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DC Universe Online |OT| The next legend is YOU!

Revolutionary said:
I think the problem is that there just aren't enough Villains queueing up to accomodate the Heroes queueing up, which seem to outnumber them by a bit (I'm playing both sides).

hmm.. that could be it. other times it gives a time limit when it would be available like say 18 mins. I can sit in that queue for hours and it wont work or it will say you have failed to join....
 
Here's my character (EvoX). The top pic is shortly after I got into the game. The second is my character with Batwoman arresting Scarecrow and the third is the most recent shot at level 10.

zx2u6b.jpg


2dltzk7.jpg


3355x8p.jpg
 

oktarb

Member
My review for DCUO, here it goes (PS3 version):

The Good:

+ Graphically I enjoy it. Sure it needs some polish and some more flavor but I’m enjoying my journey’s thus has. It feels like the DC universe and it yet to feel small.
+ Equipment is handled well. You can collect it and choose whether or not to display it which is a must and done well. You can also recolor your guy at anytime.
+ The controller works well. No real complaints. I recommend getting the attachable key pad they make, however I don’t attach it as it messes with my top trigger operation. I just keep it on hand to use. Glad they made it an independent device. Once you get used to everything it does become second nature and you even start to surprise yourself with many things not explained. Like instead of clicking L3 to fly you can also just hold down X (jump) and you’ll launch into flight. There’s a whole d-pad thing going on that I’m pretty sure was not covered in the manual.
+ The hidden items are fun if not a very inventive. I find myself constantly distracted from quests trying to find them and that’s a good thing in my book.
+ Action combos and powers sets are well done. I like the balance of the no power required moves and feel like I can get out of a tight spot. Putting the power abilities on top I always feel like I have options.
+ I think the launch went well. The patch took a little longer than I would have liked but I knew what I signed up for. But once up, I only encountered one bug where my menu freaked out and that was easily solved. I was able to play at all times with no problem though I see a real need for more servers soon.

The Bad (meh):

- Why do they always send a hero to help me with a boss fight? I feel like a DOT just adding damage while the Hero does all the real work. Yes maybe I can’t best Bane at lvl 6 but then why have me face him so soon? Partnering me with a hero does little for my sense of personal accomplishment.
- Flying ‘seems’ so almost be needed to me. Some platforms you cannot get to without flying. Maybe I’m missing something but flying seems as fast a super speed (once you get the boost) which just isn’t fair to the speedsters. I tried acrobatics and hated getting stuck on ceiling with the camera freaking out and seeing some clipping, merging of my knees and the wall.
- Respawn rates can be annoying but I understand they are upped to make sure everyone can complete the quest without having to camp. But sometime you’re trying to do something and you constantly get interrupted by a dude shooting you in the back after respawning. And to top it off there’s a count down on interacting most question objects. So if I don’t free say a cop in 30 seconds I lose the chance. They do in fact respawn so fast that this can occur.
- Communication is a real chore. Either the group you’re with doesn’t use comms or they just ignore and types text. I’ll be joining the GAF guild to see if this changes but thus far it’s soloing or silent PUGs. When joining groups how about a filter to join group that have comms or have key boards or don’t. Help people out because I think a lot of people are lonely and confused.
- Level 30 is pretty easy to get to if you try. You can take your time though and smell the roses and explore and such but if you even half try to level you’ll hit 30 quickly. I have a feeling power gamers will have a character for each power at level 30 quickly.
- Soda cans for health? Really?
- No crafting to me is a letdown. Sometimes it’s nice just to work on something in a little corner of the world.
- Small thing but I cried a small thunder god tear when I unlocked a new ability (Call Lightning or something) that calls down a lightning bolt that heals you and also knocks everyone back.No thunder sound accompanied the animation. Whimper.

The Ugly:
! Legendary Arenas - you pick a legend to play, like Batman or The Joker in a PvP arena. I can’t stand these. I want to play my character not BS templates. There are other arena’s and such that allow you to play yourself but these just bug me, waste of effort imo.
! Limited power set is really annoying. They need more powers to choose from plain and simple.
! Was very disappointed to see that the quests between heroes and villains are nearly identical with just some flavor text changed. You head to the same area’s with the same objectives just wrapped in slightly different text. Thus far no real effort to make the beginning experience different. Maybe it gets better past lvl 15? Even the secret hide outs are layed out the exact same way, good for people new to MMOs but boring for veterans.
! The costume options are limited and seriously need more options. There are more options for hair styles and beards than any other category, which to me is odd. In my mind don’t design costume hero’s/villains around the goatee. The part options between villains and hero’s are identical which also strikes me as odd.

