QisTopTier
XisBannedTier
I'm probably gonna have the game sometime after the 3rd or so. Who want's to train me on psn so I can assimilate the game super fast.
Sent you a friend request on live.
I really hate having to unlock characters in fighting games. I just want to play multiplayer.
It really is difficult to tell if that's Kasumi, Ayane or a clone. It doesn't make sense for Ayane's character to shed a tear in that situation, but I've heard the artbook has concept art of Ayane wearing a similar cloak outfit. Maybe it was just a piece of concept art left over from NG3 though.
I've wanted a co-op action RPG starring Ayane, Kasumi, Hayate and Hayabusa since vanilla Ninja Gaiden came out. It would pretty much be top-down Ninja Gaiden combat with stats.I just don't know if I'd trust Team Ninja to make that kind of game after NG3.DoA5's ending would be a good place to start for a game like that.
My only complaint about DOA5 (because the game itself is fantastic fun, as usual) is how boring it appears. In previous DOA games you fought on the Las Vegas strip in traffic, knocked your opponent off elephants, giant gongs, dinosaurs, down the great wall of china, surfed your opponents off the side of a mountain.. all sorts of crazy shit and it was ridiculous and always exciting.
In DOA5 you fight from one brown and grey environment to the next brown and grey environment and while there are a few exciting set pieces, none of them really match the over-the-top nature of the previous games. This drab feeling also extends to the hidden costumes, which are always a staple of the series. It's not so much about unlocking "sexy" costumes for the girls, but just sort of the ridiculous nature of it all. I miss Bayman's awesome scuba diver outfit and Zach's alien costumes as much as I miss Tina's catsuits and whatnot.
Dead or Alive has always been one of my favorite fighting series because it was the ultimate escapism fighter. Dead or Alive 5, from a technical standpoint, is probably as tight as its ever been, but I also never cared whether or not it was "competitive," or hell, even if it was remotely balanced or not. I just enjoyed it for the crazy environments, cool costumes and fast, easy-to-play action. I got 1 out of the 3 but DAT MAGIC feels missing.
TLDR: Dead or Alive 5 isn't stupid enough. Needs more scuba diving MMA experts punching dinosaurs in the face.
Hitomi and Lei Fang both got their explorer outfits still. Also hitomi can be a clown. Those are both pretty silly. But overall yeah the game is lacking
It's kind of what we touched on earlier today in the thread: the game feels like a rushed project. You can see it all over, even in simple things like user interfaces and menus.
I hope this game sells well (more online players). EU release tomorrow.
Twitter + Twitpic uploads would've been all I wanted.Also, I feel they wasted resources on that facebook feature. Are any of you going to use it? I much prefer what Namco did with WTF.com for TTT2.
It's kind of what we touched on earlier today in the thread: the game feels like a rushed project. You can see it all over, even in simple things like user interfaces and menus.
So what exactly is the easiest way to unlock costumes in this game?
I'm about half way through the story mode and played about 9 matches online last night and didn't get a single one.
Arcade, score attack, time trial. Complete any of them on Rookie = you get a costume for that character each time, so you can get 3 per character quickly doing that.
I'm loving the story mode. Yes, it's hilariously awful, but I love that about it. The Brad Wong / Elliot dumpling scenes have been my favorite so far. Absolutely classic.
I've played all the other DOA fighting games, and the boobs have always been a bit ridiculous, but these are on a whole new level. They move on their own, even when other movement is going on, and they keep going...on, and on, and on. It's moved beyond joke/fanservice territory to bizarre/creepy. I wish there were a way to turn it down.
DEATH;42607213 said:http://www.gamasutra.com/view/news/178358/Team_Ninja_learns_to_fear_its_fans.php#.UGSxsRgjz2h
Good read... is there anyone here on Gaf complained when that toning down sexuality thing is being discussed?
I agree with this. This is sort of what happened in Tekken 6 from an aesthetic standpoint. I like these kind of realistic and gritty stages, but hate when it's unbalanced and there aren't enough of the bright and vibrant of stages as well. Hopefully DLC will sort this out. :/My only complaint about DOA5 (because the game itself is fantastic fun, as usual) is how boring it appears. In previous DOA games you fought on the Las Vegas strip in traffic, knocked your opponent off elephants, giant gongs, dinosaurs, down the great wall of china, surfed your opponents off the side of a mountain.. all sorts of crazy shit and it was ridiculous and always exciting.
In DOA5 you fight from one brown and grey environment to the next brown and grey environment and while there are a few exciting set pieces, none of them really match the over-the-top nature of the previous games. This drab feeling also extends to the hidden costumes, which are always a staple of the series. It's not so much about unlocking "sexy" costumes for the girls, but just sort of the ridiculous nature of it all. I miss Bayman's awesome scuba diver outfit and Zach's alien costumes as much as I miss Tina's catsuits and whatnot.
