you have three weapon slots
use them
Yeah, i regret buying this for my ps4. My weapon broke from the first bonfire in Majula and the bonfire in the woods. I mean its very early in game and it was just 15 minutes. I had to spend all my souls for the repair. Is this intended or is this a "bug" which will get fixed???
I like that durability actually matters.
I like that durability actually matters.
You would think since its a known issue they apparently cant fix and since the console versions are 60fps anyway with no options for 30fps they would just double the durability for everything to even things out.
Item maintenance is the least fun thing in games. If it's a feature then the game is worse for it.
I bought a disc version on Amazon.co.uk for 47 euro (shipping to the Netherlands included). It's not cheap, but since I never got any of the DLC for the PC version, I think it's an ok deal.
Item maintenance is the least fun thing in games. If it's a feature then the game is worse for it.
It's not just item maintenance for the sake of item maintenance, though.Item maintenance is the least fun thing in games. If it's a feature then the game is worse for it.
It's not just item maintenance for the sake of item maintenance, though.
Equip a secondary weapon in that 2nd slot. Pick and choose which enemies to use your primary weapon for. Or maybe if you've got a thrust weapon, use that in close quarters situations(maybe as a secondary).
This gives a bit of strategy and thought involved. It also forces you to make tougher choices on your build, since equipping that 2nd weapon may affect your total weight.
Basically, intended or not, it's forcing you to switch things up and not rely solely on one weapon through an area. Which I'm alright with. It makes that 2nd slot a bit more useful and something people should pay more attention to, especially if they're using weapons that aren't very durable.
is there a new separate trophy list for the PS4 version?
It's not just item maintenance for the sake of item maintenance, though.
Equip a secondary weapon in that 2nd slot. Pick and choose which enemies to use your primary weapon for. Or maybe if you've got a thrust weapon, use that in close quarters situations(maybe as a secondary).
This gives a bit of strategy and thought involved. It also forces you to make tougher choices on your build, since equipping that 2nd weapon may affect your total weight.
Basically, intended or not, it's forcing you to switch things up and not rely solely on one weapon through an area. Which I'm alright with. It makes that 2nd slot a bit more useful and something people should pay more attention to, especially if they're using weapons that aren't very durable.
http://psnprofiles.com/trophies/3483-DARK-SOULS-
separate yet exactly the same, so still no dlc trophies.
Item maintenance is the least fun thing in games. If it's a feature then the game is worse for it.
It's not just having another weapon for the sake of it, though. I've already explained how it adds more than just that.Strength of the series is to be free to choose your playstyle and weapon - and master it. No I am kinda forced to switch that up, have more weapons with me just for the sake of it, and ask myself why the shield is standing strong while my weapon breaks as fast as a bonsai branchlet.
I am all for strategizing my decisions and combat tactics, but this "bug" feels gamey and unnecessary in this series.
It's not just item maintenance for the sake of item maintenance, though.
Equip a secondary weapon in that 2nd slot. Pick and choose which enemies to use your primary weapon for. Or maybe if you've got a thrust weapon, use that in close quarters situations(maybe as a secondary).
This gives a bit of strategy and thought involved. It also forces you to make tougher choices on your build, since equipping that 2nd weapon may affect your total weight.
Basically, intended or not, it's forcing you to switch things up and not rely solely on one weapon through an area. Which I'm alright with. It makes that 2nd slot a bit more useful and something people should pay more attention to, especially if they're using weapons that aren't very durable.
Like I said, you've gotta make choices. The game has always been about making choices. The fact there are three slots means you've got plenty of choice.Well for one there are three slots not just two.
And those are already all filled up on my builds with bows, chimes, staves or the pyromancy flame.
Yes, you might not be able to get away with only one weapon or type of weapon the entire time. Most heavy weapons are a lot more durable, though. This should be much less of an 'issue' for those playing like that.What you're saying is maybe viable for melee only characters. And even then what about characters with heavy weapons that almost fill up all the equip load? Are they supposed to play with a tiny dagger on the side? Get out a lame shortsword?
Well for one there are three slots not just two.
And those are already all filled up on my builds with bows, chimes, staves or the pyromancy flame.
What you're saying is maybe viable for melee only characters. And even then what about characters with heavy weapons that almost fill up all the equip load? Are they supposed to play with a tiny dagger on the side? Get out a lame shortsword?
The game doesn't gain anything from this extra durability loss, it's just limiting. And there are versions which don't have this problem and can be played traditionally (PS3/360/PC capped at 30).
Like I said, you've gotta make choices. The game has always been about making choices. The fact there are three slots means you've got plenty of choice.
Well I mean..... It wasn't part of the game on PS3 and 360. It deteriorated faster than ds1 but it actually made durability mean something which was good.
But 60fps makes it work how it wasn't intended. So why are we defending it? It needs to be fixed
Still haven't gotten a solid answer on whether I should finish my vanilla playthrough first or drop it and head straight into Scholar.
I might go ahead and do it just under the premise that I didn't know I had to use activate on illusory walls instead of hitting them until I reached Iron Keep.
It's on its way. We hope to publish this afternoon.
Hey guys, I've heard a lot of criticism for DS2, but after Bloodborne I want to bite in ... but am still unsure. Should I do it?
Am I the only person who was never really affected by the bug? When I used the crystal sword I simply thought "crap crystal weapon breaks to fast, time to use another sword in the second slot". After that I used the Black Knight Halberd and Bracing Knucke Rings and only once ran into a problem (Dragon Shrine). Without the internet I would've never noticed. Yes it's crappy they don't fix it - But it's not game breaking or anything. I just thought that's how it is (the same with super fast enemies at 60fps^^)
You can only wear two rings at a time. That is another choice you are 'forced' to make. Yet I have 10 fingers! Totally unrealistic, right?I am forced to make choice, I feel. I can't focus. For some this might be alright, but for someone like me, who likes to focus on one thing, this is not that great.
And just to be clear - I am okay with durability - just not as exaggerated as here.
Same here. Played through up to NG+ on PC when it came out and the weapon durability was never an issue for me. I used the repair powder only few times.
If a game has half your durability go down when you swing near a summon 2 times, something's fucky. Jesus christ people stop defending shit like this.
While i don't like the system in overall, the 30 fps versions had it the way it was intended. this is complete utter crap. Some weapons are basically unusable unless you stack the shit out of your inventory with repair powder, which even that is hard to get until later in the game.
Wanna play with a whip? Better prepare to play through the entire area skipping every enemy unless you want to go back and pay 1k souls to repair it since it survives like 1 mob.
yes, it is not as good as bloodborne but still the best game of 2014. and everything works quite similar so you'll likely have a good time throughout.
You can only wear two rings at a time. That is another choice you are 'forced' to make. Yet I have 10 fingers! Totally unrealistic, right?
And if you're that much of a stickler for *one* weapon, then use either a 2nd of the same one, or something similar with a similar moveset. Even if you don't, you are totally exaggerating the extent this game is ruining your ability to 'master' a certain playstyle.
It's it a lot better than bb.
Opinions are great!
wait, did they decrease the number of rings??
Yeah, i regret buying this for my ps4. My weapon broke from the first bonfire in Majula and the bonfire in the woods. I mean its very early in game and it was just 15 minutes. I had to spend all my souls for the repair. Is this intended or is this a "bug" which will get fixed???
I forget, is it 3 or 4?wait, did they decrease the number of rings??
Hey guys, I've heard a lot of criticism for DS2, but after Bloodborne I want to bite in ... but am still unsure. Should I do it?
wait, did they decrease the number of rings??
I was talking facts, not opinions.
is it me or are enemies dealing less damage ?
I forget, is it 3 or 4?
Either way, I should be able to wear more. It is unfair the game forces me to choose.
Havng played the game a few days now, I can confirm that durability is HALF than the ps3 version.
Full durability straight sword. go from Majula bonfire to the first bonfire (the one near purchaser) : weapon broke at the bomb throwing ennemy (and I dodged the hyppo). The swords dropped by enenies last only a few hits.
What I don't get, is that if it is indeed a bug, and they do not know how to patch it, why don't they just double the durability of all weapons ? This does not make sense.