loganclaws
Plane Escape Torment
So does Durante's fix also unlock the framerate? Or are you guys playing the game at 30fps?
Looks in-fucking-credible.
I do wonder though, do you ever actually play games, or do you just take screenshots of them.
So does Durante's fix also unlock the framerate? Or are you guys playing the game at 30fps?
summoning failed
summoning failed
summoning failed
summoning failed
The online in this is as annoying as it was in the console versions. The amount of times I've actually managed to summon people is vastly outweighed by the times I haven't. What's really annoying is the amount of time it takes to tell you it hasn't worked.
I really miss those Demon's Souls dedicated servers.
I'm running a Sorcery build. Seemed well-suited to speedrunning the first two-thirds of the game, and indeed it has been. I've been switching back and forth between the. I've also gotMoonlight Butterfly Horn and Moonlight Greatswordjust in case something pops up that's highly resistant to magic damage.the Lightning Spear and a Lightning Avelyn
Spoiler tagging weapon names is probably excessive, but oh well. Probably people in here what ain't never played Dark Souls before, after all.
If you have a fire keeper soul in your inventory, you can increase the power of your estus flask if you bring it toa firekeeper such as the one in the cage in firelink shrine.
Uh, wow. I'm getting rolled by one of the new bosses. Dude makes Flamelurker from Demon's Souls seem like a positively leisurely and laid-back fella.
I gotta be missing something here.
So does Durante's fix also unlock the framerate? Or are you guys playing the game at 30fps?
So does Durante's fix also unlock the framerate? Or are you guys playing the game at 30fps?
Can't wait to hear people's reactions to Biggie Smalls.
This game actually doesn't need 60FPS. I'm perfectly content with the insane resolutions.
No need for a frame rate unlocker anymore. 30 fps is the new 60. It looks and plays beautifully.
Lolwtf.
this. ^oh....my...god.
i just remembered..
TOMB OF THE GIANTS
oh you poor poor dark souls newbies. oh you poor poor souls....I will shed a tear for you.
Hah, I play em. Got the gargoyles down. Just felt the need to take a few shots once I found out you could disable the HUD.
Lolwtf.
If you have a fire keeper soul in your inventory, you can increase the power of your estus flask if you bring it toa firekeeper such as the one in the cage in firelink shrine.
60 would be better but a super solid 30fps with super resolutions is still pretty damn amazing. The game is very worth playing. Just put the GPU power that would've went to 60fps to rendering at 3840x2860 and downsampling to your native resolution for super beautiful no jaggy everything.
So despite (and possibly because of) all of the negativity surrounding the fixed resolution and framerate, Dark Souls is selling very well on PC. At one point, it was outselling Counterstrike GO on Steam.
So what will Namco and FROM do if the PC version outsells the console version?
I'm so out of the loop when it comes to how current weapon upgrades and general gear scaling stand. Never played the game much after that big re-balancing patch. I assumeare no longer as ultra-dominant as they once were.lightning weapons
Manus?
Is that a permanent increase? Because I found that lady and I have the fire keeper soul ready to go.
Anyone playing with mouse/keyboard? Would you describe it as 'unplayable,' as others have? Thinking of double-dipping but don't have a PC-360 controller...
So despite (and possibly because of) all of the negativity surrounding the fixed resolution and framerate, Dark Souls is selling very well on PC. At one point, it was outselling Counterstrike GO on Steam.
So what will Namco and FROM do if the PC version outsells the console version?
Anyone playing with mouse/keyboard? Would you describe it as 'unplayable,' as others have? Thinking of double-dipping but don't have a PC-360 controller...
The fact you're saying this, is actually a bad thing.Game isn't meant to run at 60fps, it would change things for the worst if it was unlocked. It would have had to have been coded for 60fps.
The sprites for the weapon icons look pixelated, or rather, rough the edges (look at the axe). What's up with that?
The fact you're saying this, is actually a bad thing.
There should be no reason for locking important things to fps speed, but console devs do it because it's easier to do with aging hardware.
The sprites for the weapon icons look pixelated, or rather, rough the edges (look at the axe). What's up with that?
The sprites for the weapon icons look pixelated, or rather, rough the edges (look at the axe). What's up with that?
Hey Exodu5, how are you removing the HUD?
Is there a rough guide to what SL people generally co-op with in each area?
When I played originally on 360 I levelled as soon as I had the souls, but felt kinda over levelled near the end of the first run.
The fact you're saying this, is actually a bad thing.
There should be no reason for locking important things to fps speed, but console devs do it because it's easier to do with aging hardware.
The UI is low resolution and doesn't get downscaled per seThe sprites for the weapon icons look pixelated, or rather, rough the edges (look at the axe). What's up with that?
*shakes head violently*When they made Demons and Dark souls they made design choices that make things tougher for the player to encourage the Souls experience. They disabled party chat on XBL in Dark Souls, and purposely made it hard to play with friends for example. 30fps was part of their vision and the game was designed to be played that way. Whether they did that because it was aging hardware is irrelevant, it's how the game is meant to be played.
When they made Demons and Dark souls they made design choices that make things tougher for the player to encourage the Souls experience. They disabled party chat on XBL in Dark Souls, and purposely made it hard to play with friends for example. 30fps was part of their vision and the game was designed to be played that way. Whether they did that because it was aging hardware is irrelevant, it's how the game is meant to be played.
The sprites for the weapon icons look pixelated, or rather, rough the edges (look at the axe). What's up with that?
NO. 30fps is a performance choice, and is for most people a bare minimum before they start to complain about fps drops. Well 20 is. Regardless they could have ran this at 60fps, there's no design reason they couldn't. The reason they did this is because the hardware on the 360/ps3 is now shit in comparison to PCs today. By locking it to 30fps, they provide a fps baseline, and even then you see in blighttown the consoles could barely handle it. You see people in this very thread bitching about fps dips. 30fps->20fps is not really too noticable. 60fps to 20fps drops is EXTREMELY noticeable.
If you have a fire keeper soul in your inventory, you can increase the power of your estus flask if you bring it toa firekeeper such as the one in the cage in firelink shrine.