So serious question, why does almost no one talk to the NPC's in this game. One of the most frequent complaints I've heard about this game is that it doesn't tell you where to go. See: newbies walking into the graveyard/new Londo and getting pissy. Yet the very first NPC you see in Firelink tells you exactly where to go.
People are conditioned now in RPGs to skip NPC dialog and just click through for the mini map arrow/marker to appear for your next quest. This game doesn't have a mini map to mark or put an arrow on, so the dialog matters, but people still skip the dialog out of habit.