Cyberpunk 2077 Switch 2 vs Steam Deck Early Graphics Comparison

No surprise Switch 2 had surpassed Steam Deck's lifetime sales in a month or so. Far superior hardware and people are voting with their wallets.

This along with SW2 exclusives alone make it superior.

SD could be cancelled or replaced by a successor any moment.

yes its true its all true dlss make it look way better annnnnnd cyberpunk switch 2 porbably outsell steemdeck hardware ahaha

switch2 win


switch2 win


switch2 win
 
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Yeah no, the Deck struggles to run anything demanding beyond 2023, not future proof at all, and with a terrible battery life.
The deck can play whatever the Switch 2 can, and battery life differences between the two is 10 min at most.

Name a single third party game that runs on the Switch 2 that doesn't run on the deck.
 
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The deck can play whatever the Switch 2 can, and battery life differences between the two is 10 min at most.

Name a single third party game that runs on the Switch 2 that doesn't run on the deck.

Bravely Default HD was the one I bought the Switch 2 for. At least initially.
 
The deck can play whatever the Switch 2 can, and battery life differences between the two is 10 min at most.

Name a single third party game that runs on the Switch 2 that doesn't run on the deck.
Come on, Steam Deck sweats just of being turned on.

And You know I can't for now, there are barely any games for the console. But for eg Outlaws doesn't run very well on the Deck, so we need to see how it will on the Switch 2

 
The thing that kills the switch 2 for me is that on day 1, we're already seeing ps vita like rendering resolutions. Rendering at sub 540p and praying to DLSS to save your bacon is a giant red flag for a console. If you're already dropping that low in year one, where are you going to be in year 2, 3, etc.

It's unfortunate because at my lowest, I expected Nintendo to produce a chip that can render current third party games at 720p and then upscale with DLSS. If you start year 1 at 540p and below(Cyberpunk), there's no room left to drop the resolution with more demanding games. The switch 2 is already running games with lower than the lowest pc settings and delivering worse performance than the steam deck on day 1. A device that's years old. It's just disappointing hardware.
 
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The Steam Deck does soooo much more, its not even close.

Steam Deck way more versatile and that's all that matters too me.

And besides, I am not much into teh kiddy anyways....
 
The thing that kills the switch 2 for me is that on day 1, we're already seeing ps vita like rendering resolutions. Rendering at sub 540p and praying to DLSS to save your bacon is a giant red flag for a console. If you're already dropping that low in year one, where are you going to be in year 2, 3, etc.

It's unfortunate because at my lowest, I expected Nintendo to produce a chip that can render current third party games at 720p and then upscale with DLSS. If you start year 1 at 540p and below(Cyberpunk), there's no room left to drop the resolution with more demanding games. The switch 2 is already running games with lower than the lowest pc settings and delivering worse performance than the steam deck on day 1. A device that's years old. It's just disappointing hardware.
Maybe it's controversial to say but I think Nintendo would be better off if they weren't trying to chase performance-heavy third party games. In fact, I think if it weren't for the presence of Cyberpunk on the Switch 2 at launch, more people would be even more disappointed in the launch selection and wondering why there isn't a better first party offering.

Nintendo could print money just releasing their own IP on their system and be fine. I know they want a piece of everyone else's pie but everyone else's pie just tastes like shit on Switch and makes the console look bad.
 
The thing that kills the switch 2 for me is that on day 1, we're already seeing ps vita like rendering resolutions. Rendering at sub 540p and praying to DLSS to save your bacon is a giant red flag for a console. If you're already dropping that low in year one, where are you going to be in year 2, 3, etc.

It's unfortunate because at my lowest, I expected Nintendo to produce a chip that can render current third party games at 720p and then upscale with DLSS. If you start year 1 at 540p and below(Cyberpunk), there's no room left to drop the resolution with more demanding games. The switch 2 is already running games with lower than the lowest pc settings and delivering worse performance than the steam deck on day 1. A device that's years old. It's just disappointing hardware.
Yep. Most of Nintendos sales come from parents, kids etc.. They won't care. The thing is weak. The first Switch didn't have all these handheld PCs to deal with to make it look subpar.
 
Come on, Steam Deck sweats just of being turned on.

And You know I can't for now, there are barely any games for the console. But for eg Outlaws doesn't run very well on the Deck, so we need to see how it will on the Switch 2


I will guarantee this game is not good on the Switch 2.
 
