P:axMagellanic
Member
RIP DnD post 3rd edition.
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A totally different civilisation painted this. Now long gone I fear.
RIP DnD post 3rd edition.
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Old~A totally different civilisation painted this. Now long gone I fear.
Oh GOD, please don't.Can't quite put my finger on it though!
WELL DONE, sir. Ma'am. They's.Dungeons & Drag Queens
The irony of this artwork is that any of those characters could be gay, etc, even the dragon could be a beef curtain cleaner, (it is your character after all) yet it seems today you have to smack someone over the head with a +4 dildo of inclusion just to 'hammer it home' that we are GAAAAAAAY!!RIP DnD post 3rd edition.
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I can't speak too much to the Vistaini stuff because because although I'm aware changes were made I haven't looked too much into them since I'm actually in the middle of playing a Curse of Strahd campaign that started before those revisions came out and is still ongoing. By that scope you can probably imagine it's heavily homebrewed by by our GM this point but all the same I've avoided reading the book itself My understanding was it was some small tweaks to not have them painted as all being shady since they're clearly based on a real life ethnic group. But like I said I can't really talk about that specific aspect in much detail.It's not just this though. It's multiple things
The neutering of the Vistani in the Strahd re-release a few years ago, the "humanization" of Orcs, hell a lot of the racial changes really. And there's more as well, but those ones really stand out.
With the Orc stuff, the big change was that they're no longer inherently evil aligned right?
Where did things go so wrong with fantasy?Woke shit aside, that piece of art is fucking terrible. Pastel colors all over the place and no shading at all. Who likes that?
I knew there was a problem when I was delivering a birthday present to someone's gay boyfriend named Miguel in Dragonflight.Where did things go so wrong with all things fantasy?
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Khadgar's wheelchair is infuriating. It's also designed after a wheelchair that looks primitive which makes it even worse.I hate that just as much as I hate that fucking wheelchair in WoW.
World of Magic and damn near endless possibilities.
Cripple character has a wheelchair instead of having the problem fixed with magic.
It makes. No. Sense. Good luck getting that fucking wheelchair in an ancient dungeon filled with steps and ledges
Yep I was looking for this comparison picture.Where did things go so wrong with fantasy?
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Disclaimer: I don't play d&d.
Observation: when I'm on local subreddits I see a lot of posts for lgbtq friendly d&d groups: some that are exclusive to lgbt.
I do not understand how that image affects how anyone here who is unhappy plays their own d&d game.
Khadgar's wheelchair is infuriating. It's also designed after a wheelchair that looks primitive which makes it even worse.
This would make a good avatar if anybody is looking for one
By inherently evil I meant the actual alignment. If I remember right they changed it so that they (and maybe the same for Drow?) no longer have a fixed alignment that covers the entire race and that was something I had seen people complain about.I wouldn't as much say it's them not being inherently evil, as much as it seems a lot of the "tribalistic" parts of them seem very very toned down now. As far as "inherently evil" I don't really like to ascribe that to most races in the game, as I definitely like that is limiting. Factions within races that could be inherently evil? Or tribes or groups? Absolutely! But rates as a whole doesn't jive with me just from a mostl story perspective.
So I think that does still give you that nomadic, tribalistic aspect to them. Yeh it probably is more toned down in the past but that is perhaps just to give more creative freedom so people don't feel locked into something.Orcs trace their creation to Gruumsh, a powerful god who roamed the wide open spaces of the Material Plane. Gruumsh equipped his children with gifts to help them wander great plains, vast caverns, and churning seas and to face the monsters that lurk there. Even when they turn their devotion to other gods, orcs retain Gruumsh's gifts: endurance, determination, and the ability to see in darkness.
Orcs are, on average, tall and broad. They have gray skin, ears that are sharply pointed, and prominent lower canines that resemble small tusks. Orc youths on some worlds are told about their ancestors' great travels and travails. Inspired by those tales, many of those orcs wonder when Gruumsh will call on them to match the heroic deeds of old and if they will prove worthy of his favor. Other orcs are happy to leave old tales in the past and find their own way.
