There's no stopping 60fps on PC.
Any word if they removed that game-breaking pivoting bullshit from the second game?
And I'll take 30fps with Miyazaki level design over 60fps with what Dark Souls 2 had.
Why? Just don't watch it. Sony handled marketing brilliantly with Bloodborne, if Namco can do the same for this game, I'll gladly watch everything they show us, with no fear of spoilers.
Hehe, you're evil.I hope they show off a high spec PC build and then port it to PS3 and cancel the PS4 version >:]
This is a short new interview with Miyazaki from DaveControl @ Youtube, in which Miyazaki indicates there is a base camp of some kind in DkS3. That's different from what everybody else said which is...gaming journalism at an E3 I guess. The interview starts around 1:15 -
https://www.youtube.com/watch?v=XxliiQVzdTE
+ there is a base camp
+ jump button customization and camera control from Dark Souls II will probably be implemented
+ all multiplayer questions continue to be dodged for now
+ there are multiple Lords of Cinder, whenever Lord of Cinder comes up they're not referring to a specific one from the past - a Lord of Cinder is someone who succeeded the fire in a particular generation
Because if they have to change something between now and when the game releases, people won't know.
Everything sound awesome except the return of DS1 style backstabs. Why would anyone want that back?!
+ Interconnected world ala DkS1, highly explorable, no world hub, Miyazaki personally took over level design
+ Summon signs YES
+ Soul Level-based matchmaking
Everything sound awesome except the return of DS1 style backstabs. Why would anyone want that back?!
Good. No reason my rig shouldn't be able to hit 60, but was worried that they would artificially limit it. Although, I guess DS had that limit and people developed a way around it on their own.
So it's pretty much the real Dark Souls 2.
+ Interconnected world ala DkS1, highly explorable, no world hub, Miyazaki personally took over level design
+ Ragdolls YES
+ Soul Level-based matchmaking
+ DkS1 style parries/backstabs/movement
Warp between any Bonfire or GTFO, From.
Oh come on.
I hope there's a lot of lore references to DS2 now.
As I said above there are multiple areas with low FPS dips.
I don't think you really know what perfectly means tbh. Or it's just your own definition of the word which is fine.
I'd prefer 30FPS solid throughout.
OMG dude I'm not shitting up a thread I was CURIOUS about one issue. Dear god. Is this REALLY that big of an issue. I will just not ask about it. I was asking because it seems like they are moving on. I don't own the game. I am a future buyer of the the game and DS3. I think you need to chill out there bud.
This is a short new interview with Miyazaki from DaveControl @ Youtube, in which Miyazaki indicates there is a base camp of some kind in DkS3. That's different from what everybody else said which is...gaming journalism at an E3 I guess. The interview starts around 1:15 -
https://www.youtube.com/watch?v=XxliiQVzdTE
+ there is a base camp
+ jump button customization and camera control from Dark Souls II will probably be implemented
+ all multiplayer questions continue to be dodged for now
+ there are multiple Lords of Cinder, whenever Lord of Cinder comes up they're not referring to a specific one from the past - a Lord of Cinder is someone who succeeded the fire in a particular generation
Fantastic.
Ehhhhhh
DkS1 style parries is good. DkS1 style backstabs is questionable. Bloodborne backstab system was way less abusable.
time travel incoming
The real Dark Souls 2 starts here.
I probably won't even bother finishing DS2, I'll just try to finish DS1 and Bloodborne.
The real Dark Souls 2 starts here.
I probably won't even bother finishing DS2, I'll just try to finish DS1 and Bloodborne.
+ Interconnected world ala DkS1, highly explorable, no world hub, Miyazaki personally took over level design
Bloodborne chugged enough at 30fps. Would have preferred to have Souls stay at 60. Gameplay>graphics in Souls.
time travel incoming
The turtle killer? I use it all the time in PvP. More than I used the kick from Demon's and Dark Souls 1.I enjoyed Dark souls 2 a great deal, but I did mean the literal shield knock attack that replaced the kick from Dark Souls and Demon's Souls. I almost never used it.
Bloodborne ran perfectly fine. No patch needed.
Noticing some similarities with Berserk.
Gwyn = Griffith
The very first promo shot of Dark Souls 3 shows a melting sun while the world around our protagonist crumbles. (BERSERK SPOILERS)Visually comparable to the Eclipse in Berserk, where Griffith ascends into a Great One, I mean an apostle to the God Hand. Before he ascends, Griffith is malnourished, withered, on the brink of death, and almost out of his mind. Even looks-wise he and Gwyn are similar.
/speculationGwyn is gonna ascend into some super being and be the ultimate final boss, and you probably wont be able to parry him either, Super Gwyn is gonna fuck your shit up if you press that L2, son.
Yes, indeed, this game is already a GOTY contender.
The real Dark Souls 2 starts here.
I probably won't even bother finishing DS2, I'll just try to finish DS1 and Bloodborne.
I'd prefer 30FPS solid throughout.
Part of what made the world of DkS2 feel so underwhelming, in my opinion.
Make me earn warping later in the game. I have to walk before I can appreciate my chocobo or my airship.
kept reading "peeve" as things the person didn't like...but then got confused because they didnt really say anything bad lol
Make me earn warping later in the game. I have to walk before I can appreciate my chocobo or my airship.