Tarkus
Member
That's what I did. I can't stand fighting those fucking things.Run and don't look back.
That's what I did. I can't stand fighting those fucking things.Run and don't look back.
Fire did the trick! Thanks! Killed all those poopheads =p
I hit SL100, dunno if I should level further. Quality build.
Memory of stats:
VIGOR: 27 (1019 HP +/-)
VIT: 18
END: 30
STR/DEX: 40.
I know the Hawk Ring used to increase damage too (probably as a by-product of the increased shot range), but I equipped it yesterday and didn't notice any stat changes - maybe it still increases the damage as it did in DS1 but it just doesn't show on the stats when you equip it. Worth a try as well for damage-stacking.
Yes I use Morion Blade and RTSR for cheesing big enemies from afar with the bow - the giant in irithyll Dungeon, dragons that type of enemy. Works great.Hawk Ring? I'll check it out too.
May see how well hyper mode works for bows. Morion Blade just needs to be off-hand to take effect, right?
Yes I use Morion Blade and RTSR for cheesing big enemies from afar with the bow - the giant in irithyll Dungeon, dragons that type of enemy. Works great.
I feel so guilty every time I kill a Blue Sentinel.
They just want to help.
Then I use the forked pale tongue and feel a tiny bit better.
Tanimura thought the same thing. I liked his approach.Why can't I be invaded if I've beaten the boss of an area? What is FROMs reasoning for that? Seems dumb....
Why don't people do PvP in the final area?
Why can't I be invaded if I've beaten the boss of an area? What is FROMs reasoning for that? Seems dumb....
Why can't I be invaded if I've beaten the boss of an area? What is FROMs reasoning for that? Seems dumb....
Why don't people do PvP in the final area?
All the Souls games remove invasions for an area after the boss is beaten, do they not?
I looked back and got turned to stoneRun and don't look back.
Souls 2 didn't. It did let you get invaded after defeating a boss.
Also, if you didn't want to get invaded, you could just burn an effigy on the bonfire and it would block invasions for some time.
Best of both worlds, if you ask me.
Souls 2 didn't. It did let you get invaded after defeating a boss.
Also, if you didn't want to get invaded, you could just burn an effigy on the bonfire and it would block invasions for some time.
Best of both worlds, if you ask me.
DkS2 had a lot of gameplay improvements and it does kinda suck some of it was taken away in DkS3. I blame Miyazaki.
The best improvement wasSoul Memory
Late game help please
I just gave the eyes to the fire keeper shrine and she keeps telling me to kill her as she cannot stand to see "all the evil"(I think). So should I kill her? If I do, does she respwan? I can't risk not having her there.
Thanks.
DkS2 had a lot of gameplay improvements and it does kinda suck some of it was taken away in DkS3. I blame Miyazaki.
That was pretty divisive in the Souls community.
If you kill her she will respawn the next time you load the shrine. The only reason to kill her is to take the eyes back as she drops them when she dies. If you take the eyes back then you get the first ending.
The best improvement wasSoul Memory
TrollingThe best improvement wasSoul Memory
I really hope you are being sarcastic....
That was the worst thing about Dark Souls 2..... Made co-op really hard, esp for some bosses. Even worse was that if you died and had 100k souls on you, and then died again before you could get it, you lost that 100k souls and that amount is still apart of the SM...
I love how they did it so people would have harder trying to make twink builds, but then introduced the Agape Ring later on which made it very easy. lol
And I say all this as someone who loved Dark Souls 2.
Is it possible to drop Titanite Slab's for other people? I can imagine that could be exploited pretty bad.
What? That's actually a really sensible idea to avoid twinks.The fact that players wont match if there is a big difference between weapon levels is the dumbest shit ever. On par with soul memory in DS2.
Is it possible to drop Titanite Slab's for other people? I can imagine that could be exploited pretty bad.
Why can't I be invaded if I've beaten the boss of an area? What is FROMs reasoning for that? Seems dumb....
Why don't people do PvP in the final area?
Because DS2 did it so automatically it makes it a bad thing.
Trolling
What? That's actually a really sensible idea to avoid twinks.
I wish it didn't take into account weapons in your stash though. Not sure what the reasoning could be for that. If you've had a +10 weapon at some point, maybe you have some OP ring/spell too? Well, rings can be traded, so... yeah.
Nope. None of the reinforcement items can be dropped for players . I tried, my friend couldn't see it.
You cannot drop any upgrade materials for others.
Been watching ENB's first time through Dark Souls. Wow. a lot has changed.
https://www.youtube.com/watch?v=cQBlmc7wH24&list=PLEB5522A2EDDE3BC5&index=5
Ah OK. You can still drop 10+ weapons or 5+ boss weapons though, trade back and forth, etc..
OMG I miss these kind of play so much in his videos. It was more interesting to see him play cautiously, experiment with items, weapons , make beginner's mistakes and so on.
Nowadays he knows everything and doesn't bother taking the game slowly and explore any more. His DS3 blind playthrough looks actually less blind than his first DS1 run where he was knowing some parts of the game beforehand. The fact that he ignores some parts of the game (on purpose or not) is irritating.
Ah OK. You can still drop 10+ weapons or 5+ boss weapons though, trade back and forth, etc..
I wasn't trolling I legitimately liked SM because it let me make my obnoxious build that would tear bosses to shreds.