Instigator
Banned
... is a game developed in '3 months' over a ridiculous license. Yes, Cool Spot (on Genesis).
I had played Global Gladiator a couple of months before that, another quickie from Dave Perry, and it showed many of the same qualities found in Cool Spot: simple but effective gameplay, smooth animation (for the time), good graphics and impressive soundtrack. GG was short and desperately lacked variety, but Cool Spot fixed those mistakes. Oh and I guess playing a game as an advertizement to 7up was better than one dedicated to McDonald's, GG's license.
Though I have never played with the portable versions, I am very familiar with the SNES version. I'd say it's a good port. The level graphics were giving a boost, soundtrack is a mixed bag and some of the sound samples are missing. I think the targetting system was made easier though.
I know people usually talk about Dave Perry's Aladdin and while credit is due over the good use of the license, I had never quite liked the gameplay after the first levels. Earthworm Jim also had the same problem, and the character ain't all that great to be honest.
And of course, I am purposely avoiding talking about the 3D crap Dave has developed since then. This is mostly an old school topic, where the guy was in his prime.
I had played Global Gladiator a couple of months before that, another quickie from Dave Perry, and it showed many of the same qualities found in Cool Spot: simple but effective gameplay, smooth animation (for the time), good graphics and impressive soundtrack. GG was short and desperately lacked variety, but Cool Spot fixed those mistakes. Oh and I guess playing a game as an advertizement to 7up was better than one dedicated to McDonald's, GG's license.
Though I have never played with the portable versions, I am very familiar with the SNES version. I'd say it's a good port. The level graphics were giving a boost, soundtrack is a mixed bag and some of the sound samples are missing. I think the targetting system was made easier though.
I know people usually talk about Dave Perry's Aladdin and while credit is due over the good use of the license, I had never quite liked the gameplay after the first levels. Earthworm Jim also had the same problem, and the character ain't all that great to be honest.
And of course, I am purposely avoiding talking about the 3D crap Dave has developed since then. This is mostly an old school topic, where the guy was in his prime.

