Of course, I didn't say anything else. But nobody said those games had living breathing worlds or overhyped them through the roof.
a lot of them praised the open world of those games though. nobody criticized them for not being GTA because they understood it's a different genre yet with cyberpunk comparisons with gta is all i see.
kotaku on valhalla:
"These encounters don’t clog up your quest journal. You find them by exploring down glowing dots on your map. What you find usually only takes a few minutes and sticks to one small area of the world, like a house, a tree, a camp or a river. Because of this, I felt compelled to finish them whenever I happened to find one in the world.
In other open-world games, I would find myself avoiding some side content because it was just more hours of busywork. But in
Valhalla these tiny encounters kept me playing long past my bedtime, and not because I wanted some new weapon or gear, but just because I wanted to see what new mini-story I was about to encounter.
make it a nicer experience to play. Overall, it feels a lot of care and thought went into making
Valahalla feel less like a checklist of things to do and more like a world to organically experience"
no mention on how the npcs are braindead or how you can't do shit on the open world
kotaku on cyberpunk:
"There are various commerce hubs where you can do things, but many of its bars, hotels, and shops are just window dressing. And while there are a lot of NPCs on the street, most of them just wander around and give short quips of dialogue when you knock into them
many of the minor activities that pop up on my map or into my journal are basic and forgettable, fights against human enemies that lack the visual interest or behavioral quirks of monsters in
The Witcher 3. Still, they’re enjoyable enough, with flexible approaches and techno-cool that make them engaging, if not memorable."
no double standard i guess... lol.
if you read those reviews you think oh side quests and the world in valhalla are great and side quests and the world in cyberpunk are crap. is that actually the case?
actually cyberpunks world is more interactive than AC (you can eat on food stands. you can kill civilians. you can steal cars) and the side quests are better . however both of them are much less interactive than GTA
and this is just an example it happened everywhere