I just went through my screenshot folder and found a gem.
O boy, gotta love the Souls community. The messages are always hilarious.
Also just character actions, I got summoned into a world with three other sunbros and we, and the host, kept praising the glorious sun.
I also love how in the DLC they manages to replicate player actions with the A.I so well. Backstab fishing, running away to heal, gestures.
Yah there's no Smelter nerf for SotFS.
I played vanilla Dark Souls 2 so much that I don't remember at all what SotFS placements were aside from that sweet ass drake in Heide's Tower.
edit: Also better Heide Knight locations.
It makes sense for Heide knights to be in Heide's Tower, surprised there was only one there in the vanilla game. I don't like the Drake very much, but I guess it was to let you know you should be going there right after Dragonrider.
It's weird how people keep saying that, but vanilla annoyed me more because of that archer to your right when you enter that open lava area.
Not sure about Smelter being nerfed, but I don't think he was. You just got gud?
Only reason he seemed easy for me is because I fought him wayyyy late-game. I decided to just run to OIK instead. Some people forget that Smelter Demon is an optional boss
.
The area is easier in terms of enemy placement, but it's a pain in terms of enemy numbers, but yeah taking that archer away from the right ty based Fromsoft.
Episode 21, myself vs, Looking Glass Knight:
https://youtu.be/qimovghrqn8
Out of all of the generic giant humanoid bosses, I think this one has the best environment to it - fighting at the very top of Drangleic Castle in a raging thunderstorm is a great backdrop, it's somewhere you'd expect a final boss to appear in any other game.
Is the Looking Glass Knight's shield any decent? I saw it deflected one of my spells, so is it a useful magic defensive shield to have?
The Mirror Knight is one of the most spectacular fights in the whole game imo. The atmosphere, the boss, the sound effects, the music, the freaking boss summoning another player(which is something that happened in Demon Souls too, never played it but my friend has). I just wish they made the Mirror Knight a covenant that if you're in it you get summoned. For those curious, if you want to be selected as the squire and fight people, put down a Red Soapstone in that area and you randomly get summoned.
The best patch note I ever saw was when they fixed the freaking thunder glitch. The thunder would play at max volume regardless of how low you have your sound set in the options D:. Scared the shit out of me on more than one occasion.
As for the shield, his shield as a boss shield will reflect any spell you throw at him. As a player shield it has really good resistances, according to the wiki at +5 it's 95.6 physical, 78.1 magic, and 73.1 for fire, lightning, and dark. It also has the highest spell parry frames of all shields. Here's the wiki if you wanna see more about it:
http://darksouls2.wiki.fextralife.com/King's+Mirror
Thanks, I'll have a look at them. I've seen the Caestus used by an invader, DS2 definitely improved some of the useless stuff! I didn't expect him to flying kick me, that's for sure.
That's probably the bone fist, not the Caestus. It's a really cool fist weapon, my favourite in the whole game.
That looks like DaS 3...give warnings that it's DaS 3 mate, I don't want to have any information regarding it D: