Anybodies controller not working on PC with the DX11 version? It just doesn't work at all for whatever reason.
Im so close to buying this, I didn't get very far in 2 on PS3.
What are the chances I could play without a shield and not face a ton of frustration? I'd love to wield some huge 2 hander but I only ever made it far in DS1 by using a spear and a shield.
Any thoughts? Is a 2 hander viable? What sort of stats should I go for?
I basically want to play as Guts from Berserk
Yeah. For low durability weapons like curved swords you need two if you want to go anywhere.Holy shit the weapon durability of 60fps DSII is no joke. I've broken almost everything I've bought/picked up before I've even got the blacksmith's shack unlocked.
I'm getting completely owned by the Pursuer, talking 30 to 40 attempts. This feels much harder than Demons, Dark 1 & Bloodborne. Only O&S and 4 Kings during my one bro run gave me anything like this kind of trouble.
He just destroys me in one or two hits, tried parrying, tried the ballista, tried dodging. Main issue being its nearly impossible to line him up for the ballista, the one time I did get the shot off was the closest I've come to killing the fucker.
I may have to come back later in the game but my pride is telling me I have to beat him now.
After fighting the Pthumerian descendant who throws his boomerangs through the fucking walls I don't want to hear about this ds2 hitbox nonsense anymore. That shit was way more infuriating than anything I've experienced in 150 hrs of DS2. A team my ass.
Yeah, I'm pretty much in agreement. The hitboxes in Bloodborne are way worse and there are a ton of problems with stuff like grabs and phantom hit detection (though the memory leak bug is still by far the worst bug I've ever seen in a From Software game). At this point, my response is of a, "that's a part of From Software games" mindset. It sucks but it's part of the package.After fighting the Pthumerian descendant who throws his boomerangs through the fucking walls I don't want to hear about this ds2 hitbox nonsense anymore. That shit was way more infuriating than anything I've experienced in 150 hrs of DS2. A team my ass.
I had the same feeling. It feels a lot slower than Bb, but after a few hours you'll get used to the speed of combat.Bought it yesterday and started playing today. I regretted it at first because its just so slow and the durability really is a huge annoyance.. But then i notcied that there are a bunch of new weapons from the DLC bosses so i guess i can have some fun after all
I never did Lucatiel's quest in vanilla, just found her in Bastille so what bosses do we have to summon her at for the quest again?
I actually greatly prefer the speed of Souls combat to the speed of Bloodborne's combat. Bloodborne's combat despite being visually, for lack of a better term, cooler, is far less satisfying to me. Feels like a pacing issue where Miyazaki wanted faster combat but that meant speeding everything up and as a result there's not a lot of room for rumination. The Souls combat experience being a bit more heady was what I really dug about it.I had the same feeling. It feels a lot slower than Bb, but after a few hours you'll get used to the speed of combat.
keep losing my souls and enemies aint respawning
dun goofed
farmed 40k souls,died from falling
all gone
It was a feature even when it was just in the PC version.If the durability bug is in four versions of the six versions of the game that exist, it's now a feature.
It's very viable. I finished the game about six times soloing all bosses with pure melee dual wield or 2handing. Get about 100 agility and your fine.
The aggro changes can be kind of infuriating. If you try to run past enemies in No Man's Wharf you'll look behind you and have a 20 man mob following.
The aggro changes can be kind of infuriating. If you try to run past enemies in No Man's Wharf you'll look behind you and have a 20 man mob following.
Spend them! How much does a Soul Level cost for you now?
Homeward Bones are the equivalents of Bold Hunter Marks. Very useful for not losing souls.
i tried to but each time i wanted to go get my souls back i died,fell,or got ganked by dudes that i didnt see because they appeared to be dead
i am in some forrest and i think i died here more than bloodborne in total
That makes a quite big difference from he original.
It was a feature even when it was just in the PC version.
I always said so
Yeah, Dark Souls 2 requires a bit more patience than Bloodborne.When you have enough souls to get 2 levels or so, head back. It isn't worth losing them over nothing. That's always been one of the keys to the series for me; claw out every bit of level advantage that you can.
I suspect whatever disappointed community that will inevitably emerge out of any FROM videogame will likely never come to terms. We built this city on Eldritch Horrors! Woo!Are we coming to terms that FROM creates janky, but ultimately great games?
Yeah, Dark Souls 2 requires a bit more patience than Bloodborne.
