As I'm playing the game for the first time, and having beaten 5-6 bosses I realised something.
This game is nowhere near as good as the original Dark Souls and Demon's Souls.
While there are some technical improvements and I completely understand their intentions behind the low Item durability and the fast travel, the game appears... uninspired.
The best Ideas are riped from the last 2 games, and besides those, I'm having trouble remembering most of the areas, area names, characters and bosses I've met.
The majority of the enemies and bosses appear to be "Dudes in Armor", sometimes with little variety within each stage, and I completely understand why they felt the need to rearrange some enemies and items, beyond the need to keep the game fresh.
After finishing each stage, I usually take a look at some walk-through of the original version of the stage, and I realized how often those stages kept repeating the same enemies. Placing a different type enemy somewhere on a stage in the new version where every other enemy is exactly the same type helps a bit to break the ice, but that doesn't help much when the rest of the game appears to be so un-interesting.