Dark Souls is the worst PC port I ever played.

While I agree that it's best to play Dark Souls with a 360 controller, if you make a game on the PC, it needs to have competent mouse/KB controls.

Anyway, I would call Dark Souls one of the laziest ports ever. Probably had a very short development cycle. (Maybe due to Namco Bandai?) But worst? No, not even close. The base game runs, it's playable (on a controller) and it's stable. More stable than games like Skyrim, Witcher 1 (I know it's not a port), GTA IV, Saints Row 2, and some others.

With DSfix (downsampling and 60 FPS unlock), this game becomes one of the top 10-15 best looking games out there, IMO.

I need to check out this DSCfix though.
 
If the alternative is no port, get right outta town.

In the case of Dark Souls, where the game was fixed immediately by a fan, I will reluctantly agree.

I still don't like supporting it though, because other broken ports get released that simply aren't fixed by anyone.
 
I am 100% serious when I say Durante sold more copies of the pc version than Namco's marketing department.

He should seriously get a cut.
 
The problem for people like me is, i don't like playing games with a controller when i'm on my pc, sure i could use my tv but fuck it, i'm at my desk, let me use my mouse and keyboard.

I'm at my desk too though. I don't really see the problem with using a controller at a desk. :p

The greater precision of a mouse is of most benefit when you're playing first-person shooters, and to a lesser degree third-person shooters. In Dark Souls it's mainly sword combat though. Controlling the movement of a character that is shown onscreen is always going to be easier with an analogue stick than it is using a keyboard. The ergonomics of the button layout makes pulling off moves much easier too.
 
I don't know why people think this game looks so good and post so many screenshots of it in the screenshot threads. It looks like the most bland game ever. It's always a screenshot of your character (who looks decent) amidst a very boring green/brown castle or landscape. Sometimes there's a giant monster in the screenshot too. But everything except the player/monster looks horrible.

also, I don't own it and have never played it. so, yeah, my opinion's kinda worthless
 
Neiteio, I love that shot with the Pisacas. Oh, and there's a texture mod to fix the spiderwebs around the Daughter of Chaos, which are one of the few genuine instances of distractingly low-res textures in the game.
Ah, Durante himself! I just want to thank you, thank you, THANK YOU for making this mod. It opens up this game in such a wonderful way. I really wish Namco-Bandai/FROM would patch your fix into the game and give you a credit. And ideally they'd cut you a check -- who knows how many copies of the game you've sold people with your mod.

I have to say, though, it was frustrating trying to figure it out at first. I'd never modified .ini files, or hacked/modded a game before. The key thing to understand (and the thing I think should be made even more explicitly clear in the readme file) is that the # marks in the .ini are the parts IGNORED by the system. In other words, they're instruction, from yourself to the player, and only the parts -without- a # are what modifies the game. Knowing this, I was able to easily understand the .ini and how to change it. Common knowledge for others, perhaps, but all-new to me!

I also highly recommend downloading this program, which basically serves as an interface for DSFix. So instead of modifying a text file, you have an interface much like the in-game graphics options of any other PC port. Very nice.
 
I don't know why people think this game looks so good and post so many screenshots of it in the screenshot threads. It looks like the most bland game ever. It's always a screenshot of your character (who looks decent) amidst a very boring green/brown castle or landscape. Sometimes there's a giant monster in the screenshot too. But everything except the player/monster looks horrible.

also, I don't own it and have never played it. so, yeah, my opinion's kinda worthless

lol. Thanks for the laughs.
 
I don't know why people think this game looks so good and post so many screenshots of it in the screenshot threads. It looks like the most bland game ever. It's always a screenshot of your character (who looks decent) amidst a very boring green/brown castle or landscape. Sometimes there's a giant monster in the screenshot too. But everything except the player/monster looks horrible.

also, I don't own it and have never played it. so, yeah, my opinion's kinda worthless
The game has a haunting dreamlike quality -- it's almost surreal. But I suspect this is simply a case of different opinions, rather than a matter of you playing the game or not. I say this because even before playing Dark Souls, I thought the imagery looked striking. :)

As for the game proper, trust me when I say there's nothing "sparse" or "bland" about it. It's the most tightly-designed world ever -- Metroidvania complexity, with the adventurous feel of an open world.
 
I'm at my desk too though. I don't really see the problem with using a controller at a desk. :p

The greater precision of a mouse is of most benefit when you're playing first-person shooters, and to a lesser degree third-person shooters. In Dark Souls it's mainly sword combat though. Controlling the movement of a character that is shown onscreen is always going to be easier with an Analogue stick than it is using a keyboard. The ergonomics of the button layout makes pulling off moves much easier too.

It's almost as if people believe controllers weren't supported on PC before the 360 controller. I never played a racing game with keyboard and mouse or a flying game or action games like Tomb Raider. That's why I bought a Gravis controller back in the day. Look at this bad mother fucker
EY3GwQM.gif

Some games just aren't meant for keyboard and mouse. As a PC gamer you have to have alternative control methods.

I'm not downloading any fix for this game, it would mean I supported this shitty product which I don't want to.

Fight the power man
 
Those screenshots are spoilerific! No surprises left for people who haven't played the game.
"No surprises left" is a bit of an exaggeration -- there is SO much amazing imagery in this game -- but I will err on the side of caution and follow your advice. You can see the amended post here, which redirects people to my LTTP, advising them to start after the 100-post mark for HUD-less screens. :)
 
:lol

This is a perfect example of devs not giving a single fuck.

Mo money? Sure. Spend a few hours and port the game to PC. Put zero effort in. People will still buy it and we can let the community do all the work. GENIUS! Hopefully someone will call gamers entitled if they dare question the game. Minimal effort. Next.


