SargerusBR
I love Pokken!
Dat swing animation, sogood.gif
This is silly. I have nothing to gain from this game doing better or worse. You shouldn't use belitting terms like this.
All I'm doing is offering my opinion and some *perspective*. You're so busy comparing the game to an earlier E3 build rather than compare it to Dark Souls 1. In every way that I can tell, the game compares to Dark Souls 1 very favorably. What the hell else could we want? As Dark Souls fans, this is what we'd want and expect in a sequel. More of the same, but marginally better. I can't speak to the full substance of the gameplay, obviously, but visually I'm honestly thrilled. It's not PR or "damage control", it's my honest opinion. And it seems like everyone else was pretty happy with how it looked, too, until someone decided to dig up videos of the old E3 demo and point out differences. Okay, so there are differences. I don't know why that is. But you're not seeing the forest for the trees. We're getting Dark Souls 2, and as a follow up game on the same old gen platforms, it looks in line with what you'd expect.
I think what makes all the difference in the world for me is the way that light actually behaves like light in the older version that was shown. From the (admittedly very few) snippets I've seen of the final version, everything just looks so flat.
I mean check out this quick comparison shot I did from the youtube videos if you don't care to be spoiled about one area that was shown off a million times months ago:
Look at how the bright light from underneath crashes against the walls and is blocked by objects, causing a dark area on the left side. In the video it flickers and creates such an awesome atmosphere. And in the bottom shot, from the new version, we have an area with comparatively no personality whatsoever.
Dat swing animation, sogood.gif
Maybe because it's a Souls game and not everyone obsesses or gives a shit about that stuff. The people who got to play it already might be more focused on the gameplay and mechanics and all that important stuff instead. I know when I'm running around in the game I won't be going this really sucks, if only it had more shadows and an orange tint it would be amazing.
Plus games pre-release footage or betas always have some disclaimer that it's not the finished product and things might and probably will change, so I don't think it's some kind of grand conspiracy to dupe people. Maybe they just needed to change things to get better performance or whatever. You really think they don't want it looking as best it can possibly be on whatever system it's running on??
Anyway if you all are so disappointed in the eye candy not being top notch next gen whatever on the 8 year old PS3 for Christ sake, Souls game might not be for you. It's about the gameplay not the shadows.
Maybe because it's a Souls game and not everyone obsesses or gives a shit about that stuff. The people who got to play it already might be more focused on the gameplay and mechanics and all that important stuff instead. I know when I'm running around in the game I won't be going this really sucks, if only it had more shadows and an orange tint it would be amazing.
Plus games pre-release footage or betas always have some disclaimer that it's not the finished product and things might and probably will change, so I don't think it's some kind of grand conspiracy to dupe people. Maybe they just needed to change things to get better performance or whatever. You really think they don't want it looking as best it can possibly be on whatever system it's running on??
Anyway if you all are so disappointed in the eye candy not being top notch next gen whatever on the 8 year old PS3 for Christ sake, Souls game might not be for you. It's about the gameplay not the shadows.
Don't know if you noticed but it seems like there are small differences in the appearance of the area aswell.... very strange..(look at the decorative pillars and arches in front of the character)
Just about the only thing conclusive you can draw from tiny low res compressed artifacted video feeds is that one is much oranger than the other, and apparently some people like their games orange.
That's actually pretty cool.
Yeah I did notice some things but now that I'm going back and looking it seems like many of the tiny details were changed. It seems so odd that it was changed so drastically from the beta, especially since it's for the worse.
I'm still excited to get my copy but this is disappointing.
I don't have to compare it to another game because I can compare it to itself.This is silly. I have nothing to gain from this game doing better or worse. You shouldn't use belitting terms like this.
All I'm doing is offering my opinion and some *perspective*. You're so busy comparing the game to an earlier E3 build rather than compare it to Dark Souls 1. In every way that I can tell, the game compares to Dark Souls 1 very favorably. What the hell else could we want? As Dark Souls fans, this is what we'd want and expect in a sequel. More of the same, but marginally better. I can't speak to the full substance of the gameplay, obviously, but visually I'm honestly thrilled. It's not PR or "damage control", it's my honest opinion. And it seems like everyone else was pretty happy with how it looked, too, until someone decided to dig up videos of the old E3 demo and point out differences. Okay, so there are differences. I don't know why that is. But you're not seeing the forest for the trees. We're getting Dark Souls 2, and as a follow up game on the same old gen platforms, it looks in line with what you'd expect.
Hey everyone, long time lurker, first or so time poster.
To me, if FROM generated hype for the improved graphics for DaS2and fail to deliver for the console release, then they deserve blame for that or they need to provide a reason as to why the graphics are different.
It won't necessarily have an effect on my enjoyment of the game, but it's the principle of the matter. Deliver what was promise, or explain why you didn't. Accountability isn't something to fear.
Hey everyone, long time lurker, first or so time poster.
To me, if FROM generated hype for the improved graphics for DaS2 and fail to deliver for the console release, then they deserve blame for that or they need to provide a reason as to why the graphics are different.
It won't necessarily have an effect on my enjoyment of the game, but it's the principle of the matter. Deliver what was promise, or explain why you didn't. Accountability isn't something to fear.
Just because it's "all about the gameplay" doesn't mean we should give free passes to other components of the game.
