Wow this despair stuff is seriously awful at this point. Every addition to the lore makes it worse, and it's just trying to be needlessly edgy in a very un-Danganronpa like way. When Junko first showed up in this thing she was fun to watch. Now, she's just a villain-sue. We know she wins, and we know she's dead, so why the fuck do we have to sit here and watch this crap? We get it, Junko is the bestest ever.
There wasn't even anything that bad in this episode, it's just been the tipping point for me. I don't think the brainwashing stuff is even that bad, but it's emblematic of everything wrong with despair. Everything this anime shows us was better in our heads. All this added was a fucking edge factor sharp enough to cut diamonds.
I'm still enjoying future quite a bit, but at this point I almost feel like I just want to stop. I'm being told that in order to watch the finale of Danganronpa every week, I have to sit through 24 minutes of watching characters I like have awful things happen to them for no reason. And that lack of reason is the biggest problem.
Bad emotions and awful things in media are supposed to fulfill a purpose. To pull an example out of my ass, I just finished reading all of Berserk that is available to me 2 days ago, and that had some of the most awful, most horrible stuff in it I've ever read. But it was all to fill a purpose. The bad in that manga exists to counteract the good. It's a driving force for the characters and the plot. You want to see the characters remove themselves from the situations they're in because you experienced it alongside them.
Danganronpa 1 & 2 understood this. The murders, the executions, the lows of the series all exist for a reason: so the player continues to want to beat the game and have the remaining cast escape. In DR2, the reveal that the characters are Ultimate Despair was the lowest point in the game. It came after a spiral of trippy visuals and disturbing themes, after the death of a character who was designed specifically to endear to the player. It's a gut-punch at the end of a long series of blows, and it's thanks to that that the ending of DR2 works so well.
I've mentioned before how much I love DR2's ending, but it's honestly mostly because it's a shining beacon of hope at the end of a long spiral of despair. It justifies every bad feeling I felt playing that game, it's an emotional release where both the player and the characters they care about reach the moment they've been searching for, and as a bonus it's executed brilliantly and makes excellent use of the UI and mechanics the series is known for.
Here however? There's none of that. It's all lows, a long, endless series of bad images and crappy justifications. Kamukura isn't interesting. Junko isn't interesting. Time that could be spent getting to know these characters, characters that could not be explored fully in just the games, is wasted on watching teenagers murder each other with barely implied justification. This show thinks it can show a slightly bloody picture of someone's mother or mumble something about brainwashing before showing us something awful and it'll have the same effect as Gundhams execution. Or the discovery of Sayaka's body.
I'm sure some people will say that's the point, that this is the 'Despair' side after all. But you know what? That doesn't make it good. When I think of Danganronpa, I should get a twisted feeling, a feeling of a theme park mixed with a horror film. But when I think of Danganronpa 3, I just feel bad. I don't know, maybe it's my fault, maybe I'm just not the person this anime is for. I never cared about the past of the DR2 cast or the conclusion to Makotos story, I just feel like I should watch it because it has the word Danganronpa on it.
I'm sure this ramble is way too long and confusing and probably contradicts itself somewhere, but I just felt like I had to write my thoughts down somehow.