Let's not blow things out of proportion here. At least they made it clear that they had no idea how to do a PC port and only did it because of a petition, not for a quick cash in.
As far as I remember, they also did let us know beforehand that the port would be terrible. And there wasn't much to do after Durante fixed it (withing days or even hours, I believe). People got the game they were begging for and the developers, despite practically not knowing anything about porting, gave it to them.
 
So what's this thing about pointing out a user made mod, (like it's a bad thing), that fixes the game if it fixes the game? Doesn't make it any less valid of a fix just because it's not officially from the source developer. If it corrects the resolution and fixes the framerate, then there's no point in pointing out that it's a "fan made" mod. Seems kind of disrespectful to the mod maker.
 
Let's not blow things out of proportion here. At least they made it clear that they had no idea how to do a PC port and only did it because of a petition, not for a quick cash in.
As far as I remember, they also did let us know beforehand that the port would be terrible. And there wasn't much to do after Durante fixed it (withing days or even hours, I believe). People got the game they were begging for and the developers, despite practically not knowing anything about porting, gave it to them.
Let's also not forget, the PC version came with all of the DLC, some time before it appeared on consoles. Huge new areas, enemies, NPCs, items, four bosses, etc.
 
I'm not downloading any fix for this game, it would mean I supported this shitty product which I don't want to.

Yeah, downloading a user created mod will echo your approval to the developer that you DO in fact support their product. Wait, that and the however many bucks you spent on buying the game.

Are you just looking for an excuse to bitch or what?
 
Let's not blow things out of proportion here. At least they made it clear that they had no idea how to do a PC port and only did it because of a petition, not for a quick cash in.
As far as I remember, they also did let us know beforehand that the port would be terrible. And there wasn't much to do after Durante fixed it (withing days or even hours, I believe). People got the game they were begging for and the developers, despite practically not knowing anything about porting, gave it to them.

Yes, precisely. Not only did the acknowledge the issues beforehand, they still delivered the best version of the game.

I guess some people here haven't played actually terrible PC ports, such as games that constantly crash to the desktop or eat your save files.
 
How do you consider yourself a PC gamer if you are not willing to mod a game in order to turn it into the definitive version?

Especially a mod as easy to install as DSFix.
 
"No surprises left" is a bit of an exaggeration -- there is SO much amazing imagery in this game -- but I will err on the side of caution and follow your advice. You can see the amended post here, which redirects people to my LTTP, advising them to start after the 100-post mark for HUD-less screens. :)

Well, I was talking about your link as well as the screenshots you shown. I think it is mainly showing the bosses I have a problem with.
 
So what's this thing about pointing out a user made mod, (like it's a bad thing), that fixes the game if it fixes the game? Doesn't make it any less valid of a fix just because it's not officially from the source developer. If it corrects the resolution and fixes the framerate, then there's no point in pointing out that it's a "fan made" mod. Seems kind of disrespectful to the mod maker.

Yeah it's kind of baffling to me. Like others have said, they only ported because the petition/public outcry. So From brought the game to PC. They didn't set out to make a great PC game they set out to get Dark Souls on the PC. DSfix turned out great, but From had no idea how changing the internal rendering resolution would effect the entire game and they didn't want to do extensive testing. They put out a slightly superior version of Dark Souls on PC and DSfix made it vastly superior. I see no reason to bitch. Also it was only $40 and has the DLC included, I saw it on sale for $8 hehe.
 
While the fix is great, it still doesn't justify the company releasing the game in that state.
Absolutely.

DSfix basically saved From from having this embarrassment of a port on their resume. People will generally remember this as a positive experience due to the good work of DSfix.

At least From has understood and it looks like Dark Souls 2 PC is getting the proper treatment right out of the box.

I'm not downloading any fix for this game, it would mean I supported this shitty product which I don't want to.
:lol

Your loss. Dark Souls PC with DSFix is a fantastic experience.
 
I'm not downloading any fix for this game, it would mean I supported this shitty product which I don't want to.
You know that's really stupid, right?

Do you regularly make a habit of never installing mods, patches, fixes, trainers, or anything that can help to enhance a gaming experience on PC? What a silly stance to to take.
 
Let's not blow things out of proportion here. At least they made it clear that they had no idea how to do a PC port and only did it because of a petition, not for a quick cash in.
As far as I remember, they also did let us know beforehand that the port would be terrible. And there wasn't much to do after Durante fixed it (withing days or even hours, I believe). People got the game they were begging for and the developers, despite practically not knowing anything about porting, gave it to them.

Nope, they ported Ninja Blade to PC from 360 just fine (although with a 30 fps cap IIRC).
 
Does DSCfix affect 'normal' co-op summons and invading in any way? In other words, can I install it without any penalties to the games original matchmaking?
 
Nope, at it's worst it is an exact port of the 360 game which was pushing the limits of that console. I would agree that the only major problem is the complete horrible m&k controls. Completely unplayable. However based Durante saved the game and turn it into the definitive version of the game. I was playing at twice the resolution of my monitor and downsampling, something the console versions don't come even close to touching. Oh and and as major benefit, the game runs a hell of a lot better with the potential to run at 60 fps if you feel adventurous.

Lastly OP, FROM is making the pc the lead version for the DS2.
 
Nope, at it's worst it is an exact port of the 360 game which was pushing the limits of that console. I would agree that the only major problem is the complete horrible m&k controls. Completely unplayable. However based Durante saved the game and turn it into the definitive version of the game. I was playing at twice the resolution of my monitor and downsampling, something the console versions don't come even close to touching. Oh and and as major benefit, the game runs a hell of a lot better with the potential to run at 60 fps if you feel adventurous.

Lastly OP, FROM is making the pc the lead version for the DS2.

I've been reading that alot recently, but nobody can get a source so I guess its GAF being GAF.
 
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