SoldnerKei
Member
It's in a chest after the fight.
nice, I will look for it, thanks!
I will try out Butcher's Knife too, time to dress up my char like a Tacos cart owner
It's in a chest after the fight.
Sorry for the misinformation, I have it too.nice, I will look for it, thanks!
I will try out Butcher's Knife too, time to dress up my char like a Tacos cart owner
Anyone know if I can buy the DLC on the european PSN store if I bought the game on the USA PSN store?
DLC needs to match regions. Get it from the US store.
Sorry for the misinformation, I have it too.
Dex scaling ever get fixed in any of the recent patches?
Does the crown itself do anything special or have another use?
Does the crown itself do anything special or have another use?
So does everyone pretty much post in this thread or is the PC OT still active?
Only if your equipment affects your total equip load. So yes, Aurour armour and dragon rings affect Flynn's bonus. But not your current % of equip burden.Still talking about the transparent armor of Aurous that raises equip load. That should effect it as you said equip load boosting stuff lowers the bonus:
So it does matter what you have equipped then?
??? Where is that tree? I missed that. I could certainly have used that on my Old Whip user!The creepy treerepairs your gear if you hit with a whip
As in is it as good as the equivalent Str scaling? The answer is no, assuming the notes from http://www.reddit.com/r/DarkSouls2/comments/2b2mbu/here_are_all_the_weapon_adjustments_from_the_july/ are correct.
Gyrm Greataxe +147, A STR, E DEX
Channeler's Trident +84, E STR, A DEX
Bound Hand Axe +126, A STR
Dark Drift +70, A DEX
Dex scaling is still really low. At first I thought it was because the calculation takes weapon base damage into account, but Bound Hand Axe has lower base damage than Dark Drift, and it still gets a higher Str scaling. It's a bit hard to estimate, since the letters are only approximations of the damage bonus from stats, with different grades of A-scaling. Even accounting for that, Dex scaling is shafted.
It's an improvement to what it was at least. Definitely viable to use a fast A/S scaling DEX weapon in PVP and just rely on physical damage. dex also increases your poison buildup bonus.
If poise is still as worthless as it was at launch I should be able to wreck people with dual-stanced dex weapons whether they scale well or not.
I feel conflicted about the "Sunken King" DLC. The Sunken City is a great area, one of the best in Dark Souls 2. Great exploration, verticality, lots of secret to find, smart shortcuts. The first part of theis also great, but the section that leads toDragon Sanctumis not as convincing, and theElanaborders on cheap with some of the enemies there. The re-skinned bosses are honestly insulting,Cave of the Deadis still a decent fight but it's just a pale shadow ofSihnand I had a lot of camera issues too. The lore is good I guess, but it doesn't seem connected to the main game as much as I'd like, it's more like is own story. The new dialogues withKalameetare a nice addition.King Vendrick
I played it with my DEX dual wielder build (SL130, no shields, no magic) + Covenant of Champions and had few problems with regular enemies. I had my fair share of deaths with the bosses (especially the last one), I identified their "weakness" rather easily but they did a lot of damage, I guess my vigor is not that high and the Covenant of Champions didn't help.
It's still a decent DLC all things considered,, I just hope that From is going to step up their game for the next two parts, especially with the bosses.
If poise is still as worthless as it was at launch I should be able to wreck people with dual-stanced dex weapons whether they scale well or not.
So does everyone pretty much post in this thread or is the PC OT still active?
Poise works.
The bonus is probably what's doing it.Either that Old Whip bonus damage vs hollows really makes a difference, or I'm missing something. xD
I was having a look on some data how Poise worked previously and WOW.
36 Poise required to tank 1H R1 from 10 Poise Dmg Weapons
95 Poise required to tank 2H R1 from 10 Poise Dmg Weapons
So even full Steel set wouldn't let you poisetank even one hit from a twohanded Dagger. Dang.
If they fixed it now, all's good then. I've been running lightarmor guys so I haven't noticed a difference.
How does poise stack up now? I haven't played in months.
I think it might be spread out between all 3 DLC . I can't seem to find anything about the other pieces, and It would be weird to leave the skirt alone when It really doesn't fit with anything else.My Ng++ character feels so pretty right now!
I got the flower dress/skirt after beating the trio. Where's the rest of the ensemble?
Just wear what looks good and don't worry a lot about defense, poise, etc.
Elana has a much different move set than Nashandra, and is a completely different model. Not even the same size. And her Velstadt summon behaves much more aggressively than his actual boss fight. Furthermore, them two together make for a much different boss battle than either. So no, not a "reskin".
Same for Sinh. Similar in aesthetics, but he behaves much different than Kalameet. I only observed a 2 moves that are similar to Kalameet's.
Makes sense, at least I hope so.I think it might be spread out between all 3 DLC.
