Dark Souls internal rendering resolution fix (DSfix)

Has anyone had any luck getting this working on a nvidia surround/amd eyefinity setup? I'm trying to get it working via flawless widescreen, but not having much luck.

I have played 20 hours at 5760 * 1200 triple screen and now with SMAA Ultra, 0 problems, just the normal stuttering when loading a new area.

What problem are you having?
 
I decided to drop SSAO and MSAA through injector and decided to use your alternative... Jesus fucking Christ! No drop in FPS and it look beyond amazing. The texture work in the Drake Sword is fantastic...

I think even the people of FROM are happy with Durante's patch.
 
I decided to drop SSAO and MSAA through injector and decided to use your alternative... Jesus fucking Christ! No drop in FPS and it look beyond amazing. The texture work in the Drake Sword is fantastic...

I think even the people of FROM are happy with Durante's patch.


How do you apply MSAA through Durantes fix? Super sampling?
 
Alright, what's the keyboard key for the A button on the 360 controller? Tried every key, enter, e, whatever, looked at all the commands in the options menu, but I can't pick up this damned soul in my cellar, nor open the door =/

Edit: Asked this in the wrong thread, sorry guys, they were both open :x

Durante, your fix is working perfectly!
 
Hey Durante, not sure if you are familiar with the FlawlessWidescreen Tool, I use it to play the game in 3 screens...

Anyway, the 2 guys that develop it are having a really hard time trying to center the HUD, right now it shows stretched in the leftmost screen.

Just wondering how far you have gotten in manipulating the HUD and if you have anything to share that might make their lives easier.

These guys have been a huge help in getting older games to run in Widescreen or Triple screen, and I have never seen them struggle so much with a game, they have been working the whole week trying to fix the HUD, its funny cuz they released the Triple Screen tool in like 2 days but the HUD seems like a different beast.
 
How do you apply MSAA through Durantes fix? Super sampling?
I meant SMAA, but yes, I aldo do supersampling.

Buying that GTX670 was the best thing I did this year, besides moving from my parents house. :D

And haunted, me too, but they are too quiet... I hope they learn this lesson and keep launching PC versions of their games, but taking advantage of this platform.
 
Made a comparison GIF of your shots, Corky, hoppas det är ok!

1024x720xozqm5fpte.gif


Ok someone add to this. "There is almost no difference between 720p and 1080p.
 
Anyone else's framerate tank in Darkroot Garden? Started dropping into the mid 20s in spots for me last night. Might try turning SMAA off as I didn't really notice any change with it turned on. Also want to give Inspector and AO a try but might be a bit too much for my rig.

Edit: Also, that gif is ridiculous. I'm so glad for this version and Durante's work on the fix, as playing it on the 360/PS3 was really an ugly affair on my monitor.
 
I recall my initial 'oh god....' moment of disappointment when first loading up DkS on the PC.

Then the 'well shit......this game is beautiful' after I decided to give the fix a try. Once unlocked, the game is damn pretty - and blows my mind to think that all of the detail in the assets were already there in the first place.
 
Ok someone add to this. "There is almost no difference between 720p and 1080p.

It would have looked that good on consoles if it had been 720p and there wasn't vaseline smeared all over the picture.

Although that's a big would, I have to admit.
 
Hey guys what would i be able to run the game at with my computer?

I2500k (stock speeds for now)
560 TI 448
8 gigs of ddr 3

My computer monitor runs up to 1680x1050 resolution. Im considering getting a bigger 1080p one though.
 
Been fiddling around with the fix, and I'm asking for some advice since I'm pretty oblivious to what most options actually do. I have a i7 2600k 3,4 ghz and a GTX 580 1,5GB and I was just wondering what options I can crank up.

Currently I have:

dofOverrideResolution 1080
smaaQuality 4

And everything runs fine.

Now I have no idea what "enable supersampling by downscaling" means. Saw some people cranking it up to insane resolutions and enabling this option, so I tried it out:

renderWidth 3840
renderHeight 2160
filteringOverride 1

And still everything runs and looks good.

