oktarb said:
My review for DCUO, here it goes (PS3 version):
The Good:
+ Graphically I enjoy it. Sure it needs some polish and some more flavor but Im enjoying my journeys thus has. It feels like the DC universe and it yet to feel small.
+ Equipment is handled well. You can collect it and choose whether or not to display it which is a must and done well. You can also recolor your guy at anytime.
+ The controller works well. No real complaints. I recommend getting the attachable key pad they make, however I dont attach it as it messes with my top trigger operation. I just keep it on hand to use. Glad they made it an independent device. Once you get used to everything it does become second nature and you even start to surprise yourself with many things not explained. Like instead of clicking L3 to fly you can also just hold down X (jump) and youll launch into flight. Theres a whole d-pad thing going on that Im pretty sure was not covered in the manual.
+ The hidden items are fun if not a very inventive. I find myself constantly distracted from quests trying to find them and thats a good thing in my book.
+ Action combos and powers sets are well done. I like the balance of the no power required moves and feel like I can get out of a tight spot. Putting the power abilities on top I always feel like I have options.
+ I think the launch went well. The patch took a little longer than I would have liked but I knew what I signed up for. But once up, I only encountered one bug where my menu freaked out and that was easily solved. I was able to play at all times with no problem though I see a real need for more servers soon.
Graphically, there are a few hitches. My rifle has a flamethrower attack -
most of the time I can't see the flames. I understand that I may be in the shit, and its still early, but ...yeah. There a few sound issues and
DAMN it shouldn't take so long to navigate the menu screens. Lack of information regarding powers/combo properties is a bitch too and the descriptions of combo inputs can be a bit funky as well.
The Bad (meh):
- Why do they always send a hero to help me with a boss fight? I feel like a DOT just adding damage while the Hero does all the real work. Yes maybe I cant best Bane at lvl 6 but then why have me face him so soon? Partnering me with a hero does little for my sense of personal accomplishment.
- Flying seems so almost be needed to me. Some platforms you cannot get to without flying. Maybe Im missing something but flying seems as fast a super speed (once you get the boost) which just isnt fair to the speedsters. I tried acrobatics and hated getting stuck on ceiling with the camera freaking out and seeing some clipping, merging of my knees and the wall.
- Respawn rates can be annoying but I understand they are upped to make sure everyone can complete the quest without having to camp. But sometime youre trying to do something and you constantly get interrupted by a dude shooting you in the back after respawning. And to top it off theres a count down on interacting most question objects. So if I dont free say a cop in 30 seconds I lose the chance. They do in fact respawn so fast that this can occur.
- Communication is a real chore. Either the group youre with doesnt use comms or they just ignore and types text. Ill be joining the GAF guild to see if this changes but thus far its soloing or silent PUGs. When joining groups how about a filter to join group that have comms or have key boards or dont. Help people out because I think a lot of people are lonely and confused.
- Level 30 is pretty easy to get to if you try. You can take your time though and smell the roses and explore and such but if you even half try to level youll hit 30 quickly. I have a feeling power gamers will have a character for each power at level 30 quickly.
- Soda cans for health? Really?
- No crafting to me is a letdown. Sometimes its nice just to work on something in a little corner of the world.
- Small thing but I cried a small thunder god tear when I unlocked a new ability (Call Lightning or something) that calls down a lightning bolt that heals you and also knocks everyone back.No thunder sound accompanied the animation. Whimper.
A lot of these things are preference... I can understand why someone wouldn't particularly want another DC hero around during a boss fight, but at the same time, thats why many buy the game. Team up with Nightwing to fight Bane? Fucking up the Team Titans with the aid of Trigon? Thats a selling point at least, and just plain awesome to most folks.
Flying is massively overrated.
Respawns are handled great imo. If you're getting swamped, move to a different location in that zone. Stay on the outsides and work your way inwards but never too deep. If you're sitting in between 3 spawns and getting fucked up... well, you're sitting in between 3 spawns and getting fucked up. Some of the bigger enemies spawn
slighty too quick though. If I kill a Minotaur, I want him gone for more than 60 seconds.
Communication is a mess right now. Not gonna argue that.
The Ugly:
! Legendary Arenas - you pick a legend to play, like Batman or The Joker in a PvP arena. I cant stand these. I want to play my character not BS templates. There are other arenas and such that allow you to play yourself but these just bug me, waste of effort imo.
! Limited power set is really annoying. They need more powers to choose from plain and simple.
! Was very disappointed to see that the quests between heroes and villains are nearly identical with just some flavor text changed. You head to the same areas with the same objectives just wrapped in slightly different text. Thus far no real effort to make the beginning experience different. Maybe it gets better past lvl 15? Even the secret hide outs are layed out the exact same way, good for people new to MMOs but boring for veterans.
! The costume options are limited and seriously need more options. There are more options for hair styles and beards than any other category, which to me is odd. In my mind dont design costume heros/villains around the goatee. The part options between villains and heros are identical which also strikes me as odd.
Its a fun MMO if you want to play Crackdown, Prototype and basic MMO traits all mixed together in a DC universe.
I don't think you can really knock them for putting in the effort for something like the Legendary Arenas...
Limited Power sets aren't all that limited. Hell, the power combinations along with role switches have
a lot of depth. There isn't even a comprehensive list of what everything does yet. Even a simple fire attack isn't one dimensional... Many powers don't have a single purpose.
Heroes and Villains are fighting over the same turf, two sides of a coin, the same ring, etc. I loved going to the Dome in PvP and smashing Heroes while attacking Medics and opening vortexs. The best part about it was that it wasn't just 1 or 2 Heroes vs 1 or 2 Villians, but there were times when it'd turn into a lopsided affair. Our undermanned side grouped up at one point, split off to open up a bunch of vortexs at once causing a horde to spawn from no where then we mobbed the fuck out of a group led by a lvl 27 guy with just a bunch lvl 11s. Felt awesome. I'd be tight if I couldn't take the fight to every person I run across... someone's trying to fuel a drug war, and someone is trying to stop it. Its the same storyline.
Oh, and the costume options aren't limited in anyway...