Its a fun MMO if you want to play Crackdown, Prototype and basic MMO traits all mixed together in a DC universe.
 
Oooooooooooohhhh, oookkkk!!!! So my character wasn't horribly gimped afterall! It's just that the healer role gimps your dps but if you go back to damage dealer you're fine... ooooookkkk!!!!
why don't you guys tell me these things!?
 

Evolved1

make sure the pudding isn't too soggy but that just ruins everything
Curious about this... could someone rate the animation 1 - 10.

10 being "good for a MMO" and 1 being "Bethesda".

Can't load Youtube atm... or I'd look myself. I like the design stuff... I wanna make a dude.
 
A few points of my own to make...

oktarb said:
Partnering me with a hero does little for my sense of personal accomplishment.
...but it does wonders in making you feel like you're actually participating in the DC Universe. Which is exactly what the game is going for. I'm actually impressed with how the missions play off of the existing DC Heroes. Their is something very cool about helping the established characters. Also, in the first major boss fight in Gotham, you're actually saving an established character, not just having them help you out so there is variety on that front.

oktarb said:
I tried acrobatics and hated getting stuck on ceiling with the camera freaking out and seeing some clipping, merging of my knees and the wall.
Once you upgrade Acrobatics, you'll get a skill that makes it so you it might as well be flying (by allowing you to glide endlessly). It's honestly my favorite of all of the movement abilities and it also f'ing rocks in so far as combat skills are concerned.

The costume options are limited and seriously need more options.
I've only played until level 10 but I honestly like how the game limits your options for hero creation at the start and then ties "adjusting" your costume look by the items you pick up and add to your costume collection. It seems like an odd design choice but it works really well and keeps me wanting to actually equip and check out every item I pick up to make sure I add it to my collection. I'm not sure if that variety will hold up but the implementation of costume items is one of my favorite parts of the game.
 

Fitz

Member
Holy shit, loaded up the game, queue of about 100, got to the front of the queue and got disconnected, load up game again, queue at 200.
 

oktarb

Member
recklessmind said:
Curious about this... could someone rate the animation 1 - 10.

10 being "good for a MMO" and 10 being "Bethesda".

Can't load Youtube atm... or I'd look myself. I like the design stuff... I wanna make a dude.


I gotta say for the PS3 version the animation never bugged me once. Felt smooth and well done at all times. I would have to give it a 1. They need to add more but what's there is good.
 
oktarb said:
My review for DCUO, here it goes (PS3 version):

The Ugly:

! The costume options are limited and seriously need more options. There are more options for hair styles and beards than any other category, which to me is odd. In my mind don’t design costume hero’s/villains around the goatee. The part options between villains and hero’s are identical which also strikes me as odd.

The thing is you unlock a lot more costume styles by playing, they weren't going to give you access to all the unique costumes from the start were they?

Marking this down as an "ugly" point is a bit odd tbh.
 

oktarb

Member
Futurevoid said:
A few points of my own to make...

I've only played until level 10 but I honestly like how the game limits your options for hero creation at the start and then ties "adjusting" your costume look by the items you pick up and add to your costume collection. It seems like an odd design choice but it works really well and keeps me wanting to actually equip and check out every item I pick up to make sure I add it to my collection. I'm not sure if that variety will hold up but the implementation of costume items is one of my favorite parts of the game.

I could have tolerated this if they allowed one character to unlock pieces for all characters including newly created ones but to have to do it over and over again on every character seems excessive to me.

I start with trying to come up with a character, I have no idea what they've hidden in unlocks so that can't be part of my initial design. maybe too much RP on my part but I hate things like that locked.

Or hell thinking outside the box: Let people see all the options, if they see and pick items that are locked turn it immediately into a character quest. They have to use something else in the interim but at least now I have a cool goal.
 
oktarb said:
I could have tolerated this if they allowed one character to unlock pieces for all characters including newly created ones but to have to do it over and over again on every character seems excessive to me.

I start with trying to come up with a character, I have no idea what they've hidden in unlocks so that can't be part of my initial design. maybe too much RP on my part but I hate things like that locked.