The inclusion of the beholder in there is so ironic, it's almost some kind of high level meta commentary.
Curious, how would you feel about a post looking for "cishet ONLY" games?Disclaimer: I don't play d&d.
Observation: when I'm on local subreddits I see a lot of posts for lgbtq friendly d&d groups: some that are exclusive to lgbt.
I do not understand how that image affects how anyone here who is unhappy plays their own d&d game.
My issue with this type of stuff is that the "I must see an EXACT COPY OF ME in the game" attitude is at direct odds to the core concept of the game as escapist fantasy. Just playing yourself through interactions turns DnD into a therapy session, which then dragged in the "session zero", "trigger warning", and "any class/race can be anything" nonsense which really diluted and polluted the gaming experience.Khadgar's wheelchair is infuriating. It's also designed after a wheelchair that looks primitive which makes it even worse.
Sadly, Negative Publicity is still Publicity.That D&D post on X has 3.3 million views. That shit went omega viral.
DnD initially created lots of "inherently evil" things so you could kill and loot them with no guilt. And characters like Drizzt took the "Cool evil race" and turned it into a UNIQUE cool conflicted hero. And so EVERYONE wanted to subvert expectations with illusionist dwarves, barbarian gnomes, half-orc pacificist healers, and halfling assassins. Fine for home-brew, but that sort of thing, IMHO, dilutes the murderhobo economy of DnD and kills the flavor of the established worlds.By inherently evil I meant the actual alignment. If I remember right they changed it so that they (and maybe the same for Drow?) no longer have a fixed alignment that covers the entire race and that was something I had seen people complain about.
As for the more tribalistic aspects, I think most of us have an idea of that style of orc from classic fantasy media like Lord of the Rings. And I think that can be a totally worthwhile style to include in your game. When you're DMing in your own homebrew world there can be a temptation to put a totally unique spin on everything but often things go smoother if you're using touchstones that your players will immediately pick up on rather than always needing to launch into lengthy explanations and needing to remind your players how things work. But my take on some of the recent depictions was that they're there to help spark ideas in the minds of DMs and players for what they could do with them that might be a bit different than what most people think of when they think of an orc.
well, in hentai there's the slimes that only melt the clothes off whit no harm to the flesh, they could use those.DnD initially created lots of "inherently evil" things so you could kill and loot them with no guilt. And characters like Drizzt took the "Cool evil race" and turned it into a UNIQUE cool conflicted hero. And so EVERYONE wanted to subvert expectations with illusionist dwarves, barbarian gnomes, half-orc pacificist healers, and halfling assassins. Fine for home-brew, but that sort of thing, IMHO, dilutes the murderhobo economy of DnD and kills the flavor of the established worlds.
Plus there was the ludicrous association of orcs with tribal savage "black people" (though now I guess it's more with russians fighting in ukraine) that drove the push to de-"inherently evil" the orcs so as to not make the claim that an entirety of a race could be born bad and thus be worthy of indiscriminate slaughter.
Can't wait for puppy headed gnolls, kinder gentler wights, calm rational banshees, and gelatinous cubes that just want to clean your dirty laundry.
I always thought this was an example of the woke dipshits being the actual racists.Plus there was the ludicrous association of orcs with tribal savage "black people" (though now I guess it's more with russians fighting in ukraine) that drove the push to de-"inherently evil" the orcs so as to not make the claim that an entirety of a race could be born bad and thus be worthy of indiscriminate slaughter.
Curious, how would you feel about a post looking for "cishet ONLY" games?
My issue with this type of stuff is that the "I must see an EXACT COPY OF ME in the game" attitude is at direct odds to the core concept of the game as escapist fantasy. Just playing yourself through interactions turns DnD into a therapy session, which then dragged in the "session zero", "trigger warning", and "any class/race can be anything" nonsense which really diluted and polluted the gaming experience.