It's unfortunate because at my lowest, I expected Nintendo to produce a chip that can render current third party games at 720p and then upscale with DLSS.

This you?

L1ULIdmdbUH0d4eB.jpg


Gonna fake cancel your pre-order again?
 
The Steam Deck does soooo much more, its not even close.

Steam Deck way more versatile and that's all that matters too me.

And besides, I am not much into teh kiddy anyways....
This. The Steam Deck also plays the entire Switch library if you want to tinker with it and I'm sure Steam Deck 2 with play all of the Switch 2 games.
 
This you?

L1ULIdmdbUH0d4eB.jpg


Gonna fake cancel your pre-order again?
Imagine that, 1 year later and my opinions/expectations have changed. When that statement was made, the price and real world performance was unknown. The funny part is that the switch 2 has lower rendering resolutions than both the ps4 and xb1. Not many ps4 are rendering internally at 4xxp yet on the switches release, we have multiple games doing that. It has DLSS though which is its only saving grace. If it had to rely on taa, it might well be one of the worst handheld ever released.

I mean, of the high end handheld released, it's hands down the worst in almost all categories. Worst screen, bad battery life, worst ergonomics, worst controls, most expensive games, one of the highest total cost of ownership. The only innovation nintendo did with the switch 2 was the magnetic joycons and innovation in pricing. The switch 2 is definitely one of the least innovative consoles Nintendo ever released. They didn't even try at all.
 
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Imagine that, 1 year later and my opinions/expectations have changed. When that statement was made, the price and real world performance was unknown. The funny part is that the switch 2 has lower rendering resolutions than both the ps4 and xb1. Not many ps4 are rendering internally at 4xxp yet on the switches release, we have multiple games doing that. It has DLSS though which is its only saving grace. If it had to rely on taa, it might well be one of the worst handheld ever released.
The whole point of DLSS is to reclaim performance by lowering the target resolution, while still keeping acceptable image quality. And on a small screen, lower input resolutions become more viable, hence 540p (or even lower) can still deliver decent results with good quality upscaling. Even if the Switch 2 was significantly more powerful, I would still expect developers to keep using these resolutions, because it's the best way of maximising the performance of the hardware.

Based on the current Switch 2 titles, without DLSS the Switch 2 would likely be around the Xbox One in portable mode and PS4 in docked mode. So it would be "fine". With DLSS, a game like Cyberpunk can exceed the performance of the PS4 version, while looking much better in the process.

Edit: And Hogwarts Legacy is an example of a game looking "fine" on the Switch 2, since it uses a low quality version of DLSS that seems similar to TAA.
 
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I went through the first pages of this thread and I was more and more puzzled after every reply.

Are Nintendo fans genuinely BRAGGING that a console released in 2025 beats a handheld device from 2021?
 
The hardware is way more impressive docked than the Deck, there's 0 doubt. And I choose to run the Docked performance in portable settings, at 1080p, so it feels like a whole generation above the Deck to me.
What exactly do you mean here? Docked performance in portable?
 
What exactly do you mean here? Docked performance in portable?

If you connect the Switch 2 to a portable battery powered dock like the Virtue Mobile Dock which is more or less the size of a smart phone, you can get the docked profile for use on the go, mainly for use with XR glasses, which sport fantastic OLED panels. It works great, and over doubles the battery life.
 
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If you connect the Switch 2 to a portable battery powered dock like the Virtue Mobile Dock which is more or less the size of a smart phone, you can get the docked profile for use on the go, mainly for use with XR glasses, which sport fantastic OLED panels. It works great, and over doubles the battery life.
😳 Didn't know that was possible.
 
If you connect the Switch 2 to a portable battery powered dock like the Virtue Mobile Dock which is more or less the size of a smart phone, you can get the docked profile for use on the go, mainly for use with XR glasses, which sport fantastic OLED panels. It works great, and over doubles the battery life.
So you use the XR glasses as a virtual screen? That's pretty cool.
 
I went through the first pages of this thread and I was more and more puzzled after every reply.

Are Nintendo fans genuinely BRAGGING that a console released in 2025 beats a handheld device from 2021?
Shhhh, let them have their moment.
 
