VindictiveGnome
Member
Ah! Makes sense! Appreciate it!That is only for the Co-op area with zud and the other ice tiger thing.
Ah! Makes sense! Appreciate it!That is only for the Co-op area with zud and the other ice tiger thing.
Well yes other wise I wouldn't have asked. Did you do one before patch 1.06 and the other after by any chance?
You said you did it first when the dlc was released when ever you did the second one if it's after patch 1.06 then your character would actually be dealing more damage than the other due to the buff the greatsword received. Havel clone is the only who ever drank estus not any of the others.Unfortunately no (at least not recently) that's why I asked if some of you guys had fought the optional bosses. I want to check myself if the other optional bosses feel easier too; I wouldn't be surprised if that was the case.
I mean, the archer was less annoying and the Havel guy didn't run as fast as I remember. They didn't even drink estus as they used to the first time I fought against them.
The Ring of Life Protection has pretty much negated the loss of souls.Man, just lost 100k souls on the way back to collect in that spider area, i let myself get cornered.
Oh well, its dark souls.
whats the biggest loss you guys ever had?
Man, just lost 100k souls on the way back to collect in that spider area, i let myself get cornered.
Oh well, its dark souls.
whats the biggest loss you guys ever had?
It only exacerbated that frustration.DS2 definitely took away a lot of the frustration of losing hundreds of thousands of souls.
You can warp all over the map from the beginning once you kindle (don't even have to rest) a bonfire, you can become human for free (Shrine of Amana) and safeguard that humanity, a ring can safeguard your humanity, and enemies despawn after you kill them so many times.
Anyone who complains about DS2 being unfair because you lose souls needs to play it more.
It only exacerbated that frustration.
It's the first game in the series to actually punish you for losing souls by making them count towards your soul memory. It's like they added so many life protection rings and made them fixable because they knew how stupid the mechanic was from the start but couldn't backtrack on it. You can no longer say c'est la vie when you lose souls anymore because it can permanently hobble you if it happens enough.
It's dependent on SM not on SL, get the agape ring and ballpark what you want to do once you've got that. Then you can build to tailor yourself to a SM tier. You will need to ascetic if you've already beaten Nashandra.What's the extent of the free DLC content when you don't own any of the season pass?
I talked to big blob dude 3 times, I assume now I have to bonfire asthetic to beat game and get a real ending?
Also around what range is recommended for PVP endurance, I know it dependant on equipment in general but wanna ballpark it, normal doofy competitive level is SL 150 right?
It opens the shrine of winter on every play through if the requirements are met.I don't play a whole lot with other players so I'm less familiar with soul memory, but how exactly does it affect solo players aside from invasions?
It's a matter of perspective, I suppose. If you give no thought to online then soul memory will have no effect, but if you have even a passing interest in co-op or PVP losing Souls can set you back quite a bit and prevent you from ever catching up. Souls are no longer disposable. A guy with 1 million soul memory who used 95% of those Souls to level will always have the leg up on the same guy who only used 50% of that to level, not accounting for gear and skill.I don't play a whole lot with other players so I'm less familiar with soul memory, but how exactly does it affect solo players aside from invasions?
If I kill theenough times, will they stop spawning? Jesus they're making my life hard.ice stallions
It's dependent on SM not on SL, get the agape ring and ballpark what you want to do once you've got that. Then you can build to tailor yourself to a SM tier. You will need to ascetic if you've already beaten Nashandra.
Yes it's about 10-15 times for them they're special in the fact they don't need a bonfire to respawn so you can do it one run if you really want.If I kill theenough times, will they stop spawning? Jesus they're making my life hard.ice stallions
Not in this one per se it's more pick a SM tier instead of a SL and work with that, so you can get something similar but nowhere near as exact.Yeah, I know about SM, I just meant in a more competitive view they've had SL levels in previous games to bar stats and actually have meaningful stat / equipment sacrifices.
Huh? Hmm. So what, you cast the effect when the blizzard returns (I assume this also works with the Chameleon spell), the horses don't show up?Yes. But they also buffed Silver Talismans in the last patch so that they work against enemies. If you only move when the storm clears with the Silver Talisman equipped you'll pretty much avoid all of them.
Huh? Hmm. So what, you cast the effect when the blizzard returns (I assume this also works with the Chameleon spell), the horses don't show up?
I don't know what's more annoying, fighting those horses or having to wait for the blizzard to pass (since you move so slowly with the effect on), though...
My favorite boss fight in the game is Looking Glass Knight.
the rain, the music, the setting
That's odd. I've been reading that most people summon for the 2nd DLC because of its difficulty. I'll be wrapping up DS2 with it this weekend.
SoFS is definately the version to get if you don't have the game already though.
Hey SoulsGAF! I was wondering if the kindly Sunbros among you could help answer a couple of questions on DS2.
Firstly, I loved DS1. It's probably in my top-five games from the PS3-era. I originally had DS2 on pre-order, but ended up cancelling it due to time and financial constraints (couldn't really justify paying full price for a game that would be between half and a quarter of the price by the time I had time to play it). Time rolled on, I heard that it was worse than DS1, but I always ultimate intended to pick it up—it just never happened.
