Ah, The Great Hollow! Glad I got reminded why I always thought Dark Souls 1 is a big, massive shit - on par with astronomically huge turds like shovelware on the Wii.
I honestly have no idea why someone, with an average or higher mind-set of pleasure in life would appreciate this game and hate on an next-to-flawless-experience-in-comparison-to-this-turd, Dark Souls 2. Let alone people saying this is better than Demon's Souls.
When I say this game drops in quality faster than Fahrenheit drops in quality, I'm not over-exaggerating. I'm actually being nice to it. At least once Fahrenheit started getting shitty, it remained the same mechanics and proportions. Dark Souls (1) however? Oh, let's add shittier environmental hitboxes than some C-team platformer from the PS1-days. And let's also make sure that mechanics like curse exists (which is fine by itself) but the fact that it's RNG based on what kind of attack your opponent is doing is making this even more random than a roulette wheel. But everyone loooooves roulette wheels, right? Unlike Dark Souls, a wheel rewards you with something after a turn or two. Chocolate, candy, a teddy bear, etc. This game however? It rewards me with a throat that itches to the point where I feel like ripping it off out of frustration.
I have zero trust in Miyazaki and while Bloodborne is looking fantastic in its current state, I'm not gonna expect much because in the end - this is the same incompetent guy who made this horrible, horrible "experience" (if you can even call it that).