Dictator93
Member
Only with Andrei in NG+
Other blacksmiths only do up to +5
There is no god
Only with Andrei in NG+
Other blacksmiths only do up to +5
Man, this easily one of the prettiest games on PC using Durante's tweaks. Beat thetoday. Dumping most of my points in Vit and End, are there any places I should go to get a new weapon/shield, or not just just yet? I'm just using a longsword +3 and a knight's shield +2.two gargoyle bosses
Yes. You will miss a lot of stuff, but that doesn't matter since the game is made for multiple playtroughs.Is it possible to get through the game without reading hours and hours on the interwebs?
There is no god
The room with all the big skeletons and the ember right before that boss is a million times harder than the actual boss.So Pinwheel, joke boss? wtf
Anyone? Would love some advice =)
Anyone? Would love some advice =)
If you Alt+F4 when the games saving or checking the saves you'll mess the saves up.
GFWL has nothing to do with this since it's just a unprotected save file written by the game.
It's definitely possible.Is it possible to get through the game without reading hours and hours on the interwebs?
Some questions:Darkroot garden became very frustrating for me, can't even reach the Butterfly without needing at least 3 Flasks and the bossfight with 2 flasks is not easy :/
You could farm the baldur knights (those dudes with capes in undead parish) for their shield. I mean the ones with the big shield, not the tiny one.
If you want an easy mode weaponOtherwise keep upgrading your longsword.you can get the drake sword by shooting about 20+ arrows at the red dragon's tail from beneath the bridge.
Darkroot garden became very frustrating for me, can't even reach the Butterfly without needing at least 3 Flasks and the bossfight with 2 flasks is not easy :/
He doesn't really though. When you first talk to him he just tells you to go up to the Undead Church or down to Blighttown, but gives no indication where they are. He then tells you to go and ring the bells and with no indication that he has more to say. In fact, since it takes a while before the talk prompt appears again it's pretty easy to just wander off and be just as confused as before. If you do stick around and listen to all the tutorial stuff he has to say, he will eventually mention that to get to the undead church you must go through the undead burg by going up the stairs and through the waterway. Again though, he's not very specific about where this is or how far away the waterway is, and Firelink is pretty full of stairs as it is so it can still be hard to know where to go.
That's of course assuming you realize that you must go for the top bell first, since it's not very clear that you must do them in order.
Darkroot garden became very frustrating for me, can't even reach the Butterfly without needing at least 3 Flasks and the bossfight with 2 flasks is not easy :/
Do kindled bonfires carry over in NG+?
And this is exactly what makes this good. There is no handholding. It's up to you to figure out what to do/where to go with trial and error. If this game had arrows guiding you to the next objective, I doubt it would have the same following.
The item in the main central trunk?In Great Hollow
where is a good place to jump to get the 1) Corpse in the trunk thing 2) The two lower ones. I already picked up 2 items and did enough pooping of the pants with the curse frogs.
Do kindled bonfires carry over in NG+?
The problem with this is, if the player goes the wrong way and runs into enemies which are far too tough for them at that point in the game, it's assumed the player will realize this is part of the game design and turn back. But what if the player simply thinks that's how hard the enemies are supposed to be and continues tediously hacking away at superior enemies? In a game that's notorious for its difficulty, it's easy to imagine this happening to someone who didn't know any better, and it would make for a very frustrating, unrewarding experience.
This ties into the 'easy mode' discussion and if anyone has watched the EpicNameBro series of youtube videos, he, very well, explains why DS gets it right with regards to not handholding and difficulty in general.The problem with this is, if the player goes the wrong way and runs into enemies which are far too tough for them at that point in the game, it's assumed the player will realize this is part of the game design and turn back. But what if the player simply thinks that's how hard the enemies are supposed to be and continues tediously hacking away at superior enemies? In a game that's notorious for its difficulty, it's easy to imagine this happening to someone who didn't know any better, and it would make for a very frustrating, unrewarding experience.
I can't believe how much better I've gotten.
Beat the game on my first playthrough last night, beat every optional area and DLC content as well.
Rerolled this morning before class, gonna go int/dex battle mage build.
No problems, rolling through Undead Burgh and Undead Parish. Parrying everything I see, killed 3 black knights and Havel, and helped out 3 people with the Taurus Demon.
Have barely even been hit and haven't died yet. The first time I went through those areas I was getting wrecked left and right.
The paths in the Crystal Cave are made laughably obvious with the falling snow. Do people just not pay any attention at all?
The paths in the Crystal Cave are made laughably obvious with the falling snow. Do people just not pay any attention at all?
Not only that, you get 20 Prism Stones in the last area of Duke's Archives right before the Crystal Cave.
The crestfallen warrior specifically says you need to go up past the water duct to get to the undead burg and that the church is above it and blightown is bellow it
When I went through the paths were marked with so many orange messages I could sprint across as if they were a magic bridge. It took less than 60 seconds to sprint from the bonfire in the archives to Seath.
In Great Hollow
where is a good place to jump to get the 1) Corpse in the trunk thing 2) The two lower ones. I already picked up 2 items and did enough pooping of the pants with the curse frogs.
I can't believe how much better I've gotten.
Rerolled this morning before class, gonna go int/dex battle mage build.
Have barely even been hit and haven't died yet. The first time I went through those areas I was getting wrecked left and right.
http://mod.gib.me/darksouls/unhelmed/
http://imgur.com/a/KpkQa#0
COLLECTION OF NPC FACES WITHOUT HELMETS
One of the best thing about the Souls series is that you actually feel like you have gotten better with the game the more you play and learn. Once difficult bosses become easier and you can zip in and out of areas in minutes.
IMO NG+ is easier than your first playthrough as you're well geared and generally know the ins and outs.
Wait what. They made faces for the npcs under the helmets?! Or this is a mod that assigns whatever faces to them.
Not to mention that if you play online, there will almost always be messages on the paths, and they are also a straight line. It's not like they curve or anything.
Never understood the hatred for that place. It's very short. I just picture people diving headlong into emptiness without paying attention to their surroundings.
Wait what. They made faces for the npcs under the helmets?! Or this is a mod that assigns whatever faces to them.
Kindle the bonfire. You can find two humanities pretty quick and it'll make your life a lot easier.Darkroot garden became very frustrating for me, can't even reach the Butterfly without needing at least 3 Flasks and the bossfight with 2 flasks is not easy :/
http://mod.gib.me/darksouls/unhelmed/
http://imgur.com/a/KpkQa#0
COLLECTION OF NPC FACES WITHOUT HELMETS
The two leading to the boss don't curve, but the one leading from the Crystal Lizards -> Chest does curve and zig-zag...a lot. Pain in the ass. Also, not being able to see is enough of a scare. And if you go at it the wrong angle, even though it's straight, you can walk off by just walking straight.
it feels a little cheap since there's no way to grab on to a ledge when you've fallen like many other games have. I don't dislike the area, but I'm not very fond of it either. Especially when invaded or invading others (though it's a little more fun when invading), it leads to fights where someone falls.
What are normally considered the best greatswords out there? I had Claymore +10, then went to a +5 Black Knight sword, then finished the game with +5 gravelord sword which I think was considerably better than the other two. How does Greatlord Sword and Artorias Sword stack up with these? I didnt get a chance to try those.
Artorias' swords are terrible. You have to have STR, DEX, INT, and Faith, and then they don't scale well or you need humanity for their strength to increase. I've ruined characters just by trying to make the swords usable.
Artorias' swords are terrible. You have to have STR, DEX, INT, and Faith, and then they don't scale well or you need humanity for their strength to increase. I've ruined characters just by trying to make the swords usable.