Can you pull out the rules and adapt them to your specific needs, sure, but when so much of the 'official' content headed that way, the Forgotten Realms in particular lost their 80's/90's vibe entirelly, I'm sure Greyhawk and others went the same way.
But hey, if they are still selling books and digital license subscriptions, then it's working for them. I personally fell off 5e a few years back and have just been pawning off all my 5e books to my niece ever since, WOTC has lost hundreds, if not thousands, of dollars from me leaving most of their content behind.
But there are plenty of other options out there so it really doesn't matter to me if WOTC keeps heading down this path. Chris Perkins and Jeremy Crawford have left, IIRC, so we'll see what legacy they have or if DnD pivots. Seems like WOTC revenue has peaked and is now falling from the 2023 high (hard to find 2025 data though) so seems like they might be moving to a 6e to try to revitalize the brand.
I don't understand.Excellent list of PS3 games there, sir![]()
You mistakenly quoted RetroUK from another thread in your postI don't understand.
Like I said above, I do really think there is a value in having enemies that you don't feel guilty about killing and looting. The game is built around that dynamic and so I don't want to be made to feel conflicted about finally getting to unleash Fireball after a level up. If my toolkit is full of hammers then give me some nails to hit!DnD initially created lots of "inherently evil" things so you could kill and loot them with no guilt. And characters like Drizzt took the "Cool evil race" and turned it into a UNIQUE cool conflicted hero. And so EVERYONE wanted to subvert expectations with illusionist dwarves, barbarian gnomes, half-orc pacificist healers, and halfling assassins. Fine for home-brew, but that sort of thing, IMHO, dilutes the murderhobo economy of DnD and kills the flavor of the established worlds.
Plus there was the ludicrous association of orcs with tribal savage "black people" (though now I guess it's more with russians fighting in ukraine) that drove the push to de-"inherently evil" the orcs so as to not make the claim that an entirety of a race could be born bad and thus be worthy of indiscriminate slaughter.
Can't wait for puppy headed gnolls, kinder gentler wights, calm rational banshees, and gelatinous cubes that just want to clean your dirty laundry.
4D chess move by WotC or are they just straight up that retarded?
yeah but their specific target demographic is: gay and retardedEven the gay people find this retarded.
Ah, thanks.You mistakenly quoted RetroUK from another thread in your post
I did the same.Haha. Looks like all those gay ass cosplayers took over cover art.
Back in the day my bro bought this. He bought other sets too. We never even played this one, but it was just cool to check out the manuals and stats. This set was actually an advanced set for high level characters. lol
All of us got into playing CRPGs, but the foundation was actually D&D board games. Funny thing is even if you dont play DND, reading some of the $20 books back in the day like Monster Manual and Players Handbook are actually realy cool. It might be odd to flip through books that have to do with a game you'll never play, but just seeing the artwork and stats and nuances is actually cool.
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My bros started off buying the red basic set then kept buying them to the black masters set. Then stopped. They also bought monster manual, players handbook and a much thinner supplemental book about how a DM can do treasure.I did the same.
Take a big dump on old fans.
Target a new audience not interested in roleplaying games.
Profit?
Funny how adding inclusion and diversity doesn't expand the popularity of a hobby but drives the majority away. It's a hostile takeover disguised as spreading peace and love.
Required for members with under 50 post.This would make a good avatar if anybody is looking for one
Serious question here, because I'm not or ever have been a D&D player, but isn't it the case that this progressive stance has actually improved sales and player numbers?
GW appear to be slowly inching towards the same path as well. I think it's just a sign of the times. This is what a large part of the fan base wants.
Who knows. I dont follow DND sales so maybe modern day cartoony DEI sales are better.Serious question here, because I'm not or ever have been a D&D player, but isn't it the case that this progressive stance has actually improved sales and player numbers?
GW appear to be slowly inching towards the same path as well. I think it's just a sign of the times. This is what a large part of the fan base wants.