Also can you name the area specifically?
http://darksouls2.wiki.fextralife.com/file/view/drangleic_map_dlc.jpg
I suspect whatever disappointed community that will inevitably emerge out of any FROM videogame will likely never come to terms. We built this city on Eldritch Horrors! Woo!
Hm... that's not a terribly difficult area, is there a specific part you're dying at a lot? The enemies in the Copse (especially the skeletons) are all pretty weak to strike damage, though that's probably overly-generic advice you've heard already. If you're trying to beat the Chariot, I would suggest trying the boss later.huntman copse,trying to get over some huge bridge to get my souls back,but each time i get 1 hit killed by some red phantom
edit:and i lost 15k souls again
Im so close to buying this, I didn't get very far in 2 on PS3.
What are the chances I could play without a shield and not face a ton of frustration? I'd love to wield some huge 2 hander but I only ever made it far in DS1 by using a spear and a shield.
Any thoughts? Is a 2 hander viable? What sort of stats should I go for?
I basically want to play as Guts from Berserk
Im so close to buying this, I didn't get very far in 2 on PS3.
What are the chances I could play without a shield and not face a ton of frustration? I'd love to wield some huge 2 hander but I only ever made it far in DS1 by using a spear and a shield.
Any thoughts? Is a 2 hander viable? What sort of stats should I go for?
I basically want to play as Guts from Berserk
Hm... that's not a terribly difficult area, is there a specific part you're dying at a lot? The enemies in the Copse (especially the skeletons) are all pretty weak to strike damage, though that's probably overly-generic advice you've heard already. If you're trying to beat the Chariot, I would suggest trying the boss later.
It was a feature even when it was just in the PC version.
I always said so
Make sure you've got theeverything is just 1 or 2 hitting me
Yeah ive been playing a bit more now and im starting to get more comfortable. Still feeling that BB itch though so i might go back and forth between emI had the same feeling. It feels a lot slower than Bb, but after a few hours you'll get used to the speed of combat.
Yeah, they are really different feelings. Out of curiosity, do you prefer one or the other, or are they too different to make that kind of comparison?I've gotten a little farther now and am getting back into the feel of DS2 combat coming off of Bloodborne. Bloodborne's speed and generous invincibility frames gives you so many bad habits. You can't just spam out dodge in this game and hope for the best, you really have to watch your stamina meter and time them right.
When you have enough souls to get 2 levels or so, head back. It isn't worth losing them over nothing. That's always been one of the keys to the series for me; claw out every bit of level advantage that you can.
I got through there like 2nd time in my first playthrough. Next playthrough, I died like 25 times trying to do it.
I also beat the Capra Demon my very first time. Doesn't always mean it doesn't have some level of cheapness to it.
Nah it's nothing to do with the dragon egg, I took the egg and then continued the rest of the way. I still maintain its now thought of as spectators watching a series of duels, in each area the onlookers go through animations once you arrive, as your fighting, and before you leave. The only time I ever caught aggro on them was in the second group, when I tried to run past the stone knight and run to the next area they followed me. When I respawned at the bonfire and went back to that area they were back to neutral.
I found the run up to the ancient dragon actually easier here, as in the vanilla version there were a dozen dudes to fight, here there were only four or five
I guess i am only one who like the new enemy placements , it feels more alive and for example Heide knights are actually in Heide or Pursuer acrually pursuing ;-)
Only in IK they went bit overboard but its not really that bad, some pople just oveexagerate it as i never aggroed that much guys like on some screens without stupidly running around
finding most of the bosses easier than the mobs in this game
everything sounds good to me.
can't wait to get my copy.
Everything but your weapon constantly breaking.
I will have to get that spear that never breaks, unless it was nerfed.
What does "require repurchase" mean for the PS4 version? I've never played this game before.
It wasn't really an easy sprint. You could easily end up dying if the small one before the door did a jump at you. You would then be smashed by the big guys.About the Dragon Aerie millions of enemies in the stairways, they weren't a problem at all, actually. You can easily run past them, but when you do get to the Ancient Dragon and look back and see 6 million dragon dudes chasing you, I couldn't help but laugh at how absolutely ridiculous that was. The enemy placement is at best nonsensical, and very frustrating at worst.
The light and strong attacks of a 2-handed ultra greatsword cannot be parried. Ultras are fine for PvP, you just have the timing down.If you're going for a guts build it's pretty easy actually. The reach and stopping power of Ultra Greatswords trivialize PvE when you two-hand. On the other hand that type of build sucks for PvP because you'll either never hit anyone with it or get parried all the time because they see your attacks coming from a mile away(though with the way blow trading works in DS2 it's more viable than DS1).