Augemitbutter
Member
is the boss soul bow still a good choice? i remember using it alot in vanilla for ama.
This Crown of the Sunken King area is better than any area in the first Dark Souls. It's unreal. Glad I missed the DLC, as this is a treat.
Just curious if the people who are having a lot of problems with Amana played the og version of dark 2, because honestly with the difference of some big enemies that they placed here and there it's basically the same as it was in the original isn't it?
Just curious if the people who are having a lot of problems with Amana played the og version of dark 2, because honestly with the difference of some big enemies that they placed here and there it's basically the same as it was in the original isn't it?
Just curious if the people who are having a lot of problems with Amana played the og version of dark 2, because honestly with the difference of some big enemies that they placed here and there it's basically the same as it was in the original isn't it?
Wheres my casters at
Stop using melee you bastards!
More ADP is never a bad thingPeople told me DS2 was very bland and boring but I'm really liking how it looks on PS4. Exploration is great. Feels like a really big game compared to Bloodborne.
Going for a STR melee build which I've heard is good. I guess I should just focus on STR while bringing VIGOR, ADAPTABILITY and ENDURANCE to 20?
Congrats! He was a nasty fight I found. Probably one of the few where dying is almost mandatory to learn his moves. Since I've played before most bosses have gone down in one go but this guy still got 10+ deaths out of me. Fighting him with a slow heavy weapon is something I won't be looking to do again in a hurry.
Yeah let's not start to exagerate lol
Took 10 seconds to summon those 2 guys and the NPC, what the hell did they do with the matchmaking in Bloodborne?
So the covenant of champions respawns mobs? Can you do this over and over, and if I leave will the difficultly return to normal?
Yup.
Yeah let's not start to exagerate lol
Everyone dies at the Sentinels. The first real boss fight of the game IMO.. the first one where I actually had to study patterns and juggle that with awareness of where each guy was at all times.
The three DS2 DLCs are the best Souls content that exists.
Reminds me of Hunter's Dream and Ash Lake a bit:
Just curious if the people who are having a lot of problems with Amana played the og version of dark 2, because honestly with the difference of some big enemies that they placed here and there it's basically the same as it was in the original isn't it?
Woah is that one of the DLC areas? Haven't gotten to see that yet. Just hit Undead Crypt, the boss of Amana was really cool, really liked his design. Probably my favorite looking designed enemy of the game so far.
Not there yet in this version but yeah I'm seeing people bitching about it wondering this too because didn't they nerf it in the OG in a patch at some point last year?
So the covenant of champions respawns mobs? Can you do this over and over, and if I leave will the difficultly return to normal?
Inspired by blood borne I decided to go shield less,...as my first ever souls run haha, it's been tough but rewarding. Just leveling the hell out of dex and adp.
The three DS2 DLCs are the best Souls content that exists.
Inspired by blood borne I decided to go shield less,...as my first ever souls run haha, it's been tough but rewarding. Just leveling the hell out of dex and adp.
I've been using the buckler, only for parry. You may want to check it out if you enjoy that type of gameplay.
God. Is anyone else finding the game to be almost too ridiculous in parts? I am not loving the remixed enemy locations. The old areas seemed to flow a bit better, playing a sorcerer now I obviously can't take many hits, so running to a boss is far more difficult thanks to the crowding, and if I kill everything in the way I am far too low on spells by the time I reach it. The bosses themselves are just as easy as before, I'm one shotting them for the most part. It's getting to them that is the pain in the ass.The game is not more difficult, it's just more irritating and time consuming. Stupid stuff like running through Earthen Peak and every 10 feet there's a new assassin jumping down your throat. Why? All that does is give me a one shot death, over and over. Dark Souls used to be about unique challenges and expecting a new form of death or surprise, not repeating the same jump 30 times between bonfires just to be a dick.
If they wanted to make it more difficult, they could have just removed some of the damn bonfires. Loading the areas up with ridiculous amounts of enemies does nothing but waste my time instead.
What does cursed do again? Assuming it takes away your humanity? and what should my ADP be? Its 18 with agility at 94.