So now SotFS is coming out and I figured it might be the time to finally get the game. I'd be getting it on PS3, though, since I have no plans to get a PS4 for at least another year or more. So basically I had a couple of questions:
Firstly, are there performance issues on PS3? If so, were these fixed in patches and do we expect SotFS to be mostly fine on the performance front?
How many issues from DS2 were addressed by the DLC (areas), and do you think the proposed integration of some DLC enemies into the main game rectify some of this? Also, does the DLC address any issues with the narrative?
Obviously, people can't really address the SotFS stuff directly, like additional NPCs and the like, since it isn't out yet. But generally speaking how does what we know about it go a ways to correcting the missteps in the original product. I've heard the base game seems a lot less cohesive than DS1, so I don't really expect it to fix that, for example.
I guess, generally speaking, as someone who adores DS1 but skipped DS2, do you think getting SotFS will be worth it?
Thanks in advance!
There aren't going to be any more NPCs afaik, it's onlyand that's it, and he's already been patched in for free.Aldia
It's all a little confusing, so if I'm wrong someone please correct me, but I'm under the impression that all the new enemy placements etc are only in the next gen version of the game, and the 360/PS3 retail version is just like a GOTY edition with all 3 DLCs included. There isn't going to be any performance tweaks from the existing PS3 version other than have already been made (supposed faster loading times in the last patch).
The DLC areas are some of the best designed in the game in terms of layout, lots of twists and turns and shortcuts like previous game and somewhat missing in much of the base game. The enemies are pretty much like the base game though, not much improvement there. The bosses are a mixed bag, some are great, others are lazy.
SoFS is definately the version to get if you don't have the game already though.
Ho-ly shit, this Frigid Outskirts place is something else. Fighting five ice ponies at once in a blizzard ... what in the world were they thinking?
You said you did it first when the dlc was released when ever you did the second one if it's after patch 1.06 then your character would actually be dealing more damage than the other due to the buff the greatsword received. Havel clone is the only who ever drank estus not any of the others.
No denying it's easier but it ain't because of a nerf, (which there's not a single mention at all for the patches following its release) it's because of buffs and tons of other variables that affect things.
Unfortunately, the best ring in the game is at the very end of that (pre-boss at least), so yes, there is something...Making a unnecesary area to give you the illusion there is something interesting thereThere is nothing there
Unfortunately, the best ring in the game is at the very end of that (pre-boss at least), so yes, there is something...
xD
What's the name of that ring?I'm not trolling. I actually go there as soon as I can with my new toons to get this ring. It's awesome. And I'm completely serious!
You and Fashion SoulsRing of the Living
http://darksouls2.wiki.fextralife.com/Ring+of+the+Living
No matter how much I try, I can never get the Iron Chest in Iron Keeps.
I roll in water for 10 seconds, I roll in 5 jars of water and immediately fall down on the chest but the fire damage is way too high. What do I do? What's in the chest, even?
There's two, one has a shield the other is a pyro spell iirc(?)No matter how much I try, I can never get the Iron Chest in Iron Keeps.
I roll in water for 10 seconds, I roll in 5 jars of water and immediately fall down on the chest but the fire damage is way too high. What do I do? What's in the chest, even?
I usually end up despawning Shrine of Amana every run because it's full of goodies, the lizardmen drop effigies, twinkling drops from the mages and the clerics.you guys have any tips on where to farm some Twinkling Titanite?
I usually end up despawning Shrine of Amana every run because it's full of goodies, the lizardmen drop effigies, twinkling drops from the mages and the clerics.
I think people usually ascetic the Airie for all the crystal lizards though that should net a lot of twinkling.
Kill all 11 crystal lizards in Dragon Aerie. Gets you about 6-10 Twinkling and Dragon bones each. Burn an Ascetic and do it again. There's no boss and the three giant dragons don't increase in difficulty that much with each ascetic. This way is much quicker than Shrine of Amana.you guys have any tips on where to farm some Twinkling Titanite?
Isn't there already a ring that makes you appear human?Ring of the Living
http://darksouls2.wiki.fextralife.com/Ring+of+the+Living
Isn't there already a ring that makes you appear human?
How does the "disguise invaders as humanoid enemies" mechanic work?
It's saying that due to your character not having the bright red/blue/grey/white glow that a phantom normally does, if you wear the same armor sets as human enemies (such as Alonne Knights) and play your cards right you can trick/confuse the host into thinking you're an NPC.
That's the ring of the dead that makes you look human whilst hollowed.I thought you could already get that in the same castle as the Glass Knight-boss?
I'd pick up the ring of the embedded along the way if I were you, the benefits from it are quite good.I'm not trolling. I actually go there as soon as I can with my new toons to get this ring. It's awesome. And I'm completely serious!
It does work. It's surprising how little attention some people pay to enemies if they're just standing there.That would never work with the Alonne knight set, enemies are bigger than a normal human.