I'm loving the story mode. Yes, it's hilariously awful, but I love that about it. The Brad Wong / Elliot dumpling scenes have been my favorite so far. Absolutely classic.
I've played all the other DOA fighting games, and the boobs have always been a bit ridiculous, but these are on a whole new level. They move on their own, even when other movement is going on, and they keep going...on, and on, and on. It's moved beyond joke/fanservice territory to bizarre/creepy. I wish there were a way to turn it down.
This game needs DLC stages.
It's kind of what we touched on earlier today in the thread: the game feels like a rushed project. You can see it all over, even in simple things like user interfaces and menus.
This game needs DLC soundtrack lol. Stages that are here are cool to me, but more the merrier.
I don't care about music in fighters. I think most of it is horrible.
Unless it's full of nostalgia (old capcom games), I typically couldn't care less.
Except for Soul Calibur series. I fucking love Soul Calibur music.
The music in the gym stage sounds like something from Persona
The interface and menus seem fine from what I've seen. What are you comparing them to?
The music in the gym stage sounds like something from Persona
They serve their purpose, but have no flash or style to them. Compare them to menu's for say UMvC3 which have a comic book feel, or the cool animation art in the background for Street Fighter 4. Tekken Tag 2 even changes the background a great deal and has various font styles, etc.
It's just bare bones with what is provided with DOA5 in that regard. Won't effect gameplay sure, but it just makes me feel more and more this game was rushed.
...Apparently you don't know what makes Persona music, well, Persona music.
No, just NO!
This game is bare bones to hell and back. Does anyone else get the impression that they're holding back costumes, stages, and maybe even game modes for DLC?
I'd be inclined to disagree... They fit the aesthetic of the rest of the game, and DOA has always had a very simplistic HUD.
I haven't played it yet, but from what I've seen, it doesn't look rushed to me.
This game needs DLC stages.
This is what I mean. I really don't understand. Doesn't it have like fifteen stages? And a similar amount of costumes to DOA4? What was everyone expecting?...
And in terms of modes, doesn't it have more content than every fighter except for MK9?
Some comments are seriously confusing me.
A lot of the outfits are ones that are palette swaps. Some of the outfits were contingent upon people preordering from multiple places. So I'm not impressed by the variety of outfits or the lack thereof. Some things are puzzling. Why offer swimsuits and not have a beach stage? Especially since one was in DOA4? It just seems like they they didn't retain a lot of stages from DOA4 that should have made the cut. A lot of the outfits are color variants and it makes me think that a lot of the more interesting ones are being held back for DLC.
A lot of the outfits are ones that are palette swaps. Some of the outfits were contingent upon people preordering from multiple places. So I'm not impressed by the variety of outfits or the lack thereof. Some things are puzzling. Why offer swimsuits and not have a beach stage? Especially since one was in DOA4? It just seems like they they didn't retain a lot of stages from DOA4 that should have made the cut. A lot of the outfits are color variants and it makes me think that a lot of the more interesting ones are being held back for DLC.
On one hand, I desperately want DLC stages. But I don't think pointing out that the game has 15 stages or whatever tells the whole picture. For instance, the Home stage alone is comprised of 12 different stages. So I'd say more work goes into making DOA stages than anyone else's. But we know for sure we're getting DLC costumes and I hope stages are on that list, too.
On a side note, the official guide has an interview with Shimbori and he said that Ein, Leon, and Tengu were cut because they ran out of time and said that he'd like to include them in future iterations. He then said that Mila was originally going to be a boxer but he thought she wouldn't have a big enough arsenal so they made her full blown MMA. The last really interesting thing he said that he wants to do more with the VF characters, so take that how you will.
I don't think I'd be too interested in Leon, Tengu and Ein. If they were going to do any DLC characters, I'd rather they were either new or Ryo.
Hope we hear about DLC over the next couple of weeks. I'll buy pretty much anything beyond swimsuits.
I don't think they will as long as they have 4 point holds. I suppose they could make a character that has the refined punches of a Steve Fox and then give them Miguel's sloppy looking kicks.Do want: Ein, Leon, Boxer.
Maybe after they give the WiiU version a handful of new characters they won't fuck us over by not at least offering them up as some form of DLC. Preferably free, but not everyone can be Tekken God Harada.The bottom row IS conspicuously empty.
Yes. They should just give Akira a Ryo "costume" akin to La Mariposa and Mr. Strong.Isn't Ryo pretty much Akira?