Or hell thinking outside the box: Let people see all the options, if they see and pick items that are locked turn it immediately into a character quest. They have to use something else in the interim but at least now I have a cool goal.

Im sure that you will probably end up using the wikia to do this (if it ever gets into a useable state)
 

Tobor

Member
The only issue I have with the costume options is that there appears to be a complete lack of mullets in the hairstyle choices. I went to the Watchtower hair shop and no dice. This is a grievous oversight.
 

icechai

Member
Dreohboy said:
This is what I want them to implement.

1) Alter egos.
2) Non-hero environments
3) Homes

Why? Because I think those would be the best environments to implement crafting skills. I want to see my hero doing hero stuff, and occasionally I want to see my alter doing basic stuff.

Figure out a way for my alter ego to have his own, non-super toon (even if it's just by providing us with the ability to purchase REGULAR clothes), throw in crafting and housing...and I'm good.

alter egos would make illusionists useless :(, we run around in our civilian or scientist forms with a skill, and you want everyone to have it? :p Although if they changed that to invisibility and gave everyone the option of customizing their own civilian costume (but lose the stealth part of it), then that'd be pretty cool.

not sure about non-hero environments, that wouldn't really fit in with the world, i mean after all, heroes/villains are part of everyday life in the comic world.
 

AstroLad

Hail to the KING baby
Tobor said:
The only issue I have with the costume options is that there appears to be a complete lack of mullets in the hairstyle choices. I went to the Watchtower hair shop and no dice. This is a grievous oversight.
the only general issue i have is rock band syndrome wherein all the boots and shoes are really chunky. i mean chunky is cool for hulk and thanos and stuff but for my guy they don't
 

Safe Bet

Banned
Dreohboy said:
This is what I want them to implement.

1) Alter egos.
2) Non-hero environments
3) Homes

Why? Because I think those would be the best environments to implement crafting skills. I want to see my hero doing hero stuff, and occasionally I want to see my alter doing basic stuff.

Figure out a way for my alter ego to have his own, non-super toon (even if it's just by providing us with the ability to purchase REGULAR clothes), throw in crafting and housing...and I'm good.
Awesome ideas, imo.

But..

I'd replace the been-there-done-that traditional MMO "crafting" with "alter-ego job".

Merchants, Reporters, Delivery Boys/Girls, Etc..
 

Leunam

Member
AstroLad said:
the only general issue i have is rock band syndrome wherein all the boots and shoes are really chunky. i mean chunky is cool for hulk and thanos and stuff but for my guy they don't

I like the barefoot thing your guy has going on.
 

DY_nasty

NeoGAF's official "was this shooting justified" consultant
oktarb said:
My review for DCUO, here it goes (PS3 version):

The Good:

+ Graphically I enjoy it. Sure it needs some polish and some more flavor but I’m enjoying my journey’s thus has. It feels like the DC universe and it yet to feel small.
+ Equipment is handled well. You can collect it and choose whether or not to display it which is a must and done well. You can also recolor your guy at anytime.
+ The controller works well. No real complaints. I recommend getting the attachable key pad they make, however I don’t attach it as it messes with my top trigger operation. I just keep it on hand to use. Glad they made it an independent device. Once you get used to everything it does become second nature and you even start to surprise yourself with many things not explained. Like instead of clicking L3 to fly you can also just hold down X (jump) and you’ll launch into flight. There’s a whole d-pad thing going on that I’m pretty sure was not covered in the manual.
+ The hidden items are fun if not a very inventive. I find myself constantly distracted from quests trying to find them and that’s a good thing in my book.
+ Action combos and powers sets are well done. I like the balance of the no power required moves and feel like I can get out of a tight spot. Putting the power abilities on top I always feel like I have options.
+ I think the launch went well. The patch took a little longer than I would have liked but I knew what I signed up for. But once up, I only encountered one bug where my menu freaked out and that was easily solved. I was able to play at all times with no problem though I see a real need for more servers soon.
Graphically, there are a few hitches. My rifle has a flamethrower attack - most of the time I can't see the flames. I understand that I may be in the shit, and its still early, but ...yeah. There a few sound issues and DAMN it shouldn't take so long to navigate the menu screens. Lack of information regarding powers/combo properties is a bitch too and the descriptions of combo inputs can be a bit funky as well.

