SneakyStephan
Banned
r_glow=0neoism said:Yes the lighting is insane.... but how do you get rid of the glow every light makes.
r_glow=0neoism said:Yes the lighting is insane.... but how do you get rid of the glow every light makes.
Trent Strong said:If Crysis 2 has the kind of lighting that all you guys who are knowledgeable about tech and prgramming like, then I weep for the future of video games. Shadows in games should not be pitch f-ing black, and you shouldn't be blinded by sunlight reflecting off of every single surface in the world.
<3SneakyStephan said:r_glow=0
Yeah, the headbob adds another layer to the visuals in motion, I just wish there were cvars for weapon sway like in the first game._tetsuo_ said:Played some rounds in multiplayer with it. Lookin' good, lookin' great. The head bob change is very noticeable.
Alextended said:Umm, similar calculations would be done for all those objects you mention with the only difference being their shape. That it's a heavy looking car model rather than whatever light object doesn't make it harder for the engine just because it would be harder to move in real life, lol. They're no different to random clutter objects really. There are vehicles in Crysis too anyway, and they're more interactive as previously mentioned, being able to blow off their tires and what not (and have them react to that if in motion). I think I couldn't power punch them or easily move them as in Crysis 2 but that's just because they were set to be heavier, explosions and other more powerful forces still moved them.
Seriously??? Thank you so much if this does the trick! That's my biggest problem with the visual quality by far.SneakyStephan said:r_glow=0
Zomba13 said:You can see stealthed peoples shadows (don't know if this is intentional)
Zomba13 said:Just tried some multiplayer again. Is it broken for anyone else?
Really laggy for me (lowest ping in server browser is 109. Lots of them). In game I have a fairly all right ping, around 50 or something, but it still seems laggy
The kill cam is a lying son of a bitch, never shows what I saw happen
I get kicked every so often saying I've been logged out and then I have to log back into the mycrysis.com stuff.
You can see stealthed peoples shadows (don't know if this is intentional)
Yea the kill cam is often so off from what I saw happen that I can't help but laugh. Even when I press tab and it tells me I have a ping of 35. Their netcode is ass.SneakyStephan said:Yeah the mp is rubbish on pc.
Lowest server ping here is 93, ingame I supposedly have 20-30 but there is either a retarded amount of packet loss or their netcode/hit detection is rubbish (probably both).
Judging from the killcams and huge delays on kills (2-3 sec after I stop shooting often) the tick rate of these servers must be like... 1... or 0,5.
(100-200 tickrate is the norm for a good dedi)
Crunched said:So what's the consensus on best AA solution here? Changing options in CCC doesn't seem to affect anything.
Also, r_glow=0 didn't work. Was really hoping it would
Howabout posting thumbnail links to those shots? =DHeavy said:Also took a lot of nice pics from the later levels but they're major environment and enemy spoilers. Not sure what to do there... maybe just link them instead of putting the image tags but that's not as kewl (-.-)
Nekrono said:IMO it's this:
r_UseEdgeAA=0
r_PostMSAA=2
r_PostMSAAEdgeFilterNV = 0
Middle ground between blur and aliasing. The image will not be as blurred but you won't have as much aliasing as if you turned AA completely off(no blur at all).
DennisK4 said:This is what I use. Looks glorious.
Does PostMSAA break in motion?DennisK4 said:This is what I use. Looks glorious.
I'm going to check how it runs with UserEdgeAA set to 2. I managed to improve the performance quite a bit with a driver update(I forgot that I rolled back once because of some bugs).ThoseDeafMutes said:People running lower resolutions will be more hurt by the jaggies, however.
Heavy said:OMG @ Eye of the Storm (later mission in campaign, spoilers):This area where I need to take down Lockhart is MASSSSSSIVE! I thought it was just the section where his building is but you can go all over the place to the branching areas. There's no enemies around but it's still really cool to see. This mission is a ton of fun. I used my stealth combo for the first third, then balls to the wall the 2nd third, and now I dunno what I'm going to do. There's like 10 guys in his little headquarters. Wish I didn't drop the sniper. Gameplay-wise, Eye of the Storm has been one of the best missions in the game for me.
Mush said:Umm, this may be a really silly question, but is there a particular way you have to play Crysis? It hasn't really "clicked" with me so far (I rented the PS3 version on a whim and I still haven't touched the original). I don't feel like a badass who can take down everyone by going in all guns blazing and I'm (attempting) to avoid combat as much as possible and stealth kill everyone. Maybe it's because I'm not in far enough yet(I just finished the first vehicle segment).
Mush said:Umm, this may be a really silly question, but is there a particular way you have to play Crysis? It hasn't really "clicked" with me so far (I rented the PS3 version on a whim and I still haven't touched the original). I don't feel like a badass who can take down everyone by going in all guns blazing and I'm (attempting) to avoid combat as much as possible and stealth kill everyone. Maybe it's because I'm not in far enough yet(I just finished the first vehicle segment).
I wonder what would happen if an unstoppable force met those cardboard boxes in Crysis 2.verbatimo said:I don't know if this has been linked.
Crysis vs Crysis 2 Physix Comparison
http://www.youtube.com/watch?v=VDRxGxOAx0Q&hd=1
It runs a lot smoother, but with some noticable cut backs. You'll still have a few wow moments, but the art direction has completely changed for the game. It's a lot more tech-organic than the first two games. The jungle environments were cool and I'd still like to see them make a game that showed what happened at the end of Crysis but at the same time, I like the art direction of the new game, particularly the aliens. I'd also like to see a game take place in a pine forest. That demo they showed for CE3 looked badass.Man said:I have previously played Crysis 1 and Warhead on the PC but not C2.
What's the general opinion in regards to Crysis 2 graphics over those in the previous games?
Crunched said:So what's the consensus on best AA solution here? Changing options in CCC doesn't seem to affect anything.
Also, r_glow=0 didn't work. Was really hoping it would
Or you can just run past everyone cloaked...Kyaw said:This is the level where i used the most of tactics and stealth in the whole game. It is a very nice place, it felt good to kick ass!I dont think you can shoot the people in the headquarters because it has shielded windows or something.
This is very true. I struggled for a while on one section (the level before Semper Fi Or Die) whereNIN90 said:You basically have to play this game like a predator. Cloak, decloak shoot two guys from behind, cloak, change position, throw an explosive barrel at a group and then shoot it. Stuff like that.
Nanosuitninja made some great videos for Crysis 1 that show fun ways to play the game which translate pretty well to Crysis 2:
http://www.youtube.com/user/NanosuitNinja#p/c/FB61EEB46299B48B/6/vHv7Laj3JiM
I got rid of the annoying ghosting on the gun by putting r_motionblur=0 in autoexec.cfg. Putting it in system.cfg didn't work for me for some reason.Heavy said:What exactly is radial blur?
I'm trying to remove the ghosting outline around their faces and other objects. Radial to zero doesn't do anything. What was the ghosting fix?
brain_stew said:In all honesty this is all I'd recommend changing config wise as well (sans FOV and HUD settings but they're personal preference).
Be sure to force AF through your drivers as well, the ingame solution is variable and leads to some blurry textures even when set at maximum. 12x through your drivers will actually look better than 16x ingame.
Heavy said:What exactly is radial blur?
Patrick Bateman said:Any word on a patch? (except for that DX11-thing)
Hesemonni said:Or you can just run past everyone cloaked...
Throwing meat under the bridge are we?Stitch said:crytek always treated the community like shit. they would make awesome console developers...