Game looks beautiful, was admiring the chapel where you fight the Old Dragonslayer. Was surprised when I saw what mob they put in front of the chapel, wanted to do the fight before the boss in that zone.
I approve the change in mobs at the bottom of Sinner's rise. The water dragons were such horse shit and I'm pretty sure they took like way less physical damage.
Still, the game seems easier than I remember. Maybe it's because the ultra greatsword is so damn good. The mob placements seem more logical then before imo. I was expecting them to do stupid stuff just to make the game annoying but the changes have been mostly neutral, though I thought no-mans wharf was a little harder than I remember, which doesn't make sense because they added a bridge that links the bonfire to the boss (right?).
Really impressed with the performance and looks on PS4. Game still looks fantastic and I hope Dark Souls 3 favors performance over graphics unlike Bloodborne. The extra effects in bloodborne aren't worth the fps costs imo, and they aren't as noticeable. Though hopefully PC will be able to get both
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edit: I haven't really had any issue with durability, though I'm used to the PC version. Admittedly I use the ultra greatsword and I was using the flame sword and club before that, didn't have problems with either. Though I do know all the locations of the bonfires and they aren't that far about. I think katanas and daggers and other thrust weapons have much lower durability.