The Bad (meh):

- Why do they always send a hero to help me with a boss fight? I feel like a DOT just adding damage while the Hero does all the real work. Yes maybe I can’t best Bane at lvl 6 but then why have me face him so soon? Partnering me with a hero does little for my sense of personal accomplishment.
- Flying ‘seems’ so almost be needed to me. Some platforms you cannot get to without flying. Maybe I’m missing something but flying seems as fast a super speed (once you get the boost) which just isn’t fair to the speedsters. I tried acrobatics and hated getting stuck on ceiling with the camera freaking out and seeing some clipping, merging of my knees and the wall.
- Respawn rates can be annoying but I understand they are upped to make sure everyone can complete the quest without having to camp. But sometime you’re trying to do something and you constantly get interrupted by a dude shooting you in the back after respawning. And to top it off there’s a count down on interacting most question objects. So if I don’t free say a cop in 30 seconds I lose the chance. They do in fact respawn so fast that this can occur.
- Communication is a real chore. Either the group you’re with doesn’t use comms or they just ignore and types text. I’ll be joining the GAF guild to see if this changes but thus far it’s soloing or silent PUGs. When joining groups how about a filter to join group that have comms or have key boards or don’t. Help people out because I think a lot of people are lonely and confused.
- Level 30 is pretty easy to get to if you try. You can take your time though and smell the roses and explore and such but if you even half try to level you’ll hit 30 quickly. I have a feeling power gamers will have a character for each power at level 30 quickly.
- Soda cans for health? Really?
- No crafting to me is a letdown. Sometimes it’s nice just to work on something in a little corner of the world.
- Small thing but I cried a small thunder god tear when I unlocked a new ability (Call Lightning or something) that calls down a lightning bolt that heals you and also knocks everyone back.No thunder sound accompanied the animation. Whimper.
A lot of these things are preference... I can understand why someone wouldn't particularly want another DC hero around during a boss fight, but at the same time, thats why many buy the game. Team up with Nightwing to fight Bane? Fucking up the Team Titans with the aid of Trigon? Thats a selling point at least, and just plain awesome to most folks.

Flying is massively overrated.

Respawns are handled great imo. If you're getting swamped, move to a different location in that zone. Stay on the outsides and work your way inwards but never too deep. If you're sitting in between 3 spawns and getting fucked up... well, you're sitting in between 3 spawns and getting fucked up. Some of the bigger enemies spawn slighty too quick though. If I kill a Minotaur, I want him gone for more than 60 seconds.

Communication is a mess right now. Not gonna argue that.

The Ugly:
! Legendary Arenas - you pick a legend to play, like Batman or The Joker in a PvP arena. I can’t stand these. I want to play my character not BS templates. There are other arena’s and such that allow you to play yourself but these just bug me, waste of effort imo.
! Limited power set is really annoying. They need more powers to choose from plain and simple.
! Was very disappointed to see that the quests between heroes and villains are nearly identical with just some flavor text changed. You head to the same area’s with the same objectives just wrapped in slightly different text. Thus far no real effort to make the beginning experience different. Maybe it gets better past lvl 15? Even the secret hide outs are layed out the exact same way, good for people new to MMOs but boring for veterans.
! The costume options are limited and seriously need more options. There are more options for hair styles and beards than any other category, which to me is odd. In my mind don’t design costume hero’s/villains around the goatee. The part options between villains and hero’s are identical which also strikes me as odd.

Its a fun MMO if you want to play Crackdown, Prototype and basic MMO traits all mixed together in a DC universe.
I don't think you can really knock them for putting in the effort for something like the Legendary Arenas...
Limited Power sets aren't all that limited. Hell, the power combinations along with role switches have a lot of depth. There isn't even a comprehensive list of what everything does yet. Even a simple fire attack isn't one dimensional... Many powers don't have a single purpose.

Heroes and Villains are fighting over the same turf, two sides of a coin, the same ring, etc. I loved going to the Dome in PvP and smashing Heroes while attacking Medics and opening vortexs. The best part about it was that it wasn't just 1 or 2 Heroes vs 1 or 2 Villians, but there were times when it'd turn into a lopsided affair. Our undermanned side grouped up at one point, split off to open up a bunch of vortexs at once causing a horde to spawn from no where then we mobbed the fuck out of a group led by a lvl 27 guy with just a bunch lvl 11s. Felt awesome. I'd be tight if I couldn't take the fight to every person I run across... someone's trying to fuel a drug war, and someone is trying to stop it. Its the same storyline.

