Dark Octave
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Can't use MS points for On Demand titles?
You can, you can even use PayPalDark Octave said:Can't use MS points for On Demand titles?
It's the thread for discussion of Crysis: Remastered.Digital-Hero said:Then why are you in a console thread?
Awesome thanks. About to download this right now.wwm0nkey said:You can, you can even use PayPal
yes you can....press the x button and it will switch over to MS points. Crysis will be 1600 ms points just like RE4. ( I got RE4 with MS points.)Dark Octave said:Can't use MS points for On Demand titles?
They worked fine for me. I waited till I heard they fixed it and then I bought the game.BruiserBear said:Can anyone confirm the achievements are working as they should? I've seen a few reports now of people saying they're glitched.
Holy shit, I never knew this. It's like you already knew what my next question was going to be. Thank you for the info. My first On Demand title.Kasumi1970 said:yes you can....press the x button and it will switch over to MS points. Crysis will be 1600 ms points just like RE4. ( I got RE4 with MS points.)
Honestly, you should probably re-watch the Digital foundry footage.BruiserBear said:
depends where, UK it was 1840 (not that it matters much when points are £15 at most places for 2100 instead of RRP £17.50Kasumi1970 said:yes you can....press the x button and it will switch over to MS points. Crysis will be 1600 ms points just like RE4. ( I got RE4 with MS points.)
DarkChild said:360 version was better. When there was firefight 360 version held better.
I did so again earlier today. It did not change my opinion on the matter.Zen said:Honestly, you should probably re-watch the Digital foundry footage.
Zen said:Honestly, you should probably re-watch the Digital foundry footage.
What's superb about it? Shallow faked 3d that doesn't look nearly as good as proper stereoscopy and doesn't look as good as similar faked stereoscopy that you see in the unreal engine.Vol5 said:Holy Shit at the 3D implementation. Superb.
plagiarize said:What's superb about it? Shallow faked 3d that doesn't look nearly as good as proper stereoscopy and doesn't look as good as similar faked stereoscopy that you see in the unreal engine.
It was bad in crysis 2 and its bad here. It isn't a patch on games that don't fake it.
I've seen crysis in proper 3d on my PC and it looked a lot better than this implementation.
Do you have to be right eye dominant to hate these techniques or something?
plagiarize said:What's superb about it? Shallow faked 3d that doesn't look nearly as good as proper stereoscopy and doesn't look as good as similar faked stereoscopy that you see in the unreal engine.
It was bad in crysis 2 and its bad here. It isn't a patch on games that don't fake it.
I've seen crysis in proper 3d on my PC and it looked a lot better than this implementation.
Do you have to be right eye dominant to hate these techniques or something?
KageMaru said:I just did recently. In like for like scenarios the difference is usually within 2 frames. Otherwise when there is a wider gap, the action on screen is usually not comparable (i.e. one player is staring at a wall while the other player is knee deep in shit). There are moments, albeit far fewer, where the 360 version runs slightly better in that video. Again though, the scenarios weren't always comparable, even in these moments.
The 360's lowest is 12fps while the PS3's lowest is 14fps. So they both can run at shit frame rates and IMO you're making too big of a deal over a slight advantage.
BunnyLifeguard said:I bought the PS3 version yesterday.
Is it my TV set or is this jaggy as hell?
In the intro the edges in the plane) are flimmering and when you get to start the scene where the guy hangs from the three, the ropes from the parachute are a real jagfest?
So are the threes overall in the game?
That's the only disappointment i have so far.
I use the iz3d drivers, not sure if they work with team green hardware though.FGMPR said:How did you play it in genuine 3d on PC? Mine just switches to the faux 3D Crytek use when I try and switch it on (using 3d vision).
Woorloog said:Spoilers for the second half:The Zero-G level is one of the worst levels i've ever played, beating even The Library from Halo CE. Disorienting, annoying, frustrating and hard. It is NOT FUN at all.
The Library is better because it supports Halo gameplay still. EDIT And i absolutely used to hate The Library, thought it was the worst level i've ever seen. Nowadays i'm numbed to it. At least you it is constant action like, say, Doom1.Hunter-Zero said:No way in hell dude, that level is the crapiest thing ever createdand far worse than the one you are talking about.Pitch darkness and an L shaped corridor, that leads to another L shaped corridor, that leads to another L shaped corridor, that leads to another L shaped corridor, that leads to another L shaped corridor...vast numbers of enemies coming out of fucking nowhere, etc
There are people who haven't played it. And Halo Anniversary is upcoming and will probably bring new players to Halo CE.MaddenNFL64 said:We're still putting spoiler tags over Halo 1s Library level? C'mon now.