Any other things I should enable?
 
Been fiddling around with the fix, and I'm asking for some advice since I'm pretty oblivious to what most options actually do. I have a i7 2600k 3,4 ghz and a GTX 580 1,5GB and I was just wondering what options I can crank up.

Currently I have:

dofOverrideResolution 1080
smaaQuality 4

And everything runs fine.

Now I have no idea what "enable supersampling by downscaling" means. Saw some people cranking it up to insane resolutions and enabling this option, so I tried it out:

renderWidth 3840
renderHeight 2160
filteringOverride 1

And still everything runs and looks good.

Any other things I should enable?
You *shouldn't* enable the filtering override, at least for now.
 
I had that issue as well, very briefly. I didn't rest my camera on that angle so maybe that's why I only saw it flash by.

I have a Radeon HD4870 if that matters.

downsampling
skipintro
fullscreen borderless window
smaa 1
hide and lock cursor

I have this issue and I too have an HD4870.
Forcing 2xAA and 16xAF in CC

DSfix.ini
1920x1080
540 dof
4 smaaQuality
1 disable cursor
1 skipIntro

Also, what's next for DSfix?
 
The crash issue when alt-tabbing from fullscreen mode seems to have been introduced in 0.9. I'll look into it ASAP, but I'm swamped with work currently.

For now, people who had the issue tell me that it doesn't happen when you enable SMAA, so you could try that.


Setting it to 1 did fix the problem for me. Thanks.
 
Sorry to bother with this again, but I can't seem to make backuping work. Am I missing something?

Where is your game installed?

Do you have write permissions to the documents/NGBI or whatever folder?

Because that's literally all you have to do is what you did.

Try running dark souls as admin?

Also I had no problems with alt tabbing with 9.1
 
If the save backup doesn't work please run the game with loglevel 3 and find this line:
Code:
SaveManager: user save folder is C:\Users\Peter\Documents\NBGI\DarkSouls\DuranteA

Should be right at the start, directly below the settings.

Also I had no problems with alt tabbing with 9.1
The issue only happened when you were running (real) fullscreen mode and not using SMAA.
 
Hey Durante, quick question, do you think you will be able to add support for borderless windowed for 1920x1200? For some reason, Dark Souls limits windowed resolutions to 1920x1080 and if I press F8 it gets stretched :/
 
Hey Durante, quick question, do you think you will be able to add support for borderless windowed for 1920x1200? For some reason, Dark Souls limits windowed resolutions to 1920x1080 and if I press F8 it gets stretched :/
To fix that, I need to figure out how and when the game sets the projection matrix (which will also allow me to fix any other aspect ratio and the FoV).

Believe me when I say that I'm trying!
(Things were so simple back when we had a fixed function pipeline ...)
 
To fix that, I need to figure out how and when the game sets the projection matrix (which will also allow me to fix any other aspect ration and the FoV).

Believe me when I say that I'm trying!
(Things were so simple back when we had a fixed function pipeline ...)
It's no big deal so no hurry but I'd be nice :P

Also, updating to latest version made me able to backup, so I guess I got no more use for GameSave Manager...
 
To fix that, I need to figure out how and when the game sets the projection matrix (which will also allow me to fix any other aspect ratio and the FoV).

Believe me when I say that I'm trying!
(Things were so simple back when we had a fixed function pipeline ...)

Oh man, that's good to hear. My old monitor displayed 1080 with black lines at the top and bottom, current monitor stretches it so it looks a bit iffy. Your hard work is appreciated dude, I'm gonna wing some cash at you when I get home.
 
Very sharp textures or SSAO. Tough decision indeed. I picked SSAO.

Same here. I think SSAO adds a lot of nice depth to the image, though to have both would obviously just be wondrous.

And mein gott, that sound fix does absolute wonders. It's like removing earplugs. I had forgotten how amazing the ambient sound in this game is.
 
Maybe it wouldn't run so bad if they didn't waste so much vram on details you can't see :\

The game doesn't even use much vram...

Hey guys. I fixed the resolution but the frame rate seems to be fixed at 15fps. How do I fix this?

Turn off powersaving for your graphics card or force 2xAA in your control panel, or get a better computer/cpu.

Or lower the resolution.

Hey Durante, quick question, do you think you will be able to add support for borderless windowed for 1920x1200? For some reason, Dark Souls limits windowed resolutions to 1920x1080 and if I press F8 it gets stretched :/

NO. DON'T CHANGE THIS.

I would much rather have a stretched image than black bars at 1920x1200. If it's possible to change the viewport so there is no black bars on 16:10 that would be preferable.
 
So can anyone explain why exactly these textures are only visible with heavy down sampling? At least from my experience high rez textures are visible in 1080p in other games.
 
Alright, I'll post this here since it seems a more appropriate place for a "bug fix" than the OT.

For anyone having problems with the dead zone of the Wired Xbox 360 Controller for Windows, such as I: The problem being fixed is anyone who has issues with the game switching from Running (or Sprinting) to Walking when pushing the left analog stick straight up, 12 o'clock.

After a million death's in Sen's Fortress because the character decided to randomly start walking while trying to get past the swinging blades I decided to Google the shit out of some forums looking for a fix. I soon came to realize that many people were having the EXACT same issue with the PC port of Devil May Cry 4 and several years ago some people figured out a third-party fix to that problem, so I thought "Fuck it, I bet it works for Dark Souls, too". Lo and behold, it does.

It requires a third-party program called x360ce, which is meant to emulate 360 controller functionality on a non-360 controller, but it also happens to fix this "wtf" bug. You can download the program from http://code.google.com/p/x360ce/.

1. Extract the zip file directly into the Dark Souls directory that contains DATA.EXE.

2. Open the extracted EXE. Select Yes to each prompt asking to create a new file.

3. Allow it to download the Dark Souls profile from the internet.

4. Under the Controller 1 -> General tab, at the very bottom where it says 'Presets' choose "Controller (Xbox 360 Wireless Receiver for Windows)" then press 'Load' and then 'Save'.
 
Yeah, I use motionjoy to emulate the 360 controller using my ds3. Fixed the analog problems I was having, very unfortunate for a game like DS.
 
NO. DON'T CHANGE THIS.

I would much rather have a stretched image than black bars at 1920x1200. If it's possible to change the viewport so there is no black bars on 16:10 that would be preferable.
? You can always play in 1920x1080 if you like your games stretched :P
 
Same here. I think SSAO adds a lot of nice depth to the image, though to have both would obviously just be wondrous.

And mein gott, that sound fix does absolute wonders. It's like removing earplugs. I had forgotten how amazing the ambient sound in this game is.
What sound fix are you talking about?
 
Yeah, I second this.

What sound fix ?

There was an issue with the Stereo downmix - tons of sounds missing.

•Fix Stereo Problems (may not be occuring for all users):
Thanks to _Keiichi_ for this quick fix. Will not work if you do not have a supported sound card (5.1 not available).

-Click Configure:
http://www.thejayzone.com/pics/dsouls/downmix1.png
-Select 5.1
http://www.thejayzone.com/pics/dsouls/downmix2.png
-Unselect all optional speakers
http://www.thejayzone.com/pics/dsouls/downmix3.png

To test it out, simply click on Configure again and hit the test button. You should hear the center and surround channels.
I can confirm that for myself, this made a massive difference. I didnt realise how much sound was missing without this fix.
 
There was an issue with the Stereo downmix - tons of sounds missing.

Ahh ok i see, im using a sound card that emulates surround on my headphones, and quite often leave it on my speaker's (only running a 2.1 Setup) so probably not an issue for me, however seeing as how i don't get the benefit of my 120hz' i should probably play this on my big screen and 5.1 could be epic.

Actually wow thanks man just made me realise i can put this on the Theater set up!!! >.<
don't normally use it for anything but movies cause cant get the K Board in there!! O_o

Oh wow.... this could be good.......sudden realisation...of... potential... epicness

cannotunseewhathasbeens.gif
 
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