I've played the Souls games a year after release with the first two and used some FAQ's as well to get me through some difficult parts. I'm on the fence right now if I want to pick this up now or wait a few months until some fleshed out FAQ's hit online. I do kind of want to experience it with everyone though so I may end up picking it up next week. I've never really used the FAQ's unless I was stuck which was maybe 2-3 times.I've probably watched about 1 minute in total of gameplay from random videos and streams. I will continue this blackout until the game is in my PS3 and I can experience it all firsthand. In Demon's Souls and Dark Souls I relied heavily on FAQs, this time I'm going in blind and just playing through trial and error, and maybe hints from the community on here.
That's just sad.PS3 version, January 2014
From 3:49 to 5:08 (no spoilers)
From 2:22 to 2:37, torch gameplay (no spoilers)
www.youtube.com/watch?v=A3MdOBH-jDc&t=3m49s
PS3 version, March 2014
From 6:15 to 9:40 (no spoilers)
http://www.youtube.com/watch?v=qbBwp8MB5js&t=6m50s
I'm not giving it a free pass. From the stream footage I've seen of the game in motion it looks fine to my eyes when running. If some more shadows and an orange glaze makes it that much better for you, then ok. That's like your opinion man. It looks good to me, and I really don't prefer one over the other when looking at those screenshots at all. But people going on and on insinuating about how FROM and the media are now trying to rip them off and fool everyone or whatever is pretty silly. Thanks Obama.
That's a good point, thank you for bringing it up. During the gameplay reveal, the first thing the game director says is:
"One of the first things we immediately tried to improve in terms of Dark Souls 2 was the graphic quality of the game. So one thing we focused on obviously for Dark Souls 1 and more so in Dark Souls 2 is how much you can get deep into the game emotionally and physically and one of the things we thought was critical to that was the graphical improvements for more reality, more realistic expressions of everything we want to show in the game. And obviously you just saw the bonfires a key aspect of the game that will remain in Dark Souls 2".
https://www.youtube.com/watch?v=z_JFDPCtXFY
Like I said. FROM created the expectations, not us.
DkS2 looks like DkS1 with cloth physics but worse textures. YAY!But the graphics ARE better than DS1. They're delivering on their promise. They don't promise when they show an earlier build "All of our shadows will look exactly like the ones you see here!" They are simply show their progress.
I don't understand how people are complaining that a PS3 game looks only slightly better than another PS3 game by the exact same company. the expectations you people are setting are absolutely bizarre.
I don't understand how people are complaining that a PS3 game looks only slightly better than another PS3 game by the exact same company. The expectations you people are setting are absolutely bizarre.
DkS2 looks like DkS1 with cloth physics but worse textures. YAY!
Let's just forget about all the footage leading to the release of the game.
I was gonna get baited again, but honestly, if the discussion is going to be characterized by hyperbolic unsubstantiated attacks, then I'll never get anywhere by replying to them. If you hate how it looks, go on and enjoy your life. Go with Umbasa brah.
Look at the official screenshots. Textures are extremely poor.I was gonna get baited again, but honestly, if the discussion is going to be characterized by hyperbolic unsubstantiated attacks, then I'll never get anywhere by replying to them. If you hate how it looks, go on and enjoy your life. Go with christ brah.
Yeah, this is what gets me. The footage I've seen doesn't look bad, it just looks worse than what we were shown and we were given no indication that it was changed.Why don't you look at it through the eyes of the people who see it as a downgrade:
If a game was shown, and advertised as having the graphics we saw in the old build and beta and without anyone knowing they decided to downgrade the graphics, would you not be pissed of as a customer for them deceiving you.
The graphics don't look bad at all but its about them not being honest that is riling people up.
Look at the official screenshots. Textures are extremely poor.
Looks like they just chose a different color palette in the end? The first one looks cooler imo, but it doesn't look like a downgrade, just a change of style.
snip
Not disagreeing (good observation on the pillars), but you're taking shots from slightly different points of the level. The ground is different because it switches from scattered gravel to cobblestone between those points.Sorry for using an example from youtube videos but look here:
That's a massive difference in lighting, not just colors. The level is also more detailed in the top (especially the pillars).
It makes all video game videos prior to this look like they were just very prettied up vertical slices. I really hope that's not he case on PC, but I can't imagine them having more detailed levels and completely different lighting. I can only hope....
I can't believe some people care more about the lighting than the damn game.
I can't believe some people care more about the lighting than the damn game.
And here come the strawmen.I can't believe some people care more about the lighting than the damn game.
No one promised anything to you. Footage of games before they're completed is subject to change. As they add more things to a game, they will need to optimize and cut corners to ensure performance. Footage from months ago can not be used to judge a final build. Game development is a process where you have to constantly tweak things until you go gold.
You don't know why it was changed any more than anyone else does. If the change wad necessary to ensure good performance throughout then I'm in favor of it. It looks better than DAS, that's all that really matters.I can't believe some of you are actually defending FROM at this point.
Not disagreeing (good observation on the pillars), but you're taking shots from slightly different points of the level. The ground is different because it switches from scattered gravel to cobblestone between those points.
I can't believe some of you are actually defending FROM at this point.
Possibly. But this is the same room from damn near the same angle:
I can't believe some people care more about the lighting than the damn game.