OMG, the way to Tomb of Giants is pissing me off so hard. First of all it's too dark, so I need to get a light and do a completly different level. Ok, so far so good, game design, I can live with that. Then, I got smacked down twice from TWO GIANT SKELETONS right next to each other attacking me asynch so that I have no chance in hell to block or roll away. GREAT! I go there again, I get to this fucker who throws me down the pit. Thanks. I'll die down there, not being able to defeat his two fucking friends and like 20 of those huge ass skeleton wall thingys, whatever it is.
Then I go there again and this time, I fall through the floor into the endless pit of glitches. Fuuuuuuuark. And I ran this way already like 20 times before, that's the worst part of it. When you are clearing the catacombs first, you already have to go the same way over and over again when you die. So I probably ran the same way like...30 times or so. Just wow. They should at least give an hint where the next bonfire is. Or put it right at the beginning of a level. I don't have a problem with a challenging or even hard or unfair game, but letting me run the same part over and over again which is no challenge anymore at all feels just like I'm wasting lifetime. You know, life, the thing you got only once.