Sorcerer Supreme
Member
The new animation system is really awful.
When they come back, do they continue to repspawn or are they just there for another X amount of kills? And how do I get these?
So, what's up withthat sleeping knight you find in the forest of the giants?
They are, until you burn a bonfire ascetic. That brings them back, but at NG+ difficulty. Beware though, because this carries over for every run you make. So in NG+, those enemies will be NG++ difficulty etc.
So I bought the cat ring and fell down the well, despite only just getting to, and apparently skippingSinner's Rise.the Wharf
I feel like I'm not supposed to be here yet. Compared to Dark Souls, this feels like it's so much more open. I know in the first you could go to Anor Londo or the Graveyard, but chances are you'd be smacked down pretty fast. Here, I feel like there's at least 3 viable paths at any given time.
I mean, I could have spent those 15000 souls on leveling up from 47, but I had to know. Plus, you level up so goddamn fast in this game. I was level 90 by the time I beat DS1, even after doing the DLC. I feel like I'll hit that in about half an hour.
It is more open from the start, and you will generally be a higher level at the end of the game than DS1. It doesn't mean you're leveling up too much or anything. Even most of the base classes start at higher levels than the first game.
Correct, and so far I've only found one. Not sure about buying them.
Any hints to the requirements for the hex trainer on the way toHuntsmans Copse
I thought DEX wasn't that viable? I'm rolling through enemies with Rapiers.
For sure. DS1 was a relative ghost town by comparison on every playform. I remember the PS3 launch feeling so empty and disappointing. Dedicated servers FTFW!
So, what's up withthat sleeping knight you find in the forest of the giants?
Any hints to the requirements for the hex trainer on the way toHuntsmans Copse
You'll needAny hints to the requirements for the hex trainer on the way toHuntsmans Copse
If you use up all of your stamina, you have to wait for the bar to recovery fully to sprint again. You'remissing something with that boss fight.
So are Hex's an INT of FAITH type ? I'm not really touching INT but levelling the shit out of FAITH so here's hoping it's another type I can use
For the PC version, is there a way to disable the PVP? (without unplugging your internet)
Hexes scale with the lower of your INT/FTH stat. So for the best damage you want your INT/FTH to be the same.
added a fixed focal length DOF to my ENB which blurs the player slightly and the distant terrain.
looks purdy
Is this actually true? I thought it was just a specified amount of time, as when you have a small stamina bar it takes much longer than a full recharge to run again, and when you have a huge stamina bar it takes much less time than a full recharge.
Well shit.
My greatest weakness.Gargoyles
Everybody boot your game up to dislodge TF2 from number 3 on the top played list.
Everybody boot your game up to dislodge TF2 from number 3 on the top played list.
The ring in question is technically accessible as soon as you get to the hub town but you'll have to go through some tough enemies (for a base level character) to get to it. If you do go that route, a mace will serve you very well. You should definitely try to kill the first two guys in that area as soon as possible, as you will receive a very useful item.
name of location:item spoiler:I'm talking about Heide's Tower of Flamestrategy spoiler:You'll get sublime bone dust for killing the second ancient knight, which upgrades your flask to heal more per chugI believe you could technically run past every knight except for one, because to get the ring you have to kill the enemy nearest to it to raise a switch that will lower a drawbridge. You'd have to kill him very fast however as you'll have a pack of giants marching after you. It's probably easier just to kill them with the mace as you encounter them.
Official Statements:
Bandai Namco Games Community Team: "A fix is being worked on and will come in the form of a patch. We're hoping to deploy in the next few days. We'll make an announcement once it is available. Thank you very much for hanging in there and apologies for the delay."
this is for crashing on startup thats great and really quick
It happened yesterday.
Guys what's the use of going through? I know about theBelfury LunaBell Keeper covenant and gargoyles. So that's it?
you're supposed to go to belfry luna before going to sinner's rise, you get a key that let you skip the gate in the water (with those annoying exploding zombies) and you can turn on 2 fires to have some light while you fight the sinner, so you don't lose the target.
is a colossal pain in the ass. Hardest fight yet, for me.Royal Rat Authority
In all my playthroughs, this was always the most difficult fight. I know a lot of people have no problems with it, but I just suck against this boss. Tried melee, tried magic, I hate it.
is a colossal pain in the ass. Hardest fight yet, for me.Royal Rat Authority
EDIT: Wow, just did it without being hit once.
Yeah that was pretty lame, I just beat them and I raged quite a bit. What's up with all the gray phantoms in that area anyway, who are they?Tried that fight once and said nope. Hate that kind of boss design
Ohh, I was wondering what theyou're supposed to go to belfry luna before going to sinner's rise, you get a key that let you skip the gate in the water in the lower part of sinner's rise (with those annoying exploding zombies) and you can turn on 2 fires to have some light while you fight the sinner, so you don't lose the target.
They nerfed that fight in a recent patch.
It's a horrendous boss. Possibly even worse than Bed of Chaos.