It just matches you up with other players who use the ring with the same god name. Afaik it doesn't bypass the normal soul memory rules (in NG at least). From my experience I had to grind a bit when I wanted to play with a friend who was >1 mil SM in order to see his sign even with the name engraved ring.Fair point.
Anyone got some numbers on the name engraved ring? I'm interested to see how the thing affects what phantoms a host can summon.
Anyone got some numbers on the name engraved ring? I'm interested to see how the thing affects what phantoms a host can summon.
What sort of range between you two? Wikidot has no numbers for it so I'm interested to see how far the range can go.I always use it when I play with a friend. We agree on which god to use and it always works.
That way it's guaranteed that we get paired together.
Well I just checked its AR for my quality build (40str/40dx) and I'm getting an AR of 598, which exceeds the AR you mentioned by 48 points. Bonus scaling amounts to 148 damage, 22 of which is from the fire damage- department.
That's with 10 less dex and 23 more strength. I think it's safe to say that BKH benefits from strength far more than it does from dex, as far as pure damage goes.
I'll trade it to you if you're on PS3, send me a PM. Not sure what people see in the thing though, Hunter's blackbow is better if you have the dex (faster shot, less stamina and more damage since you can get 3 shots off) and if you don't, short bow + 10 is better IMO because it uses less stamina and is faster. The only thing sea how has going for it afaik is +5 more range which is negligible with Durgo's hat or the Hawk ring.I always use it when I play with a friend. We agree on which god to use and it always works.
That way it's guaranteed that we get paired together.
----
Normally I don't ask this but I got impatient to get the Sea Bow for this character. The bonfire is already at +4 and the damn thing won't drop.
I don't want to raise the level higher because it's annoying enough like that, not to mention the invasions on top of that.
If a nice soul would give it to me, I can trade it with a valuable weapon/items.
NG+, 14M SM.
What sort of range between you two? Wikidot has no numbers for it so I'm interested to see how far the range can go.
I assume it stretches an arbitrary amount say like 20% or something if it does increase range.It's bound by SM limitation as well but we aren't sure whether it stretches the limit or not. I can confirm I had a friend unable to see my sign and I was unable to see his despite having the same name with ring equipped.
Infuse with fire and pump intelligence so you get more fire damage. It would make more sense than raising strength on a sex build.Update: I'm working with DEX 50 STR 30 and 5 FTH and a BKH +3. The total AR is *drumroll* 546. 132 physical and 23 fire damage. Looks like I'm gonna be pumping a bit of STR in my near future.
Infuse with fire and pump intelligence so you get more fire damage. It would make more sense than raising strength on a sex build.
Is parrying in PvP still as sporadic and oddly-timed as it was in DS1?
I'm too scared to venture into the world of PvP parrying
don't be afraid to jump to PvP the worst case scenario is dying :B
Even more so, I wouldn't bother trying to parry to be honest, with the trashy online play it's difficult enough dodging a regular swing let alone get a well timed parry.Is parrying in PvP still as sporadic and oddly-timed as it was in DS1?
I'm too scared to venture into the world of PvP parrying
Basically, yes. Increase the fun by using bonfire ascetics and watch your prey shit themselves.So Rat Covenant is just trolling basically? Lol
Like the bell keepers it's designed to make life misery and that's barely where the fun starts.So Rat Covenant is just trolling basically? Lol
May I inquire to what is your build as there's no balder side sword the closest thing is an estoc. So I would like some ideas.So unless you're rocking a Quality build, getting the most out of it kind of denies you the other thrusting swords.
in NG+ is there a way to get more human effigies? I am only an SL40 in new game, but I've been invaded twice in the forest of fallen giants, and it's a pisser when I only have 5 humanity, tops.
in NG+ is there a way to get more human effigies? I am only an SL40 in new game, but I've been invaded twice in the forest of fallen giants, and it's a pisser when I only have 5 humanity, tops.
I've seen a fair number of people who are good at it but I haven't bothered trying myself since I can barely parry in pveEven more so, I wouldn't bother trying to parry to be honest, with the trashy online play it's difficult enough dodging a regular swing let alone get a well timed parry.
I think he meant in NGYou are Soul Level 40 in your NG+ ? Seriously ?
Like the bell keepers it's designed to make life misery and that's barely where the fun starts.
