How would you suggest they do that in this case, out of curiosity? You'd want it to drop from a Balder Knight still, but how do you do that in any skill-based way? I hate farming sometimes, too, but in situations like this, I'm not sure what a better solution would be.
How about clearing a room of enemies within a time frame, or killing a single enemy within a time frame, or dodging every attack perfectly, or a combination. Bunches of creative combos could be done with this thinking, but it requires time and effort to code and test properly...easier and lazier to just set it to a random variable that increases probability with a item count.
On that note:
Initial phase complete, if Avatar and LoTR had a baby!
Doing a few videos of killing bosses with no restrictions except no-leveling, but I'm so used to not healing during bosses...I haven't needed to.
Found that I get a solid 30fps now while recording, maybe it's just the areas because before it wasn't this good on my laptop.
Asylum Demon = Most unsatisfying boss, no challenge at all. Need to do this with fists or the broken sword just to get any enjoyment.
Taurus Demon = Nothing like tanking a Taurus Demon with your face at SL1 and winning, lightning makes this a joke.
Gargoyles = No tail because I don't care about it, tried to get it though at the end. Easy fight, and lightning wins again.
Pinwheel = Actually a challenge when not healing, because the clones can double shot you easily and from off camera. But yeah, Pinwheel... By the by, I lost about 20,000 souls and my 12 Humanity in the Catacombs, fucking necromancers. Was also killed directly before I could loot the TWO Skull Lanterns that dropped, fucking skeletons. And fuck Titanite Demons too, cheap shotted me after I got out of the coffin.