Oh, and the costume options aren't limited in anyway...
 

Foxix Von

Member
Can someone explain what the appeal of crafting is? I understand the concept of being able to make your own items, and it's nice in theory, but in every game I've ever played it's almost always handled poorly. It usually just boils down to a needless grindfest to make money and take you away from actually playing the game/having fun.

I guess I'm mainly coming from the perspective of something like PSO to PSU. In the first game you just killed hoards of nasty creatures for awesome loot. They later turned that around to killing hoards of creatures to get parts of loot that you then had a slight percentage of creating.
 

FlyinJ

Douchebag. Yes, me.
I want to give this a try. It seems to me the game plays best with a controller?

I can either get the PC SKU and play it on my TV, or get the PS3 SKU. Does the PC SKU have very good XBox 360 controller support? I'm assuming the PC version will look better, as I have a mid-high range box, although I'm only going to be playing it on a 720p TV.
 

Dynamic3

Member
Foxix said:
Can someone explain what the appeal of crafting is? I understand the concept of being able to make your own items, and it's nice in theory, but in every game I've ever played it's almost always handled poorly. It usually just boils down to a needless grindfest to make money and take you away from actually playing the game/having fun.

I guess I'm mainly coming from the perspective of something like PSO to PSU. In the first game you just killed hoards of nasty creatures for awesome loot. They later turned that around to killing hoards of creatures to get parts of loot that you then had a slight percentage of creating.
Imo crafting allows you to craft "unique" items rather than hoping for a drop, enhance current items, and in cases where your number of "professions" is limited you are forced to interact with other places; it also provides a break from the standard gameplay.

Are there any Watchmen characters in the game?
 

Dreohboy

Junior Member
Has anyone found a one or two page cheat sheet with a bunch of useful commands for this game?

I mean... like /tell to tell.

Left click and hold the left analog stick for permanent running.

Something that ain't in the manual. (and yes, there is a thread on the main forums with some stuff, but I'm looking for a compiled list of everything).
 
criesofthepast said:
so how is the PS3 user base? I know it probably isn't as populated as the beta but is there a good amount of people running/flying around?

In NA it seems fairly busy. The servers almost always say 'Full' and there is some wait time during peak hours (I waited 20 minutes last night).
 

AstroLad

Hail to the KING baby
FlyinJ said:
I want to give this a try. It seems to me the game plays best with a controller?

I can either get the PC SKU and play it on my TV, or get the PS3 SKU. Does the PC SKU have very good XBox 360 controller support? I'm assuming the PC version will look better, as I have a mid-high range box, although I'm only going to be playing it on a 720p TV.
yes it is good. works out of the box (as long as you have the wireless adapter or a wired controller of course) and the buttons are even color coded. only difference is they don't use the letters, but numbers instead but it's really not that hard. you can very easily play controller-only though having a kb handy can make menu navigation slightly easier

i mean pc just for the 200 fps. the game is pretty too on max imo
 

TheExodu5

Banned
Can't decide whether I want to do PvP or PvE. Is PvP actually good? Or is it just another pointless WoW gankfest? Is there still some form of arranged PvP in a PvE server? (like Battlegrounds)
 
canadian crowe said:
In NA it seems fairly busy. The servers almost always say 'Full' and there is some wait time during peak hours (I waited 20 minutes last night).
Good news. Hope it stays strong for a while. I plan on picking it up when the disc drops a bit in price. Still feeling the strain on my wallet after Christmas. :\
 

DY_nasty

NeoGAF's official "was this shooting justified" consultant
PS3 already seems to be pretty packed...
TheExodu5 said:
Can't decide whether I want to do PvP or PvE. Is PvP actually good? Or is it just another pointless WoW gankfest? Is there still some form of arranged PvP in a PvE server? (like Battlegrounds)
PvP is great. I have two other characters that are on PvE servers and honestly its just not as fun. Like any PvP, it can be frustrating at times, but its a lot more fun. I haven't come across anything like the WoW stuff yet, but its still early.

There are PvP arenas on PvE servers though. You can still have the option, but its not the open world brawl on the street corner like the PvP servers.
 

Dreohboy

Junior Member
Disregard...this thread is the best option.


Oh, and yes...it looks like Virtue and Vice is the unofficial role playing server. If role playing is important to you (where you have a background story for your NORMAL human, and you want to develop a story behind your abilities, what led to your costume choice, how others have been affected by your "change"..etc.) this may be the server for you.
 