May I inquire to what is your build as there's no balder side sword the closest thing is an estoc. So I would like some ideas.
I'm the same, parrying feels very different in DS2 compared to DS1 so I rarely do it, just now getting to know the timings of a few enemies that I can reliably do it, but in pvp? I think you have to be psychic like good fighting game players to anticipate your opponent. That and both have the best connection ever!I've seen a fair number of people who are good at it but I haven't bothered trying myself since I can barely parry in pve
So this is kind of bizarre. I was experimenting with different weapons and upgrades, I went to mcduff to check out some infusions.
My MLGS+5 has A scaling with intelligence, 380 damage, doing a faintstone infusion adds S scaling with intelligence, but it says the damage goes to 317?
Base damage is lowered, but on your equip screen look at the bonus damage from scaling, which is next to your base damage in blue. It should be a lot higher now.
Also, I thought MLGS couldn't be infused anymore? Or did they just remove the ability to be buffed?
Thoughts on an overpowered PvP build at SL150.
I've been playing this build for a while on the iron keep bridge, got my 99th dragon scale (129th actually, since I submitted 30 for the covenant) last night. It's by far the single most OP build I have, and there is no real counter for it.
VGR 40
END 20
VIT 20
ATT 10
STR 18
DEX 20
ADP 15
INT 30
FAI 30
Dark washing pole +10
Dark Caitha's chime +10
third dragon ring
clear bluestone +2
southern band +2
take whatever 4th ring and shield you like
for armor I suggest mastodon's chest, arms and leg pieces all upgraded to +10 (gives defense of all 3 types around 1K)
black hood (gives +2/+2 INT/FAI and increased cast speed)
resonant weapon
great resonant soul
The running R1 attack for katanas is faster than the lag, it's almost impossible to block on reaction, and anyone trying to pull back out of reach will get hit. With a washing pole you have reach equivalent to a ultra greatsword with none of the weight or slowness. The GRS will do roughly 1.5K on hit alone. 10 ATT and 15 ADP gets you 100 AGL.
Thoughts on an overpowered PvP build at SL150.
I've been playing this build for a while on the iron keep bridge, got my 99th dragon scale (129th actually, since I submitted 30 for the covenant) last night. It's by far the single most OP build I have, and there is no real counter for it.
VGR 40
END 20
VIT 20
ATT 10
STR 18
DEX 20
ADP 15
INT 30
FAI 30
Dark washing pole +10
Dark Caitha's chime +10
third dragon ring
clear bluestone +2
southern band +2
take whatever 4th ring and shield you like
for armor I suggest mastodon's chest, arms and leg pieces all upgraded to +10 (gives defense of all 3 types around 1K)
black hood (gives +2/+2 INT/FAI and increased cast speed)
resonant weapon
great resonant soul
The running R1 attack for katanas is faster than the lag, it's almost impossible to block on reaction, and anyone trying to pull back out of reach will get hit. With a washing pole you have reach equivalent to a ultra greatsword with none of the weight or slowness. The GRS will do roughly 1.5K on hit alone. 10 ATT and 15 ADP gets you 100 AGL.
Throw in some great magic barrier and it's pretty much the standard DS2 pvp build. Works well also with chaos blade.
I can't remember, I think it's about 180/180 physical/dark base damage.Haha. Washing Pole scum! What are the scaling stats once Dark infused?
This says magic does that instead of raw according to the last edit.So even though in the stats to the right it says Magic damage its just wrong and its physical?
That's pretty close to what I've got already minus 55 FTH I'll give that a try at some point thanks.My stats pertaining to the Estoc are 40STR, 18 DEX and 55 (I think) FTH. Lightning infused, it's got C/E scaling for STR/DEX and B for lightning BNS, so nothing flash at all.
I also crafted a vanilla +10 version and while the B STR scaling yields close to a good 100 AR more than C, the lack of lightning damage was sorely missed on first impression.
They can be farmed to some extent. I have over 60 right now less than halfway through ng+ and I used a fair share of them in ng. But if you run out, you can always use the small white soapstone and do a minute of coop to get all spells, weapons and humanity restored for free At the endgame, you can also get restored for free if you have zero effigies. Getting back to life shouldn't be much of an issue really.in NG+ is there a way to get more human effigies? I am only an SL40 in new game, but I've been invaded twice in the forest of fallen giants, and it's a pisser when I only have 5 humanity, tops.
