Sometimes we have to take what we get
Hmmm, true. I appreciate your optimism, Nin.
Speaking of, how are you? We didn't really get a chance to chat in LB2. :<
Sometimes we have to take what we get
No adjustment, either git gud or go home.Yeah, the way flips are handled is going to take some adjustment.
Also for the record, I'm not entirely against No Lynching on Even Day Phases to help lessen the confusion of who might flip what. There's pros and cons to both sides and I was debating them in my head while I got lunch but I'm not against it...
I do feel today we should lynch just because we'll get that Anti-Town dead number the next Day Phase but after that it's really just up for debate.
No adjustment, either git gud or go home.
On the topic of lynch or no lynch, I'm going to go for lynch, always. I don't want to give scum and arsonist time to plan and prepare, I don't want to give them leeway and I especially don't want town getting complacent because there's no incentive to scum hunt today. Dead air has to be scum's favorite mode of progress and I'll be damned if I let that happen.
Yeah, on reconsideration if we happen to hit scum today we'll know, whereas in later phases we can't be as sure. So that's intriguing.
Arsonist can plan. Mafia can't plan as a team so they have to adjust too. (One hopes.)
I've been burned before.Just the arsonist, not scum?
#scumtells
Also doesn't it bother people that the neutral cannot be killed at night?
No? Pretty sure they'll be more likely to try and stay middling/inoffensive since they can only be lynched. Not very bad for us if they tank NK's and we lynch them before they burn someone up (they need a night to douse, so I wouldn't be worried).Also doesn't it bother people that the neutral cannot be killed at night?
activating..pain mode......
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......................................ok.............
PAIN MODE!
ACTIVE
Okay, great.And so it begins.
VOTE: flatearthpandas
You know what you did. That one time. In that one game.
I'd vote for Fran but Fran isn't in this game, boo.
Anyway. Here we are! Day one! Let's do this thing! My vote is lynching someone. Anyone.
Okay, great.
Just to clarify, that last statement was a blanket statement right? You're not going to literally vote anyone off the island regardless are you?
Honeymoon's over, I guess.And so it begins.
VOTE: flatearthpandas
You know what you did. That one time. In that one game.
I'd vote for Fran but Fran isn't in this game, boo.
Anyway. Here we are! Day one! Let's do this thing! My vote is lynching someone. Anyone.
Honeymoon's over, I guess.
What's a math?
I'd say its taste is divisivepretty sure its some kind of candy.
I'd say its taste is divisive
I might be slow on the uptake, but these are the win conditions for each group, right?
Town: Kill all scum AND kill neutral
Scum: Kill neutral AND either have all town killed or have more members active than town
Neutral: Kill all town AND kill all scum
Trying to predict the neutral's actions is fruitless. Scum will use their kill every night regardless, but the arsonist can kill several people in one go or just every other night.
Yeah, this is my understanding.
And so it begins.
VOTE: flatearthpandas
You know what you did. That one time. In that one game.
I'd vote for Fran but Fran isn't in this game, boo.
Anyway. Here we are! Day one! Let's do this thing! My vote is lynching someone. Anyone.
really subtracts from the flavour
Anyone, eh? Even yourself?
Didn't know you and FEP were going through a rough patch after LB2. :<
Hey guys, forgot this started today. I'll be around tomorrow for sure. I'm all caught up but not in a position to do much thinking atm.
Hmmm, Fire just checked in above, so I think it's just CM and LC.Unvote
We're just waiting to hear from CM and Fire, right? Everyone else has checked in and contributed something so far at the very least.
I might be slow on the uptake, but these are the win conditions for each group, right?
Town: Kill all scum AND kill neutral
Scum: Kill neutral AND either have all town killed or have more members active than town
Neutral: Kill all town AND kill all scum
You win when all threats to The Darkwraiths have been eliminated.
Neutral: Kill everyone
Inaccurate.FEP voted for me during LB2. :<
Inaccurate.
These darned communication issues. :/
The math is why I'm hesitant to lynch as normal. That combined with the known presence of a cop and the lack of flips. Just seems like we need to shake up strategy. Scum and neutral will do what they do. But we need to figure best plans.
I think everyone has posted actually. And we're full steam ahead!
No adjustment, either git gud or go home.
On the topic of lynch or no lynch, I'm going to go for lynch, always. I don't want to give scum and arsonist time to plan and prepare, I don't want to give them leeway and I especially don't want town getting complacent because there's no incentive to scum hunt today. Dead air has to be scum's favorite mode of progress and I'll be damned if I let that happen.
Yeah, because of the schedule we do need to do today. But I like the idea of every other day thatvwas suggested. The real question is though: how are we gonna reconcile voting records without flips in later days? Patterns will exist but not with clear links.
I think if someone has been doused they'll know. Not sure in this game.I have no idea how Neutral will play in this game. We won't even know if we get the neutral, so the threat of dousing will last for a while after death. If I were Neutral I'd do something like, not douse anyone after the first death which would lead people to suspect the Neutral had been caught.
I have no idea how Neutral will play in this game. We won't even know if we get the neutral, so the threat of dousing will last for a while after death. If I were Neutral I'd do something like, not douse anyone after the first death which would lead people to suspect the Neutral had been caught.
We'll know who got lynched d1 regardless of what we decide to do. But lynching every day, that might be the only sure thing we know barring a cop claim or the hypnotist action.Yeah, neutral is as spooky as a Black Knight :<
Squids, this game is fricking great. Everything feels like it's laid out in front of you, but it's just so difficult!
At this point, there's no sense trying to forecast. The amount of possibilities that scum and neutral can do in just two nights splits the odds so much.
The most I can say is that at the worst case scenario, in which Town always gets killed, the game lasts six nights or less, depending on how neutral plays during those days... I don't know if the lynchD1/no-lynchD2 is a good strategy for Town to figure who was lynched on D1