AstroLad

Hail to the KING baby
Dreohboy said:
Disregard...this thread is the best option.


Oh, and yes...it looks like Virtue and Vice is the unofficial role playing server. If role playing is important to you (where you have a background story for your NORMAL human, and you want to develop a story behind your abilities, what led to your costume choice, how others have been affected by your "change"..etc.) this may be the server for you.
Yeah I was reading that thread this morning while frustratedly looking for some documentation. It's very good and I hope it stays updated and basically becomes what the manual should have been (of course in this day and age the idea of a comprehensive manual is a pipe dream but DCUO is pretty bad even by today's low standards).
 
DY_nasty said:
PS3 already seems to be pretty packed...

PvP is great. I have two other characters that are on PvE servers and honestly its just not as fun. Like any PvP, it can be frustrating at times, but its a lot more fun. I haven't come across anything like the WoW stuff yet, but its still early.

There are PvP arenas on PvE servers though. You can still have the option, but its not the open world brawl on the street corner like the PvP servers.


Yeah I think I'm definitely jumping over to PVP permanently. Nothing replaces Open World PVP. It's what I miss most from Vanilla WOW.
 
Dreohboy said:
Has anyone found a one or two page cheat sheet with a bunch of useful commands for this game?

I mean... like /tell to tell.

Left click and hold the left analog stick for permanent running.

Something that ain't in the manual. (and yes, there is a thread on the main forums with some stuff, but I'm looking for a compiled list of everything).

Someone did this about 4 or 5 pages back.
 

icechai

Member
Dreohboy said:
Has anyone found a one or two page cheat sheet with a bunch of useful commands for this game?

I mean... like /tell to tell.

Left click and hold the left analog stick for permanent running.

Something that ain't in the manual. (and yes, there is a thread on the main forums with some stuff, but I'm looking for a compiled list of everything).

edit: someone posted a link just now to the great thread http://forums.station.sony.com/dcuopc/posts/list.m?topic_id=4988
 

RiccochetJ

Gold Member
Has anyone been able to get their blutooth headsets to work yet? I'm still trying to figure out if I'm doing something wrong or if it's SOE.

All I've been able to read up on it so far is that you have to turn it on before starting the game, be in a group and you can only hear your group (which is nice, actually) and that USB headsets work more consistently.
 

Killthee

helped a brotha out on multiple separate occasions!
criesofthepast said:
so how is the PS3 user base? I know it probably isn't as populated as the beta but is there a good amount of people running/flying around?
It seems a lot more packed than it was during beta.
 

DY_nasty

NeoGAF's official "was this shooting justified" consultant
krypt0nian said:
Yeah I think I'm definitely jumping over to PVP permanently. Nothing replaces Open World PVP. It's what I miss most from Vanilla WOW.
Completely agree. Nothing like it.

And if I see you on the street in Killing Joke and you're reppin Lexcorp, I'm slappin you in the mouth.
 

TheExodu5

Banned
I've got one somewhat major complaint: the skill cooldown timer is not very visible to someone who is colorblind. The red glow is extremely faint to me.
 
Taking out people 4-5 levels higher than me is not impossible in the streets. Seems level differences are not insurmountable as they are in WOW.

It's too fun yanking higher lvl villains out of the sky and watching them fall to the streets. :I
 

AstroLad

Hail to the KING baby
TheExodu5 said:
I've got one somewhat major complaint: the skill cooldown timer is not very visible to someone who is colorblind. The red glow is extremely faint to me.
the hud and menus imo are the things in biggest need of an overhaul in this game though i know they'll probably never get one
 

Nightz

Member
New PS3 servers on the EU side.

Due to increased demand we've opened two brand new servers for the EU PS3 Community! Head to either of the following servers and continue your fight against Brainiac: Justice for All (PvE) Absolute Power (PvP)
 

AstroLad

Hail to the KING baby
krypt0nian said:
Excellent sign. Didn't I read that the PS3 version is outselling the PC version in Yurrop?

Huge surprise if so.
Thought they said 80/20 in that article but I'm almost sure it doesn't include digital sales so who knows what the actual breakdown is.
 
AstroLad said:
Thought they said 80/20 in that article but I'm almost sure it doesn't include digital sales so who knows what the actual breakdown is.


You know you're right. I didn't think of Steam and D2D.
 
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