Alonne knight's along with the Captain's are likely to be there as they've been there before the Smelter demon offed the Iron King and Iron Keep sank into the magma. The other enemies that might appear are the Ironclads as they were created by the Old Iron king.I'm actually worried for what's coming next, I don't want to fight a yellow Gwyn as the "Iron King", a red Gapin Dragon as "Eygil the Lazy Lava Dragon" and fifty green Anor Londo archers as "The King's Guard" in the next DLC.
Spotted whip maybe? Dual poison long swords with sanctum soldier gauntlets from the dlc along with rat ring should work quite well too.Kiiiinda wanna try a poison-based build. Suggestions?
What stats and weapons would you recommend for someone wanting to go a Duel Weapon build?
Spotted whip maybe? Dual poison long swords with sanctum soldier gauntlets from the dlc along with rat ring should work quite well too.
This post my friend made may be relevant to your interests (ctrl + f "venomous insect" to check it out, click the spoiler tag for the picture with the stats and gear):Kiiiinda wanna try a poison-based build. Suggestions?
Power stance poison spotted whip. Rat ring. Butterfly or DLC gearKiiiinda wanna try a poison-based build. Suggestions?
This post my friend made may be relevant to your interests (ctrl + f "venomous insect" to check it out, click the spoiler tag for the picture with the stats and gear):
http://www.metal-archives.com/board/viewtopic.php?p=2407838#p2407838
Haha, I understand Fashion Souls and wouldn't wear that either. That said, I think he kinda nailed it with the poisonous insect look. It fits the theme he was going for and looks stylish, though I understand if that's not what you were going for.Sounds badass, but fashion souls might prevent me from rocking the moth gear. I'm thinking of maybe mixing Imported/Rogue gear.
Strike damage in of itself is the strongest type in this game. A singular mace is a weapon you can use through the whole game two is even better.Are dual maces still OP?
Any weapon you can strike fast enough with to build up poison with is a perfect candidate for infusion with poison. You could even use broken straight swords if you really wanted too.Sounds good. I can think of a lot of weapons I'd like to use. I don't plan on investing stats for pyro scaling but I might still use Toxic Mist as a diversion.
Mytha's bent blade? Or rotten pine resin that can be brought from Gavlan along with being found in the Gutter among other places.Sadly, for early game I can't think of any easy way to get poisonous gear except using the ascetic in Majula to get the butterfly set.
Elana use the same melee attacks and the same area of effect spell. She loses the laser beam and the curse minions and gains spells that other monsters/characters could already use... oh and re-used minions (Velstadt is absolutely the same). Even the model is very similiar to human-form Nashandra.
Most of Sihn's attacks are taken from Kalameet except the fire bomb and some of the short range attacks with the forelegs. Dive attack is the same. Flamebreaths are the same. The standing flame attack is the same. The flamebreath when you're attacking him from behind is the same. The head snap is the same. Sinh doesn't have the tail attack and the "Calamity" attack, but what's there comes from Kalameet with very minor differences
I'm sorry, but this is just lazy... The latter is still a good fight (because the original boss is godly), but I want something new. I'm actually worried for what's coming next, I don't want to fight a yellow Gwyn as the "Iron King", a red Gapin Dragon as "Eygil the Lazy Lava Dragon" and fifty green Anor Londo archers as "The King's Guard" in the next DLC.
Elana use the same melee attacks and the same area of effect spell. She loses the laser beam and the curse minions and gains spells that other monsters/characters could already use... oh and re-used minions (Velstadt is absolutely the same). Even the model is very similiar to human-form Nashandra.
Most of Sihn's attacks are taken from Kalameet except the fire bomb and some of the short range attacks with the forelegs. Dive attack is the same. Flamebreaths are the same. The standing flame attack is the same. The flamebreath when you're attacking him from behind is the same. The head snap is the same. Sinh doesn't have the tail attack and the "Calamity" attack, but what's there comes from Kalameet with very minor differences
I'm sorry, but this is just lazy... The latter is still a good fight (because the original boss is godly), but I want something new. I'm actually worried for what's coming next, I don't want to fight a yellow Gwyn as the "Iron King", a red Gapin Dragon as "Eygil the Lazy Lava Dragon" and fifty green Anor Londo archers as "The King's Guard" in the next DLC.
You ever stop to think there may be story reasons for these characters to be similar? I'm sure that they aren't literally "New characters, copy-paste". Yes they are similar, but despite that the boss battles are fundamentally different.
And no, Velstadt is different. He runs at you the entire time. No breaks. That's different.
You ever stop to think there may be story reasons for these characters to be similar? I'm sure that they aren't literally "New characters, copy-paste". Yes they are similar, but despite that the boss battles are fundamentally different.
And no, Velstadt is different. He runs at you the entire time. No breaks. That's different.
Holy crap, is there a reason why the boss music foris so damn good?Sinh, The Slumbering Dragon
Seriously, it's amazing stuff and this is coming from someone who doesn't think the music of the Souls series is that special.