The Witch Kings were easily the toughest fight for me.
I never understood how skills work. How do you keep a certain spell active? Is it just totally random?
I just beat them myself. Got smashed the first time round, went down a floor or 2 and came back up to fight them again and I wrecked them. Time to step though those double doors again.And yeah, The Witch Kings were easily the toughest fight for me.