Before launch: "DLSS wil let the console punch way above its weight"

After launch:
The thing that kills the switch 2 for me is that on day 1, we're already seeing ps vita like rendering resolutions. Rendering at sub 540p and praying to DLSS to save your bacon is a giant red flag for a console. If you're already dropping that low in year one, where are you going to be in year 2, 3, etc.

It's unfortunate because at my lowest, I expected Nintendo to produce a chip that can render current third party games at 720p and then upscale with DLSS. If you start year 1 at 540p and below(Cyberpunk), there's no room left to drop the resolution with more demanding games. The switch 2 is already running games with lower than the lowest pc settings and delivering worse performance than the steam deck on day 1. A device that's years old. It's just disappointing hardware.
I understand there is common desire for hardware to do more but it's subject to physical and market reality like everything else.
 
No surprise Switch 2 had surpassed Steam Deck's lifetime sales in a month or so. Far superior hardware and people are voting with their wallets.

Since when is Steam Deck in sales competition with Nintendo...a home console first, handheld second? Also the comparison is stupid since A: Nintendo is selling a brand new console and B: Steam Deck is sold primarily through Steam's website. You cant purchase it in Walmart, BestBuy, target etc. Aka, no random person is going to run into a SD unless they are specifically looking into it unlike the Switch which even a grandmother can walk into a random store and buy it for her grandchildren.

Its even funnier people are proudly posting comparison between the two, one of which, the steam deck id 4 year old hardware and Switch 2 from the start is underpowered and this thing is supposed to last for the next 6-8 years.
 
I haven't used a Nintendo console as my main gaming system since the SNES. For me, the Switch 1/2 are primarily for Nintendo's first-party titles, which not only look and run well, but more importantly, be fun, and for indie games. Everything else, especially AAA and third-party titles, I'll play on my PC.
 
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Before launch: "DLSS wil let the console punch way above its weight"

After launch:

I understand there is common desire for hardware to do more but it's subject to physical and market reality like everything else.
It's not even punching above handhelds released years ago so your point is not remotely valid. The base expectation for new hardware is to be better than old hardware. If you release hardware in 2025 that is not better than hardware released in 2022/2023, you haven't met the base expectations.
 
It's not even punching above handhelds released years ago so your point is not remotely valid. The base expectation for new hardware is to be better than old hardware. If you release hardware in 2025 that is not better than hardware released in 2022/2023, you haven't met the base expectations.
So neither console meets the "base expectations" because, at the time of the PS5 or PS5 Pro launch, much more powerful hardware had already been on the market for some time. Right?
 
So neither console meets the "base expectations" because, at the time of the PS5 or PS5 Pro launch, much more powerful hardware had already been on the market for some time. Right?
Which consoles were more powerful than the ps5/xbx at launch? Oh that's right, none. However lots of handhelds were more powerful than the switch 2 at launch.
 
Which consoles were more powerful than the ps5/xbx at launch? Oh that's right, none. However lots of handhelds were more powerful than the switch 2 at launch.
Except that the "handhelds" you are referring to are PCs using laptop chips, the fact that they are in handheld format does not imply that they are not PCs.
 
Except that the "handhelds" you are referring to are PCs using laptop chips, the fact that they are in handheld format does not imply that they are not PCs.
What do you think the Switch is?
I'm sure it can be modded to run Linux and OpenOffice, Gimp, etc. There is nothing unique in the SoC that prevents that.
 
I went through the first pages of this thread and I was more and more puzzled after every reply.

Are Nintendo fans genuinely BRAGGING that a console released in 2025 beats a handheld device from 2021?
That's normal in the console space, don't look too much into it. For example we have 5 years now of PS/Xbox fanboys bragging about their consoles being on par with mid range PC components from 2018 (but with worse upscaler and RT performance).
 
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Except that the "handhelds" you are referring to are PCs using laptop chips, the fact that they are in handheld format does not imply that they are not PCs.
That's a laughably reductive argument. By that line of thinking, smartphones are also pcs and the nintendo switch is also a pc with just a locked down ui. There are lots of pcs that use arm chips and since the switch uses an arm chip and a nvidia gpu, it also must be a pc.
 
Yes, somebody actually comparing and benchmarking the devices in person and not using FSR on the deck for a change:


Haven't checked it but isn't XeSS also lowering from even way lower than Switch 2 resolution? I think DLSS shouldn't be taken as an advantage for performance if other versions use upscaler as well, if they're worse that's another issue but performance gains are basically the same across all of them
 
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