Infuse with fire and pump intelligence so you get more fire damage. It would make more sense than raising strength on a sex build.
They can be farmed to some extent. I have over 60 right now less than halfway through ng+ and I used a fair share of them in ng. But if you run out, you can always use the small white soapstone and do a minute of coop to get all spells, weapons and humanity restored for free At the endgame, you can also get restored for free if you have zero effigies. Getting back to life shouldn't be much of an issue really.
Thoughts on an overpowered PvP build at SL150.
hmm, you can use the small white soapstone while hollow?
You can use both white soapstones while hollow.
Doesn't that kind of ruin the fun? I never liked playing against PvP where they only damage me for a few points, and I can two shot them. My most fun PvP moments were running around the level, shooting and dodging spells and arrows and cornering or getting cornered and having a fairly close match.
Thoughts on an overpowered PvP build at SL150.
I've been playing this build for a while on the iron keep bridge, got my 99th dragon scale (129th actually, since I submitted 30 for the covenant) last night. It's by far the single most OP build I have, and there is no real counter for it.
VGR 40
END 20
VIT 20
ATT 10
STR 18
DEX 20
ADP 15
INT 30
FAI 30
Dark washing pole +10
Dark Caitha's chime +10
third dragon ring
clear bluestone +2
southern band +2
take whatever 4th ring and shield you like
for armor I suggest mastodon's chest, arms and leg pieces all upgraded to +10 (gives defense of all 3 types around 1K)
black hood (gives +2/+2 INT/FAI and increased cast speed)
resonant weapon
great resonant soul
The running R1 attack for katanas is faster than the lag, it's almost impossible to block on reaction, and anyone trying to pull back out of reach will get hit. With a washing pole you have reach equivalent to a ultra greatsword with none of the weight or slowness. The GRS will do roughly 1.5K on hit alone. 10 ATT and 15 ADP gets you 100 AGL.
I tried a similar build with the Washing Pole and the result was a disaster for me. In PvE it's good but in PvP I'm not comfortable with it at all.
If you're finding yourself over-powerful like that, you can become even more if you remove the points in Vit and put them into Vig/Adp instead.
hm. well that explains all those half life bar dudes I was co-oping with >_>
What were the problems you faced? I have the exact opposite experience, I absolutely hate the katanas for PvE. I'm also not a very big fan of having AGL past 100 and having 20 VIT lets me wear that 3/4 mastodon armor, which is very very good.
Farming the Aerie is so gud. Basically unlimited slabs, twinkling and p-bone. Sure, the dragons get stronger, but they sure as hell don't get any smarter.
EDIT: Also! They totally nerfed Amana's nerf! The troublesome tracking is back, but not to its full extent. Either way, it's much better.
I have hard time hitting my opponent with it. I guess the move set isn't for me despite I used to love Washing Pole back in DkS1. My current success is under 3/10 with that weapon
With that said I would love to try fighting you. I had no problem at all against most of people who use it.
Huh? I have to go to 23 adp with 13 att to get 100 agility.Thoughts on an overpowered PvP build at SL150.
I've been playing this build for a while on the iron keep bridge, got my 99th dragon scale (129th actually, since I submitted 30 for the covenant) last night. It's by far the single most OP build I have, and there is no real counter for it.
VGR 40
END 20
VIT 20
ATT 10
STR 18
DEX 20
ADP 15
INT 30
FAI 30
Dark washing pole +10
Dark Caitha's chime +10
third dragon ring
clear bluestone +2
southern band +2
take whatever 4th ring and shield you like
for armor I suggest mastodon's chest, arms and leg pieces all upgraded to +10 (gives defense of all 3 types around 1K)
black hood (gives +2/+2 INT/FAI and increased cast speed)
resonant weapon
great resonant soul
The running R1 attack for katanas is faster than the lag, it's almost impossible to block on reaction, and anyone trying to pull back out of reach will get hit. With a washing pole you have reach equivalent to a ultra greatsword with none of the weight or slowness. The GRS will do roughly 1.5K on hit alone. 10 ATT and 15 ADP gets you 100 AGL.
Huh? I have to go to 23 adp with 13 att to get 100 agility.