DrROBschiz
Member
Excited
Perfect gif to describe my feels
Excited
+ Interconnected world ala DkS1, highly explorable, no world hub, Miyazaki personally took over level design
Why would you worry about that after the second game?Really hope this PC port doesn't suck major ass like the first one. I feel bad that Durante is constantly hounded by people (not necessarily on NeoGAF) to fix this garbage.
They already patched load times, if that's what you mean.
Also, I think Bloodborne was mostly a Japan Studio endeavor just with some key From Software people leading development. So I don't think From Software is "heading straight into this", because they've been working on it for over a year now. A and B teams are not From Software's staff split in half, but just lead development teams. Japan Studio provided the art and coding, etc. To further emphasize this, the art design in The Last Guardian demo looks remarkably similar to Bloodborne's, especially with the cobblestone.
Interconnected world Thank god. The world design will actually make sense again! Glad kicking is back as well.
Really happy about 30fps. Getting really tired of PS4 games looking like slightly better PS3 games at 60fps.
This.There's no stopping 60fps on PC.
Really happy about 30fps. Getting really tired of PS4 games looking like slightly better PS3 games at 60fps.
Now i need some gameplay footage ASAP
Gamescom baby!!!
Really happy about 30fps. Getting really tired of PS4 games looking like slightly better PS3 games at 60fps.
I certainly don't miss backstabs after Bloodborne.
Will play on PC for 60fps. Not happy about this design decision.
Really hope this PC port doesn't suck major ass like the first one. I feel bad that Durante is constantly hounded by people (not necessarily on NeoGAF) to fix this garbage.
Same here, the performance was really bad in comparison. Almost put me off the game completely and the initial loading times didn't help either.This.
Went from DS2 on PC to Bloodborne on PS4. I'll never touch a From game on console again.
DS2:SOTFS (can't comment on OG pc version) runs really well
Bows completely got a revamp. You can now effectively use the Short Bow in close range combat. If fires quickly and is nearly instantaneous.
Miyazaki: Using the short bow is a bit like being like Legolas in Lord of the Rings. Ok, Im probably exaggerating a little.
The Long Bow on the other hand, will have a longer draw, will hit harder and be more effective from range. There were no skills or Stances shown with this weapon so I do not know what they are.
So is bloodborne ever actually going to get a performance patch or are they just heading straight into this?
And what about the DLC? It Miyazaki passing it off to someone else, or is he directing multiple projects at the same time? He's obviously a fiercely talented guy, but seems like he's moving on a little too soon and not focusing on existing projects.
Now i need some gameplay footage ASAP
The most important bit IMO.+ Interconnected world ala DkS1, highly explorable, no world hub, Miyazaki personally took over level design
I hope they don't show a thing to the public until they've gone gold.
I hope they don't show a thing to the public until they've gone gold.
Any word if they removed that game-breaking pivoting bullshit from the second game?
This is a short new interview with Miyazaki from DaveControl @ Youtube, in which Miyazaki indicates there is a base camp of some kind in DkS3. That's different from what everybody else said which is...gaming journalism at an E3 I guess. The interview starts around 1:15 -
https://www.youtube.com/watch?v=XxliiQVzdTE
+ there is a base camp
+ jump button customization and camera control from Dark Souls II will probably be implemented
+ all multiplayer questions continue to be dodged for now
+ there are multiple Lords of Cinder, whenever Lord of Cinder comes up they're not referring to a specific one from the past - a Lord of Cinder is someone who succeeded the fire in a particular generation
+ there is a base camp