Yeah I guess they that for balance,it would be too easy to just stack up 999 arrows AND have poison effect on them all
But you can stack up 999 poison arrows anyway so ¯\_(ツ_/¯
Yeah I guess they that for balance,it would be too easy to just stack up 999 arrows AND have poison effect on them all
I'm sure most consider plate armor + robe tacky as fuck but I like how it looks.
That's some good fashion souls.
I dunno what to do. I kinda want to go all fashion souls, but I don't really have anything to do. Can I fashion souls and NG+ it and not really lose out on belltower/other covenants when I switch over? I don't really get where soul memory does and doesn't apply
Praise the sun!Finally en route to Drangleic Castle!
Grab a Black Knight Halberd and feel like death itself.
You probably equipped clothing that enhances int or faith.ok so i got 30 int/faith (actually 31 but I only lvled to 30 dunno whats up with that)
Pure Metal
so how rare exactly is the Petrified Dragon bones? How many can you expect in a normal playthrough?
Dragon Acolytes in Aldia drop them.so how rare exactly is the Petrified Dragon bones? How many can you expect in a normal playthrough?
so how rare exactly is the Petrified Dragon bones? How many can you expect in a normal playthrough?
so how rare exactly is the Petrified Dragon bones? How many can you expect in a normal playthrough?
Just enjoy the game and be weary of illusory wall ahead.I finally started this bad boy, and I am currently stuck with.the trio in Lost Bastille
I just wanted to ask if there are any mods that are absolutely essential to playing the game. Game runs perfectly fine on my not-that-new rig, smooth and silky, not sure if I even wanna try GeDoSaTo as I am pleased with how it looks for now, and don't want to compromise internet, or performance. Is there anything else noteworthy I should be aware of?
This may have been discussed already, but have other people noticed that Aldia's Keep seems like a much more "finished" area than most of the rest of the game in terms of lighting, set decoration detail, and geometry? It's still not up to pre-downgrade standards, but it seems closer than most places. I wonder if it was one of the first areas they built out completely. What little I've seen of the Aerie also looks pretty hot. Maybe it's just the outdoor lighting quality, though.
Or am I imagining things?
Thanks guys, glad to know you can farm them. Hesitant about the Bonfire method of making the whole damn area harder.
Kvlt as fuckPure Metal
You can find around 8 in one run-through. Haven't reachedyet in NG+ but I already have 2 fully upgraded (+5) boss weapons right now.Dragon Eerie
this is not true at all, I could fully upgrade 1 boss weapon on my tank character when i finished the game, and it takes 15 to upgrade fully
That's clearly the world tree Yggdrasil, with two human figures standing beneath, most likely Lloyd and Colette, representi- oh wait, wrong RPG.What do you think the significance of this is?
Tried to save up for the reduced falling damage ring to jump down the hole. Kind of expensive for a low 20s character though. Worth doing now?
What do you think the significance of this is?
What do you think the significance of this is?
I would say no. I'm in the 90's and am just going down that path. The two other areas are more prefered for lower levels. If you killed the Heide knight, you are on the "correct" path.
Most areas are decent looking overall. Only the shaded woods look pretty shitty in my opinion.
just got to. and this is the first area REALLY (over 2 hours) giving me trouble. im sl 120 dex/strength build.dragon's shrine
the stairway leading up to the ancient dragon is like a no fun zone. i haven't had any luck kiting the knights individually and once the smaller bronze guys show up they wreck me. i'm using a +10 blacksteel katana, vengarl's armor and a gyrm shield.
any strategies to consistently get past this area?
The exterior forest of Forest of the Giants was pretty shitty looking in console. On pc it is passable.
I'm not super far into the game now (only 2/4 giant souls), but I still think FotFG is my favorite level. Not based on looks, but to me it felt like a * Souls Level. Really based on shortcuts and the variety of the level. Really enjoyed it, havn't found anything that really compares yet.
Agree. FOFG is Souls-y in it's layout (I wish it didn't have that Undead Burg green moss brick everywhere though). But Lost Bastille is a classic Souls area to me, it feels like one of the levels they put the most work into. I also like No Man's Wharf a lot too.Lost Bastille is more mono-thematic but also has a structure that seems more complex and involved, and also is constructed as what it says it is.
Damn.. Your graphics look great. I left my textures on medium and I can really see the difference. I'll have to see if I can keep the frame rate up with a higher detail level. That's just impressive looking.What do you think the significance of this is?
I'm also downsampling a bit from 1296p, so keep that in mind. Allows me to get some benefits from the practice without running into diminishing returns and the massive performance requirements.
So I summoned lucatiel at sinners rise right before lost sinner and I was walking beside her on the path to the boss and she walked off and died