The game is 10 year sold, spoil it already.
That level sucks, but it's not a waste. It's an excuse to go ham with the shotgun, rocket launchers, grenades. It's like playing some stupid survival game mode.
Explore what? A fucking linear tunnel that looks the same all the time. And causes motion sickness.Stallion Free said:feels neat as you explore.
It was like a serious Sam level in the middle of the game. But i think spoiler tags are appropriate with the rerelease next month. And who expects to see potential halo spoilers in a crisis thread. If in doubt tag I say.MaddenNFL64 said:We're still putting spoiler tags over Halo 1s Library level? C'mon now.
The game is 10 year sold, spoil it already.
That level sucks, but it's not a waste. It's an excuse to go ham with the shotgun, rocket launchers, grenades. It's like playing some stupid survival game mode.
Explore, as in soak in the environment. Sucks that your stomach can't handle it though.Woorloog said:Explore what? A fucking linear tunnel that looks the same all the time. And causes motion sickness.
Woorloog said:There are people who haven't played it. And Halo Anniversary is upcoming and will probably bring new players to Halo CE.
Also, there's nothing wrong with spoilertagging level details, so why not?
eshwaaz said:The poor checkpointing is really stifling my fun. It's not that it makes the game too difficult - it's that I want to experiment and try different approaches to each encounter, but the removal of manual save has ruined that. Plus, multiple times I've accidentally triggered a checkpoint too early, using it well before an area is cleared.
Removing manual saves from a game that was designed around that system is asinine to me. If you're balancing and desiging for a checkpoint system, it can work well. But here, they just yanked it out and changed nothing else. It's baffling.
Luckily wasn't worse than vertigo. I had to move slowly and avoid excessive turning so that it wouldn't be more than vertigo... The art and the environment desing doesn't help it as there's no proper way to orient Nomad there. Even with auto-orientation.Stallion Free said:Explore, as in soak in the environment. Sucks that your stomach can't handle it though.
It must have taken a hit on consoles then, because it looked incredible on PC.Woorloog said:Luckily wasn't worse than vertigo. I had to move slowly and avoid excessive turning so that it wouldn't be more than vertigo... The art and the environment desing doesn't help it as there's no proper way to orient Nomad there. Even with auto-orientation.
And the level is the ugliest one in Crysis, just as The Library is in Halo. And both are comparable to each other in their ugliness.
It is ugly in my opinion. No eerie beaty etc. Maybe it looks technically good but since i care about art more than techical details...Crunched said:It must have taken a hit on consoles then, because it looked incredible on PC.
I'm really sensitive to motion sickness in first person shooters, but never had any trouble in crysis after disabling weapon bob.
Agreed, aside from that it's very good so far. It just stings even more when it's something they consciously chose to remove for no good reason.MarshMellow96 said:I've just come from playing DE:HR so it's especially jarring. It doesn't help that the enemies are fucking hawks either.
I have very few complaints so far, but that is definitely one of them. Along with being stuck with dual pistols for the whole game, of course.
Does it look similar to this?Woorloog said:It is ugly in my opinion. No eerie beaty etc. Maybe it looks technically good but since i care about art more than techical details...
Yeah -- I never get motion sickness from that type of movement. ShatterEd Horizon on PC is an entire game based on zero g gameplay, and it didn't bother me there either. It's too bad that you're so affected by it. hopefully others don't get sick.Woorloog said:It is ugly in my opinion. No eerie beaty etc. Maybe it looks technically good but since i care about art more than techical details...
Weapon/camera bob is not bad for unless it is excessive, like in XBLA Marathon 2 Durandal or Minecraft. But weapon/camera bob doesn't matter if you spin around a lot. As in up-down spin.
Yes, it's Ascension.MaddenNFL64 said:Anyone know what the removed level was? I'm guessing it's going to be the VTOL escort mission.
NotTarts said:Does it look similar to this?
http://dl.dropbox.com/u/12527604/images/games/crysis/CrysisCore.jpg[IMG][/QUOTE]
No, the level's visual took a massive hit compared to the PC version.
Disappointing, this is one thing I thought CryEngine 3 would do well.Stallion Free said:No, the level's visual took a massive hit compared to the PC version.
Anyone, anyone?Neuromancer said:Somehow I picked up another pistol and am currently duel wielding. How do I switch to just using one?