well, I jumped in because I am hoping against hope that
A) the gameplay gets better and,
B) there is a DX11 patch, because the game needs help as far as texture work and character models, a little tessellation could go a long way.
I'm up to the second chapter after you fight the first alien.
the restrictions as a result of the game being made for consoles are painfully evident as far as limitations of where and when you go places. I agree with whoever said the game is corridor (empty) and small arena where you can approach a situation in different ways.
but, therein lies the problems. while the visor(which I use only for spotting enemies, otherwise it's lame and useless)
gives you all these "tactical" options to fight the enemies, due to the fact that the areas where you fight are so small and narrow you are usually confined in your freedom of movement. not like Crysis 1 at all. (at least early on) which to me is a big step back in gameplay.
the annoying restriction also of limiting the number of suit powers early on is another step back.
just gimme the powers and let me do my shit, don't hold my hand! I really do feel if this game didn't have the consoles holding it back we could have had a true open city. but, alas....
it's not all bad, enemies on veteran are competent fighters but with the stealth being a bit overpowered, it feels a bit too easy to just plow by them. this is playing on veteran mode? it's not that hard....
the graphics, hmmm..... they look bland. water effects are not as good as the first game. not at all. the lighting is fine but a bit too overbearing, way too much blooming, some stuff looks like it's emitting it's own light. very annoying. the explosions themselves look good, but then why aren't cars on fire like the first one?
texture work is bad in certain areas and I wasn't impressed with character models, they seem to lack the detail of the north Korean soldiers from part one.
I have a GTX 580 in SLI so frame rate is not a problem, although in the begining area it dropped to 50FPS on extreme mode without enemies in screen (no SLI profile I assume?)the lack of advanced options is a travesty, it really is. this is supposed to be a PC game, what exactly is the justification for that?
the IQ is very nice though. very clean and crisp.
as far as mouse controls go, they feel a tad floaty, just a tad. but
other than that I am happy with the controllers. suit shortcuts are a good idea brought over from part one although I prefer the wheel and keep finding myself going back to it.
the slide move is ok but sort of a gimmick when I'd rather have true speed(sprint doesn't cut it) although I did get a very nice kill against an enemy in the garage area.
what else to say? the protagonist is boring, the guys from part one had a personality or at least something to them that I could hang my hat on, to care about. I think I liked the story of part one better but it is very early on so of course I will hold back judgement.
overall, everything about the game is "OK" so far, but it didn't wow or blow me away like the first one. shame, real shame that. I can see though why a lot people who didn't play the first one like this one though. but I am hopeful that the later levels open up more though.