Buy a repair powder from the blacksmith if you have not found any or rest at a bonfire.
I swear, I am not just not having this problem at all. Durability does not seem that different from where it was on PS3 for me. I keep an eye on the red bar and repair or switch weapons if I have to. Hell, there is even a loading screen that tells you not to be caught without repair powder, or you only have yourself to blame.
Put more hours into this and still find it terrible. All the praise its getting will always be baffling to me. Its not difficult......its cheap for the sake of artificially increasing the difficulty and its frustrating. There is not a moment I enjoy playing this game.
Load times fine on ps4? Didn't occur to me when I ordered it for PS4, but are they similar to PC?
Just to clarify, durability is same as pc version? I didn't have a problem with that. Daggers did break pretty quick though.
Durability bug is VERY annoying and it shouldn't be excusable.
Fix this shit, From!
I agree with you. And i'm not a newcomer. I've played through the game two times before.
But after coming from bloodborne i'm finding DS2 lacking in everything (but diversity).
You don't lose durability 2x all the time. It doesn't work like that.The very least they could do is double the durability of all weapons in the 60fps versions of the game.
You don't lose durability 2x all the time. It doesn't work like that.
Doubling durability would enable experienced players to get the weapons to last forever.
Level 77 at 17 hours lol Ive killed 7 bosses haha am I moving to fast?
You have a very long way to go. A long, long way.
What was the last boss you killed?
tips for the ruin sentinels?
Just killedand I talk to some short guy but there doesnt seem to be anything left for me to do here so Im back in Majula now.Executioners Chariot
And Im happy to know I still got a long way to go, Im loving this game!
kill the one on the platform first, if he falls off hes gonna jump back up right where he fell off. Then try to divide and conquer the two when the other jumps on the platform.
Its not easy.
You don't lose durability 2x all the time. It doesn't work like that.
Doubling durability would enable experienced players to get the weapons to last forever.
No, it makes it way harder.should I stay on the platform for the other two?
Good deal! Our of curiosity, how many primal bonfires have you lit?
Buy a repair powder from the blacksmith if you have not found any or rest at a bonfire.
I swear, I am not just not having this problem at all. Durability does not seem that different from where it was on PS3 for me. I keep an eye on the red bar and repair or switch weapons if I have to. Hell, there is even a loading screen that tells you not to be caught without repair powder, or you only have yourself to blame.
Hmm... Im going to assume primal bonfires look different than normal bonfires? Cus all of the bonfires I have lit so far have all looked like normal bonfires! So none Im guessing lol
They look similar, but there's a certain effect - you'll know it when it happens.
With that knowledge, I feel pretty confident saying you still have quite some ways to go before the game really reveals itself.
I'd guess you're potentially 20%-30% or so complete. :-D
What's the overall verdict on this game? I picked up Dark Souls II (PC) when it first came out but found myself spending more time on other games. Is the upgrade worth it, (I don't have the DLCs) and is there a place I can get it online at a significant discount?
The durability is a problem in the game. Its not game breaking, but its bothersome. Shit just breaks too fast and you need the ring to make it manageable.
Perhaps they will release a fix, but it is just not affecting me thus far. That is all I can say.
I had my broadsword break on the way to the third bonfire (where you find the merchant). I only killed the mobs from the valley to there and it broke. Thats just too fast.
I was doing bell bros. invasions and my random bell bro and i had the same gesture in mind ,lol.
The timing couldn't have been anymore perfect if we planned it.
I can't believe they didn't fix the durability problem. That is ridiculous. No way I'm getting this until I've heard it's fixed.
I started as a knight with the same weapon and suffered no breaks and did not avoid enemies. Further, I have had zero breaks in general after 7 hours so far and am now using a mace +3. *shrugs*
It is seriously, honestly, not a problem. There are maybe 2-3 areas in the entire game where you may need to switch to another weapon before the next bonfire due to breaking. It will not be fixed because it's working as intended, as in you have to at least slightly pay attention to durability versus never worrying about it (which is apparently what many people would prefer but negates its purpose entirely).
It's getting completely blown out of proportion and I feel like I'm not drinking the kool-aid or something.
once they fix the weapon degredation bug i'll buy it. thankfully i've still got plenty of bloodborne to play.
Dark Souls II would damage your weapons based on your framerate. SotFS will just apply the damage twice regardless.
I started as a knight with the same weapon and suffered no breaks and did not avoid enemies. Further, I have had zero breaks in general after 7 hours so far and am now using a mace +3. *shrugs*
One of the new traps caught me and a few others by surprise it seems.
Four of us dying at the exact same time:
One of the new traps caught me and a few others by surprise it seems.
Four of us dying at the exact same time:
Oh my fucking god :lol. So you can see three player ghosts at a time now? And you all fall down at the same time, that's hilarious.
Keep your gifs coming, they are great.