On base PS5, you will have the option to select between two graphical settings with an additional 40FPS mode coming in a later patch. At launch, you can choose between:
- Performance: 1440p/Target 60FPS
- Quality: Native 4K/ Target 30FPS*
The base PS5 rendering settings are the equivalent of "highest" on the PC version of Days Gone and is taking advantage of native resolution rendering instead of PlayStation®4's use of checkerboard rendering.
On PS5 Pro, you will have the option to select between three graphical settings with an additional 40FPS mode coming in a later patch. At launch you can choose between:
- Performance: 1800p/Target 60FPS
- Quality: 2880p/Target 30FPS*
- Enhanced: 1584p/Target 60 FPS with PSSR
PS5 Pro Quality will supersample down from above 4K.
All modes for both PS5 and PS5 Pro output at 4K.*
In addition to the settings listed above, we have made several world graphical improvements compared to the current PlayStation 4 and PC version including:
- New Atmospheric/Sky simulation using ozone and spectral light simulation
- Improves overall color tone and produces more accurate light intensities for the sky and sunlight
- Significantly darker night time
- Improved screen space indirect lighting and ambient occlusion effects
- Double shadowmap resolution
- Additional improvements