You think it looks better now? Cool, I'm okay with that. But I cannot understand how you can deny that there's been a pretty significant downgrade lighting-wise, specially if you compare those Mirror Knight shots.
because it's the same. less ao and less orange isn't a huge downgrade, it's a stylistic choice
it's not like that watch dogs gif in which a) it looks like shit and b) you can tell there's a lower polycount, worse textures, etc.
like in this picture this fine gentleman/lady's found for me...
the wall textures look much better in the second picture. look at the bottom of the wall thingie, you can tell they actually did the normal mapping work in that and smoothed out the edge and whatnot.
i don't really see the technological downgrade, the ao is still there, the polycount and texture res is still there, the post processing is less hurtful for the eyes which I can appreciate
i'd like to see if the mirror knight pictures are a fair comparison. the first one looks like a shot when lighting is what's "lighting" (ugh) the scene. if they were to remove that then yea, but it doesn't seem like the fairest of comparisons. it does look worse tho, as far as coolness is concerned, but again dunno about that.
and like there not being any video of that i cannot confirm. the videos on the ot for me show mostly an stylistic choice
edit: not gonna say there's no downgrade, because there's always downgrades in everything about videogames. half the game gets cut, etc. but it's no watch dogs
edit2: particles do look worse now that i look at em. won't really watch the videos too hard because i care too much about spoiling myself but i'll give you that
