Kamina
Golden Boy
how did you turn it off?Disabling the ambient lighting makes a hell of a difference.
how did you turn it off?Disabling the ambient lighting makes a hell of a difference.
So, was curious about this. I remember in a preview FromSoft mentioned you could fight bosses before you get to their arena, but so far it has only happened once.
Not looking for explicit details, but is the one time the only time there is?
Yep every time you die with it you get it fixed and you are off again.
Does Demon's go straight into ng+ when you beat the game? I only have 1-3 left.
Off the top of my head, one in NG and another in NG+.So, was curious about this. I remember in a preview FromSoft mentioned you could fight bosses before you get to their arena, but so far it has only happened once.
Not looking for explicit details, but is the one time the only time there is?
That's exactly what the video does.
Disabling the ambient lighting makes a hell of a difference.
There's a charm that acts like a shield later in the game that might be of interest to you.Think I'll try playing with a more sorcery based character now, with normal swords as backup and a shield in left hand. Any starting tips, stuff to get right away or something just in general?
It does. Soul memory is going to count every soul you get so you might as well make sure you can't loose any that you can't retrieve.oh shit
This changes everything.
It would be great in the Aerie.Aha I totally missed the videos title, dumb oversight! Thanks for pointing that out!
oh shit
This changes everything.
So, what is the most painless (or should I say least painful?) way to get more Twinkling Titanite?
In any case, it's pretty unfair that stupid melee dudes get to upgrade their weapons with a different material, while casters have to use the same one for staves/chimes and armor.
all spoilers in this post are endgame areas:
Either farm, orMemory of giants, outside the memory with the giant lord. You use bonfire ascetic, pick up the 3 twinkling titanite outside the memory, beat the boss and repeat. You get a bonfire ascetic during the boss fight so you won't run out., or finallydragon aerie, you get 6 or so twinkling titanite from a run. There's no boss here which makes for easy farm..they drop from enemies in shrine of amana.
Just pick the one you think are the least painful. One of the first two should be the best, depending on what you prefer to kill.
Is this still only possible with ENB? I wonder if this is something that could be implemented into GeDoSaTo.
loooooooool. This is so good.This is amazing. ((Seed of Giants trolling video, only spoilers are Iron Keep & Aldia's monsters shown))
You get them right near soldiers rest it's not a guaranteed "growth" but it's worth to check after four or five invasions.loooooooool. This is so good.
I've still never used a seed of giants, I just forget about them. The only way to get them is to warp to FOFG after every invasion to pick up the seed? What a pain in the ass.
Disabling the ambient lighting makes a hell of a difference.
Not having much fun with Cleric so far. Loved Pyromancer in DS ... hmm maybe I should have gone that route.
Ahhh, I thought it was one after every single invasion.You get them right near soldiers rest it's not a guaranteed "growth" but it's worth to check after four or five invasions.
oh shit
This changes everything.
You cannot start the game as a pyromancer but you can get the glove not that far at all in.Not having much fun with Cleric so far. Loved Pyromancer in DS ... hmm maybe I should have gone that route.
Nice idea but convoluted execution seems to be in effect.Still a convoluted way of doing something that could be a lot of fun.
Not having much fun with Cleric so far. Loved Pyromancer in DS ... hmm maybe I should have gone that route.
It could, but as you can see in that screenshot (though that works better than most areas) the game isn't built for it. The challenge isn't to disable ambient lighting, it would be to add lights in its place throughout the entire game. And that's a lot harder. Also, in many cases ambient light terms make perfect sense, it's not like DS2 is the only game with ambient light.Is this still only possible with ENB? I wonder if this is something that could be implemented into GeDoSaTo.
In the grand tradition of D&D the cleric gets to use weapons and wear armor while also getting at least equivalent spells to the mage.The only problem with playing a cleric is that they make the game super duper easy. They have better offensive magic then sorcs or hexers which is pretty ridiculous.
The only problem with playing a cleric is that they make the game super duper easy. They have better offensive magic then sorcs or hexers which is pretty ridiculous.
Weird, guess I need to find the right spells then!
No you can still do it and obtain the gifts from him after the quest is finished technically.so if I didn't summon Pate in FotFG, am I toast for his questline outside of NG+? I met him in Earthen Peak and he didn't really say shit. I tried to go back, but I can't find his sign anywhere.
