Several of us have been playing with the 60fps mod for weeks, and we've heard zero reports of anyone actually being banned for it. That said, with how the frame rate unlocker works, we can never say for sure that MS won't decide to start banning people for it. If you're worried, there's no shame in skipping the feature. Even with the stock frame limiter, the game will still run far smoother on most systems than on the consoles.I played for an hour yesterday. I'm a bit too timid to try the 60fps fix until I hear whether or not the GFWL ban issue is real but other than that the game is so beautiful with this fix.
Too bad I keep getting skeleton gang banged every time I try to get into that graveyard![]()
They are just different ways of doing AO. From my (lengthy) testing, I think VSSAO (which I was using from the beginning) gives the best visuals/performance tradeoff.What's the difference between VSSAO and HBAO? I think i have HBAO in Max Payne 3 and i've never heard of the other one.
That's strange, can you try to enable the toggling key (in the keys .ini) and toggle it on/off in-game?I cannot seem to get AA working - FXAA or SMAA, makes no difference. Here is my ini
Iirc you have to scroll left to find the 32 bit resolutions. In the in game menuSo how do I get this to run in fullscreen at 1920x1080?
Do I just enable that under the games settings? 'cause that says 16bit.
More monkeying around with the .ini file?
Thanks i'll use VSSAO then.They are just different ways of doing AO. From my (lengthy) testing, I think VSSAO (which I was using from the beginning) gives the best visuals/performance tradeoff.
3) Lots and lots of tearing. Fixable? Does forcing triple buffering work?
Any options for ATI (I feel dirty even asking this.. been an NVIDIA boy my whole life til two weeks ago)?I'm using D3DOverrider to force VSync and Triple Buffering. It's a program included with RivaTuner: http://downloads.guru3d.com/download.php?det=163
Any options for ATI (I feel dirty even asking this.. been an NVIDIA boy my whole life til two weeks ago)?
2 options:3) Lots and lots of tearing. Fixable? Does forcing triple buffering work?
Awesome, thank you, and may you never go hollow.2 options:
- D3Doverrider (this is GPU independent and works in both fullscreen and windowed mode)
- playing in borderless windowed fullscreen mode (basically involves setting DS to be in windowed mode with your monitor res, and setting the borderless windowed mode flag in the DSfix ini)
That's good to hear, I may give the 60fps another try then and hope for the best.Several of us have been playing with the 60fps mod for weeks, and we've heard zero reports of anyone actually being banned for it. That said, with how the frame rate unlocker works, we can never say for sure that MS won't decide to start banning people for it. If you're worried, there's no shame in skipping the feature. Even with the stock frame limiter, the game will still run far smoother on most systems than on the consoles.
As for the skeletons... if you sprint and roll at the right times, you can outpace them back to Firelink once you grab the items of interest to you. Just be brave.
Can anyone help me please.
I'm not sure what settings to use but thats whatever. I have a i7 3770k and a gtx 670 with 16gb ram. (any help with the best settings would be appreciated, but thats not my biggest worry)
I want to play this on my 65" plasma TV which is connected through HDMI and it has surround sound.
I have the dsfix.ini set like this:
# internal rendering resolution of the game
# higher values will decrease performance
renderWidth 1920
renderHeight 1080
because that is the resolution of my TV but it still pops up in windowed and smaller then that resolution. And if I check fullscreen, the highest resolution it has is 1680x944 in both windowed and non windowed in game.
How can I play full screen on my extended monitor (TV) in 1920x1080. Am I missing something here? Sorry if it sounds dumb.
what is downsampling and should I do it?
You can get it at Dark Souls Nexus.
...?i did remove all of the files....but everytime i uninstall and reinstall....i notice that the file "DSfix" comes back! once i'm done reinstalling AGAIN i'll try the suggestions.....
...?
That shouldn't happen. Like at all.
Yep.I'm willing to bet the problem isn't it coming back, but that he isn't deleting them in the first place. Performing a game's uninstall function only deletes content the game itself puts there, not the entire directory it resides in.
after reinstalling, that file "dsfix" is empty so no trouble from there i don't think. here's the situation im in right now.
installed game. double click icon. does the first time installing of something windows related i believe. window closes itself. computer thinking. thinking symbol next to mouse. it goes away.....then nothing. task manager. processes. dark souls is "running" as is the dark souls "data" but i don't see it in action. task manager doesn't say its running. only processes.
don't.....understand.....
after reinstalling, that file "dsfix" is empty so no trouble from there i don't think. here's the situation im in right now.
installed game. double click icon. does the first time installing of something windows related i believe. window closes itself. computer thinking. thinking symbol next to mouse. it goes away.....then nothing. task manager. processes. dark souls is "running" as is the dark souls "data" but i don't see it in action. task manager doesn't say its running. only processes.
don't.....understand.....
![]()
what do i delete?
but...i've just realized it's not just dark souls =,( none of my steam games work now
I have controller issues. Wired 360 pad, character randomly stops running and goes to walk when left stick is at 12 o'clock. Game breaker.
Even tried x360ce, still does the same shit. If it wasn't for Durante's mod I'd never had double dipped for the PC, without it it's a fucking mess!
Anyone know of a fix for this? My controller works FINE in every other game.
Yeah, that was the first thing I tried. It was registering full sensitivity in the test. The funny thing is in game as soon as it starts happening If I click the left stick it goes straight back to running but that's no help in Sens Fortress with swinging blades all over the place. When a sprint turns into a walk at the most inopportune moment, you die. Makes it too frustrating to play.
Yeah, I had the same problem (Also happened with Devil May Cry 4), my solution was to sand the plastic so the stick can be pushed further forward.
I'm surprised you got so far without it driving you mad.
found this steam thread:I have controller issues. Wired 360 pad, character randomly stops running and goes to walk when left stick is at 12 o'clock. Game breaker.
Even tried x360ce, still does the same shit. If it wasn't for Durante's mod I'd never had double dipped for the PC, without it it's a fucking mess!
Anyone know of a fix for this? My controller works FINE in every other game.
from the sound of it, it's a problem with a small percentage of controllers. the threshold on the left analog stick sits right on the line between "walk" and "run". so if the game is programmed to only run when the stick is pushed up X amount, it'll cause problems because it won't always register that you're pushing it far enough.That's a strange problem, I use a wired 360 controller and have no issues with it.