Finally bought a new controller yesterday and started over with a new character (first time trying out 2H mass build). I managed to squeeze in 21 hours of gameplay
Damn. PC? You scared me, so I started my PC version and my saves are still there. No issue on PS3 either, though I have PS+ so my saves are all on the cloud anyway.Just loaded up the game for the first time since the patch. I lost my save?
Damn. PC? You scared me, so I started my PC version and my saves are still there. No issue on PS3 either, though I have PS+ so my saves are all on the cloud anyway.
So, a collection of what item descriptions were charged can be found here.
Fuck, I accidentally hit post. I was nowhere near finished with my post. I was going to summarize my main findings after going through the list. Guess I will do that in another post.
Just met the new NPC.
I'm kind of sad about the modulation they put on his voice. His voice acting sounded awesome in the trailer, but it's hard to even understand what he's saying with the effect they added to his voice.
So, these are my main findings after going through the list posted above.
If I'm reading it correctly, the job of the Varangians and Flexile Sentry was not to bring undead to the Bastille, but to ship them away from there when it became too crowded. Most prisoners died during the journey, but some seem to have reached land to the South, where they went on to found the Melfian magic academy. If they were followers of Straid, this would explain how Straid's work became so ubiquitous.
The description for a Navlaan item was updated to more closely match the description for Olenford's staff, giving credence to the theory that the Navlaan we meet in the game is Olenford's body possessed by Navlaan's spirit.
Evidence for Vaati's theory that Alonne left the old iron king's service after seeing him becoming more decadent is given outright.
"Vendrick crossed the seas, took prisoner the Giants, and brought them back to his castle, clapped in irons." This sounds to me like evidence for Vaati's theory that the golems were the prize of the war against the giants.
I have seen theories that the Archdrake sect of Lineldt was formed by survivors from Shulva. This seems to have been close to the truth, but with an important twist. It seems that the sect was created by surviving drakeblood knights in an attempt to atone for the actions that lead to the doom of Shulva.
The citizens of Tseldora became corrupted by greed, or something.
The fact that the iron door in the fortress in the Forest of Fallen Giants was pillaged from the Iron Keep is now pretty much spelled out.
It is pretty much confirmed that the Last Giant is the Giant Lord we fought in the memory who,apparently, was slain by an unknown hero.
Someone on the localization team that made these edits sense to have been obsessed with the verb "wrack". Might be a nod to the fans that have adopted the word "rekt" to their lingo.
And the Drakeblood Knights being from Lindelt is a cool thing.
holy shit at some of the lore clarifications!
The invaluable prizestolen were Giant slaves, most likely to be experimented on. It makes 100% sense, crazy how no one really speculated on that before even though it seems so obvious in hindsight!
The Last Giant'sdescription was vague enough so he could have been the Giant Lord or just a particularly strong warrior in the army - with this, it's now made clear without a doubt that the Last Giant and the Giant Lord are one and the same.
holy shit at some of the lore clarifications!
The invaluable prizewere giant slaves/prisoners! Most likely to be experimented on. It makes 100% sense, crazy how with all the speculation done by the whole community, I haven't really seen anyone guess it correctly - even though it seems so obvious in hindsight! An invaluable prize, indeed.
The Last Giant'sdescription was vague enough so he could have been the Giant Lord or just a particularly strong warrior in the army - with this, it's now made clear without a doubt that the Last Giant and the Giant Lord are one and the same.
Actually I'm very proud of myself becauseI thought the prize was related to the souls of the giants, the throne or the lordvessel didn't make sense to me.
About the Archdrake sect of Lindelt:
There's a miracle that confirms it (Replenishment). But now there are more room for speculation becauseWe finally have the confirmation of who were responsible for the fall of Shulva, which is nice.Yorgh's ring's design is similar to the crest of Drangleic... does that mean that Vendrick and his people came from the same land that ordered the attack to Shulva?, if that's true, then now we know why the Archdrake Sect of Lindelt and Drangleic's forces were rivals.
Also, items descriptions now suggest that Sinh isone of the everlasting dragons of DS one, since items refer to him as the "Slumbering Dragon" now (before they called him the "sleeping dragon"), let's not forget there's a ring in DS one -The Slumbering dragoncrest ring- that talks about an everlasting dragon that rests in silent slumber.
Finally I think most of you will be very happy now guys since apparently they nerfed the gank squad. I just fought them today and could easily defeat them with the help of the NPC summons (and all of them survived)... I wonder if the other optional bosses were nerfed too, I really hope they were.
Has any of you fought the other optional bosses after the patch? I'd like to know if I just got gud enough or if they are easier now.
So the backstab animation looks way cooler in DS1
That's the first thing that threw me off when going from DS1 to DS2. Backstab and Riposte in DS1 is WAY better.
That's the first thing that threw me off when going from DS1 to DS2. Backstab and Riposte in DS1 is WAY better.
What was the last bonfire you lit? The best way to do that run I've found is to use Shaded Woods 2nd bonfire as a base, since it's easy to reach both the Castle and Aldia's Keep from. If you touch a bonfire in the Crypt (ouch!) yeah you have to walk all the back through the Shrine - best of luck!Before I start my journey of 10,000 miles. If I'm doing a no bonfire run and just beat Velstadt...I gotta climb all the way back through shrine of amana -> Drangleic correct?
About the Archdrake sect of Lindelt:
There's a miracle that confirms it (Replenishment). But now there are more room for speculation becauseWe finally have the confirmation of who were responsible for the fall of Shulva, which is nice.Yorgh's ring's design is similar to the crest of Drangleic... does that mean that Vendrick and his people came from the same land that ordered the attack to Shulva?, if that's true, then now we know why the Archdrake Sect of Lindelt and Drangleic's forces were rivals.
Also, items descriptions now suggest that Sinh isone of the everlasting dragons of DS one, since items refer to him as the "Slumbering Dragon" now (before they called him the "sleeping dragon"), let's not forget there's a ring in DS one -The Slumbering dragoncrest ring- that talks about an everlasting dragon that rests in silent slumber.
I'm very happy that my theory about the memories of the giants is canon now =D , pretty sure most people know what I'm talking about.
Finally I think most of you will be very happy now guys since apparently they nerfed the gank squad. I just fought them today and could easily defeat them with the help of the NPC summons (and all of them survived)... I wonder if the other optional bosses were nerfed too, I really hope they were.
Has any of you fought the other optional bosses after the patch? I'd like to know if I just got gud enough or if they are easier now.
What was the last bonfire you lit? The best way to do that run I've found is to use Shaded Woods 2nd bonfire as a base, since it's easy to reach both the Castle and Aldia's Keep from. If you touch a bonfire in the Crypt (ouch!) yeah you have to walk all the back through the Shrine - best of luck!
So the backstab animation looks way cooler in DS1
That's the first thing that threw me off when going from DS1 to DS2. Backstab and Riposte in DS1 is WAY better.
The guy in the boxart is supposed to be Vendrik/Aldia ?
Supposed PS4 Boxart.
PS4 boxart is so good it's making me consider a double dip.
All the DLC stuff has high resistance to elemental/magic etc afaik. Your level shouldn't really matter, well certainly not doing anything at a lower level any way, increased level can only help - if you mean in terms of soul memory I don't think you would be too high, I was farming sunlight medals last week and getting summoned for her and Sinh with a SM of well over 100M, and NG is no longer separate from NG+ onwards.Can't believe I'm having so much trouble with Elana in the first DLC. Trying to take her on with a Faith-Strength build with a +10 Mastodon Greatsword with either fire or lightning infused, neither worked, SL 181. Should I have taken her on earlier before getting to 181? Still in NG, can't even imagine the hurt she and her bros would inflict on + and beyond.
That's your problem right there, she has high resistance to both. That's why you're not getting anywhere fast just remove the lightning or use another STR weapon.Trying to take her on with a Faith-Strength build with a +10 Mastodon Greatsword with either fire or lightning infused, neither worked.
Can't believe I'm having so much trouble with Elana in the first DLC. Trying to take her on with a Faith-Strength build with a +10 Mastodon Greatsword with either fire or lightning infused, neither worked, SL 181. Should I have taken her on earlier before getting to 181? Still in NG, can't even imagine the hurt she and her bros would inflict on + and beyond.
She's a pain in the ass solo. I never intend to do that again.Can't believe I'm having so much trouble with Elana in the first DLC. Trying to take her on with a Faith-Strength build with a +10 Mastodon Greatsword with either fire or lightning infused, neither worked, SL 181. Should I have taken her on earlier before getting to 181? Still in NG, can't even imagine the hurt she and her bros would inflict on + and beyond.
She's a pain in the ass solo. I never intend to do that again.
Yup, Drangelicsend forces to conquer Shulva but the fanatism of the knights screw up everything and also retconed the hystory about vendrick defeating the kings of the lands.
Also Drangelic send some groups to theIron Kings mines but where eliminated by a single efigie and by Raime
Thats why Lindelt decided to put defenses in their land, possibly to avoid Vendrick destroy the land.
The rings reffers the survivors dragonshide after the fall of their race but is weird to asume Sihn is a everlasting dragon since he shared the same model as Kalameet, a normal dragon and doest wants you to aid him to search for dragon scales.
The skeletons you just pelt with alluring skulls that's all you need to do to deal with them. Much easier than velstadt.I kind of like it. Way easier when she summons Velstadt than the skeletons though.
I never think about using alluring skulls. Will definitely try that next time.The skeletons you just pelt with alluring skulls that's all you need to do to deal with them. Much easier than velstadt.
Only works on them and the pigs in the fight but it's better than nothing. You need a fair few of them though.I never think about using alluring skulls. Will definitely try that next time.
I disagree. The impaling animation when you backstab with spears and lances is simply the best thing ever. Dagger backstabs look awesome too.So the backstab animation looks way cooler in DS1
I disagree. The impaling animation when you backstab with spears and lances is simply the best thing ever. Dagger backstabs look awesome too.
Yay, well done! Are you going for the other one too?!Got my exalted ring for no bonfire. Glad that thing is done.
Yay, well done! Are you going for the other one too?!