I guess I could Ascetic?
What is this bug? I haven't really been keeping up with discussions but I assume your durability gets drained faster at the higher framerate?Yeah, hopefully From actually patches the stupid 60FPS durability bug.
You don't need to summon him, but I believe you do need to go around and get the chest outside of the locked door.so if I didn't summon Pate in FotFG, am I toast for his questline outside of NG+? I met him in Earthen Peak and he didn't really say shit. I tried to go back, but I can't find his sign anywhere.
I guess I could Ascetic?
so if I didn't summon Pate in FotFG, am I toast for his questline outside of NG+? I met him in Earthen Peak and he didn't really say shit. I tried to go back, but I can't find his sign anywhere.
I guess I could Ascetic?
What is this bug? I haven't really been keeping up with discussions but I assume your durability gets drained faster at the higher framerate?
That would explain some things. Often felt like I was just barely making it to the next (close) bonfire before I was at the snapping point. Ended up maining Santier's Spear just to not deal with it anymore.Durability goes down way faster in 60 FPS than 30.
What is this bug? I haven't really been keeping up with discussions but I assume your durability gets drained faster at the higher fps.
It is not a bug, it is the unintended consequence of a terrible programming design decision. They tied durability degradation to frame rate in the code. Hopefully they revisit this and find a more elegant solution because it is very poor programming to tie any gameplay function to the framerate.
i think the accelerated durability although a bug is great because it actually becomes a relevant mechanic, its is such a dark souls fuck you for a weapon to be close to breaking right as you're panicing to find the next bonfire. i'll switch to my other weapon just so i can save the durability on my main weapon for bosses.
also it leads to forced discovery of other weapons. they should try to keep it in but obviously tweak it where a weapon doesnt just breaks after 4 swings.
It is not a bug, it is the unintended consequence of a terrible programming design decision. They tied durability degradation to frame rate in the code. Hopefully they revisit this and find a more elegant solution because it is very poor programming to tie any gameplay function to the framerate.
What's the easiest way to get that chest? Jumping down?I'm really starting to feel the pains of the Soul Memory system now. Currently at SL200~ and I just don't want to keep leveling, but if I don't the souls all go to waste and I'd only hurting myself for no reason. I'd rather just stay at 140 or so, but I guess I just need to keep dumping into stats when possible.
What is this bug? I haven't really been keeping up with discussions but I assume your durability gets drained faster at the higher framerate?
You don't need to summon him, but I believe you do need to go around and get the chest outside of the locked door.
blip
No Spoilers.
I'd say the quality of the bosses is better overall, same goes for the areas (individually anyway). For both they don't really reach the highs of the first game (Artorias/intertwined opening areas), but they also stay way above the lows of that game (Bed of Chaos/Lost Izalith). I think if we take both games excluding the DLC I'd say DS2 is better simply because it doesn't have such a drop-off in quality in the second half of the game.a lot of your issues with the game are actually things most souls fans agree with have been "downgrades" from dks1. the quality of bosses and dungeons is unfortunately way lower than in dks1 and demon's, even tho the game is pretty enjoyable still.
Okay, beat thein Forest of the Giants. Not sure where to go now...Pursuer
I mean I haveto do. The second to last one I haven't dove into too far due to the bullshit enemiesThe Deep Pit, Heide's Tower of Flame revisit?, Shaded Woods, or the Iron Keepresiding in it. But I'm not sure diving into the last one is good since my stats or damage is poor.you can't see
I say it everytime you ask, just explore! Really doesn't matter when you tackle content.
No you can still do it and obtain the gifts from him after the quest is finished technically.
You don't need to summon him, but I believe you do need to go around and get the chest outside of the locked door.
He doesn't need to be summoned for his questline.
Okay, beat thein Forest of the Giants. Not sure where to go now...Pursuer
I mean I haveto do. The second to last one I haven't dove into too far due to the bullshit enemiesThe Deep Pit, Heide's Tower of Flame revisit?, Shaded Woods, or the Iron Keepresiding in it. But I'm not sure diving into the last one is